Difference between revisions of "Sacred 2:Cascading Shroud"

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==Skills and Attributes==
 
==Skills and Attributes==
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 
* [[Sacred 2:Mystic Stormite Lore|Mystic Stormite Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
 
* [[Sacred 2:Mystic Stormite Lore|Mystic Stormite Lore]] - improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
 +
 
* [[Sacred 2:Mystic Stormite Focus|Mystic Stormite Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Mystic Stormite Focus|Mystic Stormite Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 +
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
 
== Usage Strategies ==
 
== Usage Strategies ==
It's a wonderful skill to keep up at all times. Severely reduces the physical damage the High Elf receives and can be modded to avoid detection by monsters, thus walking around them and picking them off at will. However, one should exercise serious caution against monsters and bosses with fire-based attack, as it will inflict additional damage because of the penalty that is coming with Cascading Shroud.
+
*It's a wonderful skill to keep up at all times. Severely reduces the physical damage the High Elf receives and can be modded to avoid detection by monsters, thus walking around them and picking them off at will. However, one should exercise serious caution against monsters and [[Sacred 2:Boss|bosses]] with fire-based attack, as it will inflict additional damage because of the penalty that is coming with Cascading Shroud.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
 
* Great physical damage mitigation
 
* Great physical damage mitigation
 
* Flexible - can be modded for evasion or further reduction of physical damage
 
* Flexible - can be modded for evasion or further reduction of physical damage
 
* Makes you hard to detect by monsters with the proper mod
 
* Makes you hard to detect by monsters with the proper mod
 
* Can be used for a speed boost or to run away from a difficult situation with the proper mod
 
* Can be used for a speed boost or to run away from a difficult situation with the proper mod
Cons
+
'''Cons'''
 
* One should exercise extreme caution around monsters and bosses with fire-based attack
 
* One should exercise extreme caution around monsters and bosses with fire-based attack
 
* It has a limited duration
 
* It has a limited duration
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==Gallery==
 
==Gallery==
 
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
|-valign="top"
 
|-valign="top"

Revision as of 08:54, 8 January 2014

HE_09.gif The High Elf becomes wisp-like in substance. Her fogged appearance makes her a difficult target for weapons, but increases her vulnerability to fire.

Aspect

HE_Asp_03.png - Mystic Stormite

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Faint - Reduces the probability of being struck by weapons. (4% + 0.2% per CA level chance to evade)
  • Mist - Additionally reduces physical damage. (20% + 0.2% per CA level damage mitigation)

MODicons_10.gif Silver
  • Intangible - Chance to fully resist root effects. (49.5% + 0.5% per CA level Block chance: Root)
  • Inconspicuous - Reduces the chance to be detected by opponents. (1% + 0.5% per CA level reduced chance)

MODicons_08.gif Gold
  • Steam - Reduces the vulnerability to fire effects. (10% + 0.4% per CA level damage mitigation)
  • Facileness - Increases run speed while Cascading Shroud is active. (20% + 0.2% per CA level increase)
Cascading Shroud without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • It's a wonderful skill to keep up at all times. Severely reduces the physical damage the High Elf receives and can be modded to avoid detection by monsters, thus walking around them and picking them off at will. However, one should exercise serious caution against monsters and bosses with fire-based attack, as it will inflict additional damage because of the penalty that is coming with Cascading Shroud.

Pros and Cons

Pros

  • Great physical damage mitigation
  • Flexible - can be modded for evasion or further reduction of physical damage
  • Makes you hard to detect by monsters with the proper mod
  • Can be used for a speed boost or to run away from a difficult situation with the proper mod

Cons

  • One should exercise extreme caution around monsters and bosses with fire-based attack
  • It has a limited duration

Stats Chart

See Also

Gallery