Difference between revisions of "Sacred 2:Fur hunter"
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[http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk1.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk1.jpg] | [http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk1.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk1.jpg] | ||
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+ | {{S2 Dialogue|NPC NAME=Daran|PORTRAIT FILE NAME=NoPicDialog.png|DIALOGUE=Collect 35 yeti furs and bring them to Huteranum! | ||
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+ | You there! You look like you wouldn't say no to a little work! Allow me to introduce myself: Daran. Fur traders stretching back eight generations! | ||
+ | This Seraphim territory is simply a goldmine. The furs of these yetis can fetch some high prices. I can't go hunting any time soon with all the work that I'm getting. That's where you come in! Hunt down 35 yetis and bring them to Huteranum, my broker. It will not be to your detriment.}} | ||
Killing a few Yetis is hardly going to be much of a challenge for a mighty hero (or heroine) like you but hey, a quest is a quest and the experience is always useful. Follow the path uphill between the [[Sacred 2:Merchant|Trader]] and the [[Sacred 2:BlackSmith NPC|Blacksmith]], pass the [[Sacred 2:Rune Master|Runemaster]] and continue uphill until you pass between the two Seraphim guarding the gate to the harbour. At this point you should get your first glance at a [[Sacred 2:Yeti|Yeti]]. Big isn't it? Oh well, the bigger they are the harder they fall and 35 of these [[Sacred 2:Yeti|Yeti]]s falling may just sound like an earthquake! | Killing a few Yetis is hardly going to be much of a challenge for a mighty hero (or heroine) like you but hey, a quest is a quest and the experience is always useful. Follow the path uphill between the [[Sacred 2:Merchant|Trader]] and the [[Sacred 2:BlackSmith NPC|Blacksmith]], pass the [[Sacred 2:Rune Master|Runemaster]] and continue uphill until you pass between the two Seraphim guarding the gate to the harbour. At this point you should get your first glance at a [[Sacred 2:Yeti|Yeti]]. Big isn't it? Oh well, the bigger they are the harder they fall and 35 of these [[Sacred 2:Yeti|Yeti]]s falling may just sound like an earthquake! | ||
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[http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk3.jpg] | [http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk3.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk3.jpg] | ||
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+ | {{S2 Dialogue|NPC NAME=The Player|PORTRAIT FILE NAME=Shadow-Warrior-dialog.png|DIALOGUE=Hmm... Huteranum should be here somewhere, but he isn't! Maybe the Seraphim knows something. I'll go and talk to them.}} | ||
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+ | {{S2 Dialogue|NPC NAME=Symontia|PORTRAIT FILE NAME=dialog553.png|DIALOGUE=Furs? You've been collecting furs for Huteranum? Wait a minute! He told me that he's a researcher! | ||
+ | Smuggling furs out of the crystal region is punishable by law.He ought to know that! Well.... I'll give him what for when he... OH LOOK! There he is!}}}} | ||
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[http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk4.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk4.jpg] | [http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/Talk4.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Fur%20Hunter/th_Talk4.jpg] | ||
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+ | {{S2 Dialogue|NPC NAME=Symontia|PORTRAIT FILE NAME=dialog553.png|DIALOGUE=That unscrupulous trader got his just desserts. Now get out of here! You did collect those furs, but I believe you when you say that you didn't know that it is forbidden to trade in them. Although the law demands punishment, I'll temper justice with mercy.}} | ||
Ok, so you didn't get paid. You also didn't end up like Huteranum, so count that as a plus and be grateful that this quest is finished and you walked away with the skins, rather than ending up as one yourself! | Ok, so you didn't get paid. You also didn't end up like Huteranum, so count that as a plus and be grateful that this quest is finished and you walked away with the skins, rather than ending up as one yourself! | ||
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== Logbook Entry == | == Logbook Entry == |
Latest revision as of 00:06, 9 December 2013
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Quick Walkthrough
1. Talk to Daran
2. Kill 35 Yetis and collect their furs
3. Travel to the Outpost of the Seraphim
4. Talk to the Seraphim
Detailed Walkthrough
When you first arrive at the Harbour of the Winged Ones, you will notice a Seraphim standing just up the hill on the right side of the path from the dock. On the left side of the path is Daran the fur merchant, who has a lttle quest for you.
Collect 35 yeti furs and bring them to Huteranum!
You there! You look like you wouldn't say no to a little work! Allow me to introduce myself: Daran. Fur traders stretching back eight generations! This Seraphim territory is simply a goldmine. The furs of these yetis can fetch some high prices. I can't go hunting any time soon with all the work that I'm getting. That's where you come in! Hunt down 35 yetis and bring them to Huteranum, my broker. It will not be to your detriment.
Killing a few Yetis is hardly going to be much of a challenge for a mighty hero (or heroine) like you but hey, a quest is a quest and the experience is always useful. Follow the path uphill between the Trader and the Blacksmith, pass the Runemaster and continue uphill until you pass between the two Seraphim guarding the gate to the harbour. At this point you should get your first glance at a Yeti. Big isn't it? Oh well, the bigger they are the harder they fall and 35 of these Yetis falling may just sound like an earthquake!
The quest arrow will not concentrate on any one area of the map, but rather will point you towards the nearest Yeti, which is very handy and saves you have to chase all over the countryside looking for them. This is a very straight forward quest, just find 'em, kill 'em and skin 'em. Mind you you also have to try to keep every Yeti, Lupan, Elemental and every other type of monster from trying to turn you into their dinner, trophy, rug, or worse. Well nobody ever said that a hero's life was supposed to easy, but it's never boring!
Once you have collected your 35 furs, it's time to find Huteranum, the broker for the fur merchant.
The quest arrow will lead you to the Outpost of the Seraphim where you are supposed to meet him, but just your luck, he isn't there! Maybe one of the Seraphim guards might know where you can find him.
Hmm... Huteranum should be here somewhere, but he isn't! Maybe the Seraphim knows something. I'll go and talk to them.
Furs? You've been collecting furs for Huteranum? Wait a minute! He told me that he's a researcher! Smuggling furs out of the crystal region is punishable by law.He ought to know that! Well.... I'll give him what for when he... OH LOOK! There he is!
Oops! Just what have you got yourself into now?
As you gaze upon the small pile of embers that is all that is left of the late and unlamented Huteranum, two thoughts vie for your attention. If that is the punishment for a minor crime, just what happens if you commit a major crime around here? And can you run faster than she can when she remembers that you are still holding the furs?
That unscrupulous trader got his just desserts. Now get out of here! You did collect those furs, but I believe you when you say that you didn't know that it is forbidden to trade in them. Although the law demands punishment, I'll temper justice with mercy.
Ok, so you didn't get paid. You also didn't end up like Huteranum, so count that as a plus and be grateful that this quest is finished and you walked away with the skins, rather than ending up as one yourself!
Logbook Entry
Notes
While the quest itself is very straightforward, do not attempt this unless you are capable of defending yourself against hordes of creatures coming at you from all directions. Also make sure that you are carrying plenty of health potions if you need them, because once you get out on the Crystal Plains everything is going to be after your hide.