Difference between revisions of "Sacred 2:Chunk of Lava"

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|rowspan="2"|http://www.sacredwiki.org/images/Sacred_2/Smith/LavaChunk.png || <u>Chunk of Lava ([[Sacred 2:Fire|Fire]])</u>
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|[[File:Chunk of Lava.png]]
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|A '''Chunk of Lava''' is an [[Sacred 2:Items|item]] which can be found as a drop from certain [[Sacred 2:Bestiary|enemies]] or bought from a [[Sacred 2:BlackSmith NPC|blacksmith]].  It can be [[Sacred 2:Forging|forged]] into a damage converter slot to add [[Sacred 2:Fire|Fire]] damage to melee or ranged [[Sacred 2:Weapons|weapons]].  This will also increase the [[Sacred 2:Chance for Burn|Chance for inflicting Burn]] on enemies when they are hit by the weapon.
|It is an item found as a drop from certain enemies which can be [[Sacred 2:Forging|forged]] into a slot which can have the effect of inflicting [[Sacred 2:Chance for Burn|Chance for Burn]] if using melee or ranged weapons.
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{{See Also|Sacred 2:Damage Types}}
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===Visual Effects===
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When a weapon is socketed with a Chunk of Lava, the weapon icon turns orange.  Melee and some ranged weapons become surrounded by animated flames, and projectiles fired from [[Sacred 2:Energy Weapons|Energy Weapons]] and [[Sacred 2:Magic Staffs|Magic Staves]] become like fireballs.
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|{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/Modifers%20and%20Conditions/elementfire.jpg http://www.sacredwiki.org/images/Sacred_2/Modifers%20and%20Conditions/th_elementfire.jpg]|none}}
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===See Also===
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*[[Sacred 2:Damage|Damage]]
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*[[Sacred 2:Damage Types|Damage Types]]
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*[[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]]

Latest revision as of 18:29, 28 October 2013

Chunk of Lava.png A Chunk of Lava is an item which can be found as a drop from certain enemies or bought from a blacksmith. It can be forged into a damage converter slot to add Fire damage to melee or ranged weapons. This will also increase the Chance for inflicting Burn on enemies when they are hit by the weapon.


Visual Effects

When a weapon is socketed with a Chunk of Lava, the weapon icon turns orange. Melee and some ranged weapons become surrounded by animated flames, and projectiles fired from Energy Weapons and Magic Staves become like fireballs.


See Also