Difference between revisions of "Sacred 2:Dragon Strike"
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*'''Scatter''' - Area of effect increased. (+2.5 meters to [[Sacred 2:Combat art range|combat art range]]). | *'''Scatter''' - Area of effect increased. (+2.5 meters to [[Sacred 2:Combat art range|combat art range]]). | ||
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==Skills and Attributes== | ==Skills and Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
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* [[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]] (but not the opponent attack penalty), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | * [[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]] (but not the opponent attack penalty), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
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* [[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | * [[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time. | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time. | ||
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* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage | ||
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
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+ | * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Burn|Burning]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Dragon Strike's fire damage. | ||
The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
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*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]. | *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]. | ||
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time. | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time. | ||
== Usage Strategies == | == Usage Strategies == | ||
* Useful for inflicting area of effect damage on mobs and large bosses. | * Useful for inflicting area of effect damage on mobs and large bosses. | ||
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* Mod with '''Heat-Heat-Fury''' to maximize damage and killing power. | * Mod with '''Heat-Heat-Fury''' to maximize damage and killing power. | ||
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* Mod with '''Terror-Blind-Scatter''' to debuff as many enemies as possible. | * Mod with '''Terror-Blind-Scatter''' to debuff as many enemies as possible. | ||
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== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
* High damage, wide area of effect. | * High damage, wide area of effect. | ||
* ... | * ... | ||
− | Cons | + | '''Cons''' |
− | + | * The dragon can get stuck on trees, buildings and the landscape, causing his fireball to miss or to fail to fire. | |
− | * The dragon can get stuck on trees, buildings and the landscape, causing his fireball to miss. | ||
* Almost useless in underground and indoor areas. | * Almost useless in underground and indoor areas. | ||
== Stats Chart == | == Stats Chart == | ||
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==See Also== | ==See Also== |
Latest revision as of 21:39, 8 January 2014
This is a Spell Damage Based Combat Art
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Dragon Magic Lore - improves combat art damage (but not the opponent attack penalty), critical chance and casting speed, allows for modification points.
- Dragon Magic Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of Burning (secondary damage effect) triggered by Dragon Strike's fire damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- Useful for inflicting area of effect damage on mobs and large bosses.
- Mod with Heat-Heat-Fury to maximize damage and killing power.
- Mod with Terror-Blind-Scatter to debuff as many enemies as possible.
Combo Recommendations
Should go at the start of any combo, because the dragon takes a moment to fly over and launch the fireball.
Pros and Cons
Pros
- High damage, wide area of effect.
- ...
Cons
- The dragon can get stuck on trees, buildings and the landscape, causing his fireball to miss or to fail to fire.
- Almost useless in underground and indoor areas.
Stats Chart
See Also
Gallery
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