Difference between revisions of "Sacred 2:Opponent's Armor"
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-Damage taken by opponent without armor reduction: ranging from 783 to 1100, critical hits up to 1326 | -Damage taken by opponent without armor reduction: ranging from 783 to 1100, critical hits up to 1326 | ||
− | -Damage taken by opponent with armor reduction: ranging from 1264 to 1618, critical hits up to 1991 | + | -Damage taken by opponent with armor reduction: ranging from 1264 to 1618, critical hits up to 1991 |
== Availability of ''Opponent's Armor'' via Set Items == | == Availability of ''Opponent's Armor'' via Set Items == |
Revision as of 14:06, 20 July 2015
Reduces all the five resistance values of an opponent during a brief period by a percentage, this reduction is only applied to weapon based attacks, so it does not apply to spell attacks.
As example, a weapon based combat art with 1400-2000 output damage, with opponent's resistance value 1500 and armor reduced by 12.6% produces the following results:
-Damage taken by opponent without armor reduction: ranging from 783 to 1100, critical hits up to 1326
-Damage taken by opponent with armor reduction: ranging from 1264 to 1618, critical hits up to 1991
Availability of Opponent's Armor via Set Items
This modifier is only available as yellow modifier by completing the following set: