Difference between revisions of "Sacred 2:Hammers"

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(→‎Notable Hammers: labeled unlock items)
(→‎Notable Hammers: removed a legendary "hammer" that was actually a club)
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'''[[Sacred 2:Legendary Database|Legendary]] Hammers:'''
 
'''[[Sacred 2:Legendary Database|Legendary]] Hammers:'''
* [[Sacred 2:Arnum's Prevalence|Arnum's Prevalence]]
 
 
* [[Sacred 2:Hammer of the Righteous|Hammer of the Righteous]] ([[Sacred 2:Community Patch|Community Patch]])
 
* [[Sacred 2:Hammer of the Righteous|Hammer of the Righteous]] ([[Sacred 2:Community Patch|Community Patch]])
 
* [[Sacred 2:Signet Of Thunder|Signet Of Thunder]]
 
* [[Sacred 2:Signet Of Thunder|Signet Of Thunder]]

Revision as of 19:01, 14 December 2014

Hafted Weapons Lore Modifiers for Hammers

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Hafted Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Opponent's armor: Physical Chance to stun opponents Chance to Slow Opponents by 25%


Damage Types

  • Hammers typically deal physical damage, however depending on the weapon they will also deal any of the other damage types. The additional damage types are not restricted to a single one at a time, you can have hammers that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.


Damage

  • Moderate


Types and Skins

Hammers consist of:

  • Hammers
  • Demolishers


Common Hammers



Notable Hammers


Unique Hammers:

Legendary Hammers:

Set Hammers:

See Also