Difference between revisions of "Sacred 2:Poles"
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+ | ====http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif Note==== | ||
+ | *The final three weapons shown above are scythes that were activated with the [[Sacred 2:Community Patch|Community Patch]]. They can be found or bought as yellow (rare) items, but only with the CM Patch installed. Despite their scythe-like appearance they are classified as Poles. | ||
Revision as of 06:52, 8 May 2014
Pole Arms Weapons Modifiers for Poles
Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Pole Arms mastery for it to be unlocked.
Item Level | 1 | 25 | 70 - Requires Mastery |
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Modifier | Chance to hit additional opponents | Opponent's defense value | Opponent's attack value |
Damage Types
- Poles typically deal physical damage, however depending on the weapon they will also deal any of the other Damage Types. The additional damage types are not restricted to a single one at a time, the players can have Poles that have multiple elemental damages, allowing for several different Secondary Damage Effects being possible without any additional gear.
- Poles gain damage from Dexterity.
Damage
- High
Types
Types of normal Poles modified by Dexterity
- Glaive
- Lance
- Pike
Common Poles
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Note
- The final three weapons shown above are scythes that were activated with the Community Patch. They can be found or bought as yellow (rare) items, but only with the CM Patch installed. Despite their scythe-like appearance they are classified as Poles.
Unique Poles
Notes
- Poles can bear a strong visual resemblance to Two-Handed Mage Staffs. Be sure to check item types carefully to avoid confusion.