Difference between revisions of "Sacred 2:Belligerent Vault"
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==Skills and Attributes== | ==Skills and Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
− | * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]], chance for critical hits, and allows for modification points | + | * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases [[Sacred 2:Damage|damage]], chance for critical hits, and allows for modification points. |
* [[Sacred 2:Malevolent Champion Focus|Malevolent Champion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | * [[Sacred 2:Malevolent Champion Focus|Malevolent Champion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | ||
* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. | * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. | ||
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*Can soften up mobs for follow-up attacks with [[Sacred 2:Frenzied Rampage|Frenzied Rampage]] or [[Sacred 2:Scything Sweep|Scything Sweep]] | *Can soften up mobs for follow-up attacks with [[Sacred 2:Frenzied Rampage|Frenzied Rampage]] or [[Sacred 2:Scything Sweep|Scything Sweep]] | ||
Cons | Cons | ||
− | *Damage of the CA is too low to kill on its own | + | *Damage of the CA is too low to kill on its own, even when using all 3 skills which can increase its damage. |
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== Stats Chart == | == Stats Chart == | ||
+ | ==Notes== | ||
+ | *Belligerent Vault is one of only 3 Spell damage-based combat arts in the whole game that can have their damage boosted by Tactics Lore (the others are [[Sacred 2:Killing Spree|Killing Spree]] and [[Sacred 2:Dust Devil|Dust Devil]]). | ||
+ | *This CA is also one of only 3 Shadow Warrior spells that benefits from Ancient Magic. The others are [[Sacred 2:Skeletal Fortification|Skeletal Fortification]] and [[Sacred 2:Killing Spree|Killing Spree]]. | ||
==See Also== | ==See Also== |
Revision as of 07:17, 8 December 2013
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - increases damage, chance for critical hits, and allows for modification points.
- Malevolent Champion Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Ancient Magic - increases the damage and lowers opponent's resistances to its damage.
The following attributes will affect this combat art:
- Intelligence will increase the damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Can be used for shortcuts (i.e. jumping across rivers and up/down small cliffs)
Pros and Cons
Pros
- Very useful for exploration and escape.
- Damage can be boosted by 3 skills (Tactics Lore, Ancient Magic, and Combat Discipline).
- Can soften up mobs for follow-up attacks with Frenzied Rampage or Scything Sweep
Cons
- Damage of the CA is too low to kill on its own, even when using all 3 skills which can increase its damage.
Stats Chart
Notes
- Belligerent Vault is one of only 3 Spell damage-based combat arts in the whole game that can have their damage boosted by Tactics Lore (the others are Killing Spree and Dust Devil).
- This CA is also one of only 3 Shadow Warrior spells that benefits from Ancient Magic. The others are Skeletal Fortification and Killing Spree.
See Also
Gallery
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