Difference between revisions of "Sacred 2:Dislodged Spirit"

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(Added CA Image)
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|A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.  
 
|A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.  
 
|}
 
|}
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
 
{|width="100%"
 
{|width="100%"
 
|width="25%" valign="top"|
 
|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Underworld|Nefarious Underworld]]'''
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http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]'''
  
 
|width="75%" valign="top"|
 
|width="75%" valign="top"|
  
==Innate Abilities (Lvl 1)==
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==Innate Abilities (Lvl 1) [[File:Ice.png]]==
* Damage (100% Ice): 24-24
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* [[Sacred 2:Damage|Damage]] (100% [[Sacred 2:Ice|Ice]]): 24-24
 +
* Opponent's Attribute Values: -19.8%
 
* Duration: 6.0s
 
* Duration: 6.0s
* Opponent's Attribute Values: -19.8%
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* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.5 seconds
 
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* '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
 
* '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
* '''Torture''' - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)
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* '''Torture''' - Adds damage over time. (42 + 21 per CA level [[Sacred 2:Damage over time: Ice|ice damage over time]] (+damage modifiers) / 75% from base ice damage)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level stolen)  
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* '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level [[Sacred 2:Regeneration per hit|Regen per hit effect]])  
* '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers) (damage type?))
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* '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level [[Sacred 2:Physical|physical]] damage (+damage modifiers))
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|MrGwYHMY97c|400}}|center|Dislodged Spirit without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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|}
 
|}
  
 
==Skills and Attributes==
 
==Skills and Attributes==
The following skills and attributes will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Intelligence |Intelligence]] will raise its damage
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* [[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including the explosion damage from the "Wildfire" mod), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration
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* [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
* [[Sacred 2:Aspect Focus|Nefarious Underworld Focus]] will decrease its regeneration
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* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
* [[Sacred 2:Aspect Lore|Nefarious Underworld Lore]] will raise its damage
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* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage
* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]] and reduce its regeneration time if this Combat Art is placed within a combo.  This increase in [[Sacred 2:Damage |Damage]] is direct; it increases the +xx% that the CA adds to base damage.
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== Usage Strategies ==
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
...
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*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
  
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== Usage Strategies ==
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*Useful in a combo with [[Sacred 2:Mortifying Pillory|Mortifying Pillory]] and/or [[Sacred 2:Raving Thrust|Raving Thrust]] as a debuffing CA against powerful champions or bosses.
 +
*...
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
* Great debuff against bosses
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* Great debuff against [[Sacred 2:Boss|bosses]]
 
*...
 
*...
 
Cons
 
Cons
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|}
 
|}
  
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|MrGwYHMY97c|400}}|center|Dislodged Spirit without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
|}
 
  
 
==See Also==
 
==See Also==
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Inquisitor Guides|Inquisitor Guides]]
  
 
==Gallery==
 
==Gallery==

Revision as of 02:54, 13 December 2013

12.gif A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_03.png - Nefarious Netherworld

Innate Abilities (Lvl 1) Ice.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Gelidity - Increases the ice damage. (37.5% increase)
  • Spite - Increases the duration of the soul being held. (50% increase)

MODicons_10.gif Silver
  • Deprivation - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
  • Torture - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)

MODicons_08.gif Gold
  • Stimulate - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level Regen per hit effect)
  • Wildfire - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level physical damage (+damage modifiers))
Dislodged Spirit without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:


Usage Strategies

Pros and Cons

Pros

  • Great debuff against bosses
  • ...

Cons

  • Short duration
  • Stimulate mod seems to be broken

Stats Chart

Level Regeneration Time Damage Duration Opponent's Attribute Values
1 9.8s 24-24 6.0s -19.8%
2 13.1s 33-33 6.0s -20.6%


See Also

Gallery