Difference between revisions of "Sacred 2:Smoke Without Fire"
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|VALIGN="top" WIDTH=82%"| | |VALIGN="top" WIDTH=82%"| | ||
+ | [http://darkmatters.org/forums/index.php?/files/file/430-smoke-without-fire/ http://www.sacredwiki.org/download-button.png] | ||
== Technical Data == | == Technical Data == | ||
− | + | '''<u>Class:</u> All''' | |
− | <u>Class:</u> | ||
− | <u>Set name:</u> | + | '''<u>Set name:</u> Smoke Without Fire''' |
− | <u> | + | '''<u>Set Item Names:</u>''' |
− | * [[Sacred 2:Sneaking Demon|Sneaking Demon]] ( | + | * [[Sacred 2:Sneaking Demon|Sneaking Demon]] (1h Sword) |
* [[Sacred 2:Smoking Demon|Smoking Demon]] (Shield) | * [[Sacred 2:Smoking Demon|Smoking Demon]] (Shield) | ||
* [[Sacred 2:Inner Demon|Inner Demon]] (Amulet) | * [[Sacred 2:Inner Demon|Inner Demon]] (Amulet) | ||
+ | '''<u>Available sockets:</u>''' | ||
+ | * [[Image:Material.png]] 1 Material | ||
+ | * [[Image:Silver.png]] 1 Silver | ||
+ | * [[Image:Gold.png]] 2 Gold | ||
+ | |||
+ | <u>'''[[Sacred 2:Damage|Damage]]:'''</u> | ||
+ | * {{physical}} | ||
+ | * {{magic}} | ||
+ | |||
+ | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> | ||
+ | * {{physical}} | ||
+ | * {{magic}} | ||
+ | |||
+ | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == | ||
+ | * N/A | ||
+ | == Bonus to [[Sacred 2:Skills|Skills]] == | ||
+ | * N/A | ||
+ | == Bonus to [[Sacred 2:Attributes|Attributes]] == | ||
+ | * N/A | ||
+ | |||
+ | == [[Sacred 2:Item Modifiers|Item Modifiers]] == | ||
+ | * [[Sacred 2:Damage|Damage]] +X% (Sword) | ||
+ | * [[Sacred 2:Opponent's chance to evade|Opponent's chance to evade]] -X% (Sword) | ||
+ | * [[Sacred 2:Attack Value|Attack Value]] +X% (Sword) | ||
+ | * [[Sacred 2:Spell Intensity| Spell Intensity]] +X% (Sword) | ||
+ | * [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% (Shield) | ||
+ | * [[Sacred 2:Chance to evade|Chance to evade]] +X% (Shield) | ||
+ | * [[Sacred 2:Spell Resistance X%|Spell Resistance]] +X% (Shield) | ||
+ | * [[Sacred 2:Defense Value|Defense Value]] +X% (Shield) | ||
+ | * [[sacred 2:Ranged Defense Value|Ranged Defense Value]] +X (Shield) | ||
+ | * [[Sacred 2:Life leeched per hit| Life leeched per hit]] +X (Amulet) | ||
+ | * [[Sacred 2:Regeneration per hit| Regeneration per hit]] +X (Amulet) | ||
+ | |||
+ | == About the Set == | ||
+ | * At all times people were scared of demons who are lurking in the shadows, but aware that the worst demons are those dwelling inside a soul. This sword-and-shield mini set allows you to excel in the tricky ways of demons - hiding, sneaking, and catching enemies unaware. Just use the excellent cover of your shield to approach the enemies while they are not watching, strike when they least expect it and disappear in smoke when they try to strike back! | ||
+ | |||
+ | * Smoking Demon, or more formally, the Smokescreen Demonshield, makes the characters' exact location harder to figure out, greatly increasing their chance to evade the enemies' blows, arrows and spells. The smoke it emits moves a bit with the shield, but does not cover the character's head and feet. The smoke also leaves a trail behind a running character, but quickly returns to its original position when the character stops and stands still. | ||
− | + | * Sneaking Demon is the more aggressive counterpart of the Smoking one. This sword allows you to catch the enemies when they are most vulnerable, dealing increased damage with a great chance. | |
− | * | + | * Inner Demon is a small but useful amulet that allows you to prey on the enemies and steal their energies for your own use, as well as to unlock the set bonuses. |
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+ | * The [[Sacred 2:Temple Guardian|Temple Guardian]] and [[Sacred 2:Inquisitor|Inquisitor]] would be unable to complete this set because they cannot use [[Sacred 2:Shields|shields]]. | ||
+ | ** The Inquisitor can use shields if the [http://darkmatters.org/forums/index.php?/files/file/357-sacred-2-enhanced-spells-mod/ Enhanced Spells Mod] is installed. | ||
+ | |||
+ | == The Set Bonuses == | ||
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
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{|cellspacing="0" | {|cellspacing="0" | ||
Line 46: | Line 75: | ||
|class="cellborderth" width="65px"| Gold (lvl 70) | |class="cellborderth" width="65px"| Gold (lvl 70) | ||
|class="cellborderth" width="65px"| Platinum | |class="cellborderth" width="65px"| Platinum | ||
− | |class="cellborderth" width="65px"| Niobium | + | |class="cellborderth" width="65px"| Niobium (lvl 200) |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Armor|Armor]] | |class="cellborderlc" align="left"|[[Sacred 2:Armor|Armor]] | ||
Line 54: | Line 83: | ||
|class="cellborder"| + 31.7% | |class="cellborder"| + 31.7% | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| | + | |class="cellborder"| + 56.0% |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Opponent's Armor|Opponent's Armor]] | |class="cellborderlc" align="left"|[[Sacred 2:Opponent's Armor|Opponent's Armor]] | ||
Line 62: | Line 91: | ||
|class="cellborder"| - 12.6% | |class="cellborder"| - 12.6% | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| | + | |class="cellborder"| - 13.3% |
|} | |} | ||
[[Image:Smoke_bonus.jpg]] | [[Image:Smoke_bonus.jpg]] | ||
+ | == Recommended pieces == | ||
+ | *... | ||
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
+ | *All items in this set begin dropping at level 20 and drop in 20 level increments | ||
− | + | ==See Also== | |
+ | *[http://darkmatters.org/forums/index.php?/topic/21671-new-uniques-and-legendaries-brainstorming/page-17#entry6971188 Development Thread] on DarkMatters | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
− | == | + | |VALIGN="top" width="10%"| |
+ | <center>{{CMframe|[[File:SmokeS.jpg|475px]]|}}</center> | ||
+ | {{:Sacred 2:Sneaking Demon}} | ||
+ | {{:Sacred 2:Smoking Demon}} | ||
+ | {{:Sacred 2:Inner Demon}} | ||
− | + | |} | |
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− | [[Category:Sacred 2 Sets| | + | [[Category:Sacred 2 Sets|S]][[Category:Sacred 2 All Class Set|S]] |
Latest revision as of 02:33, 3 January 2017
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
Technical DataClass: All Set name: Smoke Without Fire Set Item Names:
Available sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also
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