Difference between revisions of "Sacred 2:Paladin's Honour"
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Silver fox (talk | contribs) m (Silver fox moved page Sacred 2:Paladin's Honor to Sacred 2:Paladin's Honour: To match the page name with the spelling in game) |
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+ | <onlyinclude> | ||
{| style=" text-align: center; height: 135px; " | {| style=" text-align: center; height: 135px; " | ||
|style="text-align center; width: 200px;"| | |style="text-align center; width: 200px;"| | ||
− | {{S2frame| | + | {{S2frame|[[File:Paladins honour stats.gif]]}} |
− | |style="text-align: center; width: 200px;"|{{S2frame|[ | + | |style="text-align: center; width: 200px;"| |
− | + | {{S2frame|[[File:Paladins honour.jpg|x195px]]}} | |
|style="text-align: left; "| | |style="text-align: left; "| | ||
− | + | * Spawns every 1 level | |
+ | * Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Hafted Weapons|Hafted Weapons]] Skill | ||
|} | |} | ||
+ | </onlyinclude> | ||
+ | [http://darkmatters.org/forums/index.php?app=downloads&showfile=35 http://www.sacredwiki.org/download-button.png] | ||
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− | == | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
− | + | *[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] +X% | |
+ | *[[Sacred 2:Attack Value|Attack Value]] +X% | ||
+ | == Notes == | ||
+ | * This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now drop normally in-game with the [[Sacred 2:Community Patch|Community Patch]] installed. | ||
+ | * When this item is spawned using an Unlock Code or drops as a quest reward it is always of the same level as the player's character. | ||
[[Category: Sacred 2 Unlock Items|P]] | [[Category: Sacred 2 Unlock Items|P]] |
Latest revision as of 15:49, 3 March 2014
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Item Modifiers
Notes
- This item, as well as all other items from the Unlock Items list will now drop normally in-game with the Community Patch installed.
- When this item is spawned using an Unlock Code or drops as a quest reward it is always of the same level as the player's character.