Difference between revisions of "Sacred 2:Unique Mounts"

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* '''Quest Difficulty:''' 2 Stars
 
* '''Quest Difficulty:''' 2 Stars
 
* '''Quest Giver:''' [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]]
 
* '''Quest Giver:''' [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]]
* '''Location(s):''' The town of [[Sacred 2:Orcish Byway|Orcish Byway]] in northwestern [[Sacred 2:Artamark Human Region|Artamark]]
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* '''Location(s):''' The town of [[Sacred 2:Orcish Byway|Orcish Byway]] in northwestern [[Sacred 2:Artamark|Artamark]]
 
* '''Prerequisite Quest:''' None
 
* '''Prerequisite Quest:''' None
 
* '''Next Quest:''' None
 
* '''Next Quest:''' None
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[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/mountquestmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/th_mountquestmap.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/mountquestmap.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/th_mountquestmap.jpg]
  
details how to get to the town of [[Sacred 2:Orcish Byway|Orcish Byway]]in northwestern [[Sacred 2:Artamark Human Region|Artamark]].
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details how to get to the town of [[Sacred 2:Orcish Byway|Orcish Byway]]in northwestern [[Sacred 2:Artamark|Artamark]].
  
 
* In single player follow the Campaign Quest (Light or Shadow) to [[Sacred 2:Orcish Byway|Orcish Byway]].
 
* In single player follow the Campaign Quest (Light or Shadow) to [[Sacred 2:Orcish Byway|Orcish Byway]].
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The Unique Mount quest begins in a small town called [http://www.maplib.net/fullmap.php?id=4184&lat=-53.12823409519954&lng=35.199851989746094&z=12 Orcish Byway].  There you will find a most majestic looking NPC called [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] with a yellow glow around her.  She's very special!  ...Poor girl.  The devs didn't have any time to give her a real name sadly.
 
The Unique Mount quest begins in a small town called [http://www.maplib.net/fullmap.php?id=4184&lat=-53.12823409519954&lng=35.199851989746094&z=12 Orcish Byway].  There you will find a most majestic looking NPC called [[Sacred 2:Archaeologist's Sister|Archaeologist's Sister]] with a yellow glow around her.  She's very special!  ...Poor girl.  The devs didn't have any time to give her a real name sadly.
  
If you are in Single Player and hartamark Human Region|Artamark]], you will need to do so in order to get past that wall.  As long as you have followed the Campaign Quest this far, you might as well follow it all the way to [[Sacred 2:Orcish Byway|Orcish Byway]].
+
If you are in Single Player and haven't gotten past the wall between [[Sacred 2:Tyr Lysia|Tyr Lysia]] and [[Sacred 2:Artamark|Artamark]], you will need to go through the Campaign quest to that point in order to get past that wall.  As long as you have followed the Campaign Quest this far, you might as well follow it all the way to [[Sacred 2:Orcish Byway|Orcish Byway]].
  
 
If you would prefer to go straight to [[Sacred 2:Orcish Byway|Orcish Byway]], there is a track leading north to [[Sacred 2:Black Oaks|Black Oaks]].  Take the west exit out of [[Sacred 2:Black Oaks|Black Oaks]] until you come to a fork.  Follow that road that goes south and west until you come to another fork.  Follow road from the second fork south and west accross a river.  Go northward through the town on the other side of the river, [[Sacred 2:Wargfels|Wargfels]] and exit out the northern gate.  Follow the road north to the T type junction and turn left.  Go head west and follow that road until you reach [[Sacred 2:Orcish Byway|Orcish Byway]].
 
If you would prefer to go straight to [[Sacred 2:Orcish Byway|Orcish Byway]], there is a track leading north to [[Sacred 2:Black Oaks|Black Oaks]].  Take the west exit out of [[Sacred 2:Black Oaks|Black Oaks]] until you come to a fork.  Follow that road that goes south and west until you come to another fork.  Follow road from the second fork south and west accross a river.  Go northward through the town on the other side of the river, [[Sacred 2:Wargfels|Wargfels]] and exit out the northern gate.  Follow the road north to the T type junction and turn left.  Go head west and follow that road until you reach [[Sacred 2:Orcish Byway|Orcish Byway]].
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[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/MountQuestPicture.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/thMountQuestPicture.jpg]
  
You will find the map upon the ground along the left side of the road, guarded by a mob of enemies comprised mostly of [[Sacred 2:Wild Boar|Wild Boars]], [[Sacred 2:Human|Humans]] and [[Sacred 2:Goblin|Goblins]].
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You will find the map upon the ground along the left side of the road, guarded by a mob of enemies comprised mostly of [[Sacred 2:Wild Boar|Wild Boars]], [[Sacred 2:Human|Humans]] and [[Sacred 2:Goblin Warrior|Goblins]].
  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/maptomountisland.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5503.jpg]  
 
[http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/maptomountisland.jpg http://www.sacredwiki.org/images/Sacred_2/quests/special%20mount%20quest/sq5503.jpg]  
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===Meet Hugard on Mount Island===
 
===Meet Hugard on Mount Island===
The first thing you will want to do on [[Sacred 2:Mount Island|Mount Island]] is to pay a visit to [[Sacred 2:Hugard|Hugard]].  [[Sacred 2:Hugard|Hugard]] is the gatekeeper to all those wonderful Unique Mounts.  [[Sacred 2:Hugard|Hugard]] however has plans for you and will require you to prove your might in a series of battles, to the death, with some very strange creatures.  The creatures he will have you fight against are T-Mutants.  Make sure you have resistances versus Magical Damage, as that is the kind of elemental damage they will hit you with.  Each time you kill one series of monsters, you will have to return to [[Sacred 2:Hugard|Hugard]] who will then give you another quest to fight more difficult monsters until all three sets of monsters are killed.
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The first thing you will want to do on [[Sacred 2:Mount Island|Mount Island]] is to pay a visit to [[Sacred 2:Hugard|Hugard]].  [[Sacred 2:Hugard|Hugard]] is the gatekeeper to all those wonderful Unique Mounts.  [[Sacred 2:Hugard|Hugard]] however has plans for you and will require you to prove your might in a series of battles, to the death, with some very strange creatures.  The creatures he will have you fight against are T-Mutants.  Make sure you have resistances versus [[Sacred 2:Magic|Magic]] Damage, as that is the kind of [[Sacred 2: Damage Types|elemental damage]] they will hit you with.  Each time you kill one series of monsters, you will have to return to [[Sacred 2:Hugard|Hugard]] who will then give you another quest to fight more difficult monsters until all three sets of monsters are killed.
  
 
{|width="100%" style="text-align:center;"
 
{|width="100%" style="text-align:center;"
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<div style="font-size:1.4em;">'''Defeat 25 Test Series #149'''</div>
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<div style="font-size:1.4em;">'''Defeat 25 [[Sacred 2:Test Series 149|Test Series 149]]'''</div>
 
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http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard1.gif  
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard1.gif  
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<div style="font-size:1.4em;">'''Defeat 12 [[Sacred 2:Test Series 3581|Test Series 3581]]'''</div>
<div style="font-size:1.4em;">'''Defeat 12 Test Series #3581'''</div>
 
 
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http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard2ndfight.gif  
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard2ndfight.gif  
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<div style="font-size:1.4em;">'''Defeat 8 Test Series #1802'''</div>
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<div style="font-size:1.4em;">'''Defeat 8 [[Sacred 2:Test Series 1802|Test Series 1802]]'''</div>
 
----
 
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http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard3rdfight.gif
 
http://www.sacredwiki.org/images/Sacred_2/quests/Mount%20Quest/hugard3rdfight.gif
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'''Seraphim <br />
 
'''Seraphim <br />
 
[[Sacred 2:Saber-toothed Tiger|Saber-toothed Tiger]]'''
 
[[Sacred 2:Saber-toothed Tiger|Saber-toothed Tiger]]'''
|
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 +
 
 
'''Shadow Warrior <br />
 
'''Shadow Warrior <br />
 
[[Sacred 2:Hell Hound|Hell Hound]]'''
 
[[Sacred 2:Hell Hound|Hell Hound]]'''
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'''Dryad <br />
 
'''Dryad <br />
 
[[Sacred 2:Monitor Lizard|Monitor Lizard]]'''
 
[[Sacred 2:Monitor Lizard|Monitor Lizard]]'''
|-
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|
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'''High Elf <br />
 
'''High Elf <br />
 
[[Sacred 2:Wind Serpent|Wind Serpent]]'''
 
[[Sacred 2:Wind Serpent|Wind Serpent]]'''
 +
 +
 +
'''Dragon Mage<br />
 +
[[Sacred 2:Draconicon|Draconicon]]'''
 
|
 
|
 
'''Inquisitor <br />
 
'''Inquisitor <br />
 
[[Sacred 2:Shroud Spider|Shroud Spider]]'''
 
[[Sacred 2:Shroud Spider|Shroud Spider]]'''
|
+
 
 +
 
 
'''Temple Guardian <br />
 
'''Temple Guardian <br />
 
[[Sacred 2:Mobiculum|Mobiculum]]'''
 
[[Sacred 2:Mobiculum|Mobiculum]]'''
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*The quests to procure the mounts are most often completed between levels 15-20 and are much easier to do with the purchase of a horse mount before hand. If a player is playing Multi Player, he can also have another higher level player complete the mount quest.  The low level player can then teleport to the higher level player who has completed the quest directly in front of the NPC who sells the mounts. If the low level player has enough money it is possible to have a mount at level one this way.  
 
*The quests to procure the mounts are most often completed between levels 15-20 and are much easier to do with the purchase of a horse mount before hand. If a player is playing Multi Player, he can also have another higher level player complete the mount quest.  The low level player can then teleport to the higher level player who has completed the quest directly in front of the NPC who sells the mounts. If the low level player has enough money it is possible to have a mount at level one this way.  
  
* '''Ice & Blood'''  This expansion offers additional mounts and some new colors to the original ones.  You do not need to do this quest in order to do the expansion quest. A guide to that quest can be found at http://darkmatters.org/forums/index.php?showtopic=12893.
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* '''[[Sacred 2:Ice and Blood|Ice & Blood]]:'''  This expansion offers additional mounts and some new colors to the original ones.  The non-aspect mounts were removed.  You do not need to do this quest in order to do the expansion quest. The necessary quest to obtain the expansion mounts is [[Sacred 2:A Roof Over the Head|A Roof Over the Head]].
  
  
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[[Category:Sacred 2 Side Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Side Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Quest|{{SUBPAGENAME}}]]
 
[[Category:Sacred 2 Quest|{{SUBPAGENAME}}]]
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[[Category:Sacred 2 Artamark Quest|{{PAGENAME}}]]

Latest revision as of 03:15, 18 October 2013