Difference between revisions of "Sacred 2:Paralyzing Dread"

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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/14.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/14.gif
 
|Slows down all attacks by opponents in the vicinity of the Inquisitor.  
 
|Slows down all attacks by opponents in the vicinity of the Inquisitor.  
 
 
 
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__NOTOC__
 
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<BR CLEAR=right>
 
<BR CLEAR=right>
 
 
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==Skills and Attributes==
 
==Skills and Attributes==
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 
* [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.  Affects no visible numbers.
 
* [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.  Affects no visible numbers.
 +
 
* [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 +
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==
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*'''Note:''' this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.  
 
*'''Note:''' this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.  
 
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
 
* NOT a stationary effect, surrounds the Inquisitor and works in-motion as a [[Sacred 2:Buff#Temporary Buffs|temporary buff]]
 
* NOT a stationary effect, surrounds the Inquisitor and works in-motion as a [[Sacred 2:Buff#Temporary Buffs|temporary buff]]
 
*...
 
*...
Cons
+
'''Cons'''
 
*...
 
*...
 
*...
 
*...
  
 
== Stats Chart ==
 
== Stats Chart ==
 
 
{|class="skills"
 
{|class="skills"
 
|-class="skillsth" align="center"
 
|-class="skillsth" align="center"
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| -34.2%
 
| -34.2%
 
|}
 
|}
 
  
 
==See Also==
 
==See Also==
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==Gallery==
 
==Gallery==
 
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
|-valign="top"
 
|-valign="top"

Latest revision as of 03:50, 9 January 2014

14.gif Slows down all attacks by opponents in the vicinity of the Inquisitor.

Aspect

INQ_Asp_03.png - Nefarious Netherworld

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Decrepit - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base value)
  • Demoralize - Adds a chance to instill fear into opponents and make them run away for a brief period. (20% chance)

MODicons_08.gif Gold
Paralyzing Dread without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Note: this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.

Pros and Cons

Pros

  • NOT a stationary effect, surrounds the Inquisitor and works in-motion as a temporary buff
  • ...

Cons

  • ...
  • ...

Stats Chart

Level Regeneration Time Cooldown Duration Opponent's Attack Speed
1 1.5s 60.0s 20.0s -33.7%
2 2.0s 60.0s 20.1s -34.2%

See Also

Gallery