Difference between revisions of "Sacred 2:Paralyzing Dread"
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{| | {| | ||
|width="80%"| | |width="80%"| | ||
− | |||
{| | {| | ||
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/14.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/14.gif | ||
|Slows down all attacks by opponents in the vicinity of the Inquisitor. | |Slows down all attacks by opponents in the vicinity of the Inquisitor. | ||
|} | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]''' |
+ | |||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * Affects enemies in an [[Sacred 2:Area of Effect|Area of Effect]] radius around the Inquisitor | ||
+ | * Opponent's [[Sacred 2:Attack Speed|Attack Speed]]: -33.7% | ||
+ | * Duration: 20.0 seconds | ||
+ | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 60.0s + 1.0s = 61.0 seconds | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
+ | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Panic''' - Reduces the opponent's attack value. (50 + 1 per CA level decrease) | + | * '''Panic''' - Reduces the [[Sacred 2:Opponent's attack value|opponent's attack value]]. (50 + 1 per CA level decrease) |
− | * '''Despair''' - Reduces the opponents' resistance values. (50 + 1 per CA level decrease) | + | * '''Despair''' - Reduces the opponents' resistance values. (50 + 1 per CA level decrease to [[Sacred 2:Opponent's armor: Physical|opponent's physical armor]] ) |
|} | |} | ||
---- | ---- | ||
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| | | | ||
* '''Decrepit''' - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base value) | * '''Decrepit''' - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base value) | ||
− | * '''Demoralize''' - Adds a chance to instill fear into opponents and make them run away for a brief period. (20% chance) | + | * '''Demoralize''' - Adds a chance to [[Sacred 2:Chance to fear opponents away|instill fear into opponents]] and make them run away for a brief period. (20% chance) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Extension''' - Increases the range of effect. (50% increase) | + | * '''Extension''' - Increases the [[Sacred 2:Combat art range|range of effect]]. (50% increase) |
− | * '''Confidence''' - Increases attack value. (15 + 5 per CA level increase) | + | * '''Confidence''' - Increases [[Sacred 2:Attack Value|attack value]]. (15 + 5 per CA level increase) |
|} | |} | ||
− | == | + | |valign="top"| |
− | + | {| align="right" | |
− | + | |{{s2frame|{{#ev:youtube|QTImCxcq09o|400}}|center|Paralyzing Dread without Modifications}} | |
− | + | |} | |
− | + | __NOTOC__ | |
− | + | <BR CLEAR=right> | |
− | + | |} | |
+ | ==Skills and Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | * [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Affects no visible numbers. | ||
+ | |||
+ | * [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | |||
+ | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
+ | |||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | |||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
== Usage Strategies == | == Usage Strategies == | ||
− | + | *Use with [[Sacred 2:Frenetic Fervor|Frenetic Fervor]] to make a powerful buff/debuff combo | |
− | |||
+ | *'''Note:''' this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * | + | * NOT a stationary effect, surrounds the Inquisitor and works in-motion as a [[Sacred 2:Buff#Temporary Buffs|temporary buff]] |
*... | *... | ||
− | Cons | + | '''Cons''' |
*... | *... | ||
*... | *... | ||
+ | == Stats Chart == | ||
+ | {|class="skills" | ||
+ | |-class="skillsth" align="center" | ||
+ | !Level | ||
+ | !Regeneration Time | ||
+ | !Cooldown | ||
+ | !Duration | ||
+ | !Opponent's Attack Speed | ||
+ | |-align="center" | ||
+ | |class="skillslc"|1 | ||
+ | | 1.5s | ||
+ | | 60.0s | ||
+ | | 20.0s | ||
+ | | -33.7% | ||
+ | |-align="center" | ||
+ | |class="skillslc"|2 | ||
+ | | 2.0s | ||
+ | | 60.0s | ||
+ | | 20.1s | ||
+ | | -34.2% | ||
+ | |} | ||
− | == | + | ==See Also== |
+ | *[[Sacred 2:Inquisitor|Inquisitor]] | ||
+ | *[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Inquisitor Guides|Inquisitor Guides]] | ||
− | |valign="top"| | + | ==Gallery== |
− | + | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | |
− | + | |-valign="top" | |
− | + | |width="180px"| | |
+ | <center>{{S2frame|[[File:Paralyzing Dread Visual.jpg|x200px]]|none}}</center> | ||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:ParalyzingDread.jpg|x200px]]|none}}</center> | ||
|} | |} | ||
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] |
Latest revision as of 03:50, 9 January 2014
Modifications
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|
Skills and Attributes
The following skills will affect this combat art:
- Nefarious Netherworld Lore - improves casting speed and allows for modification points. Affects no visible numbers.
- Nefarious Netherworld Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Use with Frenetic Fervor to make a powerful buff/debuff combo
- Note: this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.
Pros and Cons
Pros
- NOT a stationary effect, surrounds the Inquisitor and works in-motion as a temporary buff
- ...
Cons
- ...
- ...
Stats Chart
Level | Regeneration Time | Cooldown | Duration | Opponent's Attack Speed |
---|---|---|---|---|
1 | 1.5s | 60.0s | 20.0s | -33.7% |
2 | 2.0s | 60.0s | 20.1s | -34.2% |
See Also
Gallery
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|