Difference between revisions of "Sacred 2:Bone Spear"
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== Usage Strategies == | == Usage Strategies == | ||
*Note that, like all CA's in the '''Poison and Bone''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore serves as the aspect lore skill in terms of damage boost, critical chance, and modification points. | *Note that, like all CA's in the '''Poison and Bone''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore serves as the aspect lore skill in terms of damage boost, critical chance, and modification points. | ||
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*Range can be expanded to great effect with silver mod '''Chaos''' and/or '''Combat Art Range +X%''' modifier on gear. | *Range can be expanded to great effect with silver mod '''Chaos''' and/or '''Combat Art Range +X%''' modifier on gear. | ||
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*The '''Velocity''' modification essentially doubles the damage of Bone Spear. Another major benefit is that both hits have their own chance to apply other mod effects, like chance for fear, critical hits, bleeding, deadly strike, etc.. | *The '''Velocity''' modification essentially doubles the damage of Bone Spear. Another major benefit is that both hits have their own chance to apply other mod effects, like chance for fear, critical hits, bleeding, deadly strike, etc.. | ||
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*Cursing enemies beforehand with [[Sacred 2:Lower Resist|Lower Resist]] and/or [[Sacred 2:Decrepify|Decrepify]] is highly recommended. | *Cursing enemies beforehand with [[Sacred 2:Lower Resist|Lower Resist]] and/or [[Sacred 2:Decrepify|Decrepify]] is highly recommended. | ||
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'''Cons''' | '''Cons''' | ||
* Small radius without boosting combat art range. | * Small radius without boosting combat art range. | ||
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+ | == Developer Notes == | ||
+ | * Bone Spear in particular was a great stroke of luck. It was originally going to be Bone Wall (based off of the Dragon Mage's [[Sacred 2:Magic Barrier|Magic Barrier]]), but thanks to Luthal I learned that the Magic Wall spell fx could be applied to certain offensive spell classes (in this case it's actually [[Sacred 2:Radiant Pillar|Radiant Pillar]]). So instead of a rock wall, a single spear erupts from the ground. I retextured it to bone, and voila, Bone Spear is born! | ||
== Gallery == | == Gallery == |
Revision as of 18:11, 21 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - improves combat art damage, critical chance, allows for modification points.
- Poison and Bone Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- The appropriate Weapon lore (such as Magic Staves when the Necromancer is wielding a staff) - will increase the execution speed.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the secondary damage effects triggered by Bone Spear: Chance for Weaken.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- Note that, like all CA's in the Poison and Bone aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore serves as the aspect lore skill in terms of damage boost, critical chance, and modification points.
- Range can be expanded to great effect with silver mod Chaos and/or Combat Art Range +X% modifier on gear.
- The Velocity modification essentially doubles the damage of Bone Spear. Another major benefit is that both hits have their own chance to apply other mod effects, like chance for fear, critical hits, bleeding, deadly strike, etc..
- Cursing enemies beforehand with Lower Resist and/or Decrepify is highly recommended.
Pros and Cons
Pros
- Can be modded for crowd control or for boss-killing.
- Good damage and mod effects.
Cons
- Small radius without boosting combat art range.
Developer Notes
- Bone Spear in particular was a great stroke of luck. It was originally going to be Bone Wall (based off of the Dragon Mage's Magic Barrier), but thanks to Luthal I learned that the Magic Wall spell fx could be applied to certain offensive spell classes (in this case it's actually Radiant Pillar). So instead of a rock wall, a single spear erupts from the ground. I retextured it to bone, and voila, Bone Spear is born!
Gallery
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