Difference between revisions of "Sacred 2:Ghost Energy"
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== Detailed Walkthrough == | == Detailed Walkthrough == | ||
Talk to [[Sacred 2:Alchemist Geroda|Alchemist Geroda]] to receive the mana jar for charging. | Talk to [[Sacred 2:Alchemist Geroda|Alchemist Geroda]] to receive the mana jar for charging. | ||
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{{S2 Dialogue|NPC NAME=Alchemist Geroda|PORTRAIT FILE NAME=dialog036.png|DIALOGUE=Destroy five spirits and trap their energy in the mana jar! | {{S2 Dialogue|NPC NAME=Alchemist Geroda|PORTRAIT FILE NAME=dialog036.png|DIALOGUE=Destroy five spirits and trap their energy in the mana jar! | ||
Well, here it is. A...ugh, mana jar, or something. It still needs to be charged. And tested... by you because I have a spirit phobia. So you'll take it to the cemetery and catch a few spirits with it. This will trap their essence inside the jar and their signatures... ugh, their energies... this is way too complicated for you. Just catch a few ghosts, at least fifty... no, wait...five...}} | Well, here it is. A...ugh, mana jar, or something. It still needs to be charged. And tested... by you because I have a spirit phobia. So you'll take it to the cemetery and catch a few spirits with it. This will trap their essence inside the jar and their signatures... ugh, their energies... this is way too complicated for you. Just catch a few ghosts, at least fifty... no, wait...five...}} | ||
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Head north out of the city to [[Sacred 2:Thylysium Cemetery|Thylysium Cemetery]]. Along with the ‘normal’ denizens of the cemetery ([[Sacred 2:Rat|Rats]], [[Sacred 2:Undead Legionnaire|Undead Legionnaires]], and sometimes [[Sacred 2:Wild Boar|Wild Boars]]), there will now be 5 [[Sacred 2:Restless Mana Ghost|Restless Mana Ghosts]] floating around. | Head north out of the city to [[Sacred 2:Thylysium Cemetery|Thylysium Cemetery]]. Along with the ‘normal’ denizens of the cemetery ([[Sacred 2:Rat|Rats]], [[Sacred 2:Undead Legionnaire|Undead Legionnaires]], and sometimes [[Sacred 2:Wild Boar|Wild Boars]]), there will now be 5 [[Sacred 2:Restless Mana Ghost|Restless Mana Ghosts]] floating around. | ||
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Kill the 5 [[Sacred 2:Restless Mana Ghost|Ghosts]], then return to [[Sacred 2:Alchemist Geroda|Alchemist Geroda]] for your reward. | Kill the 5 [[Sacred 2:Restless Mana Ghost|Ghosts]], then return to [[Sacred 2:Alchemist Geroda|Alchemist Geroda]] for your reward. | ||
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{{S2 Dialogue|NPC NAME=Alchemist Geroda|PORTRAIT FILE NAME=dialog036.png|DIALOGUE=Excellent! Now we can continue.}} | {{S2 Dialogue|NPC NAME=Alchemist Geroda|PORTRAIT FILE NAME=dialog036.png|DIALOGUE=Excellent! Now we can continue.}} | ||
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You can then talk to him again for the last quest in the chain, [[Sacred 2:Alchemist Jacobas|Alchemist Jacobas]]. | You can then talk to him again for the last quest in the chain, [[Sacred 2:Alchemist Jacobas|Alchemist Jacobas]]. | ||
Latest revision as of 04:45, 1 September 2014
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Quick Walkthrough
- Talk to Alchemist Geroda.
- Kill 5 Restless Mana Ghosts in Thylysium Cemetery.
- Talk to Alchemist Geroda.
Detailed Walkthrough
Talk to Alchemist Geroda to receive the mana jar for charging.
Destroy five spirits and trap their energy in the mana jar!
Well, here it is. A...ugh, mana jar, or something. It still needs to be charged. And tested... by you because I have a spirit phobia. So you'll take it to the cemetery and catch a few spirits with it. This will trap their essence inside the jar and their signatures... ugh, their energies... this is way too complicated for you. Just catch a few ghosts, at least fifty... no, wait...five...
Head north out of the city to Thylysium Cemetery. Along with the ‘normal’ denizens of the cemetery (Rats, Undead Legionnaires, and sometimes Wild Boars), there will now be 5 Restless Mana Ghosts floating around.
Kill the 5 Ghosts, then return to Alchemist Geroda for your reward.
You can then talk to him again for the last quest in the chain, Alchemist Jacobas.
Logbook Entry