Difference between revisions of "Sacred 2:Dislodged Spirit"

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[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]

Revision as of 21:07, 18 April 2012

12.gif A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.

Aspect

INQ_Asp_03.png - Nefarious Underworld

Innate Abilities (Lvl 1)

  • Damage (100% Ice): 24-24
  • Duration: 6.0s
  • Opponent's Attribute Values: -19.8%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Gelidity - Increases the ice damage. (37.5% increase)
  • Spite - Increases the duration of the soul being held. (50% increase)

MODicons_10.gif Silver
  • Deprivation - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
  • Torture - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)

MODicons_08.gif Gold
  • Stimulate - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level stolen)
  • Wildfire - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers) (damage type?))

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • Great debuff against bosses
  • ...

Cons

  • Short duration
  • Stimulate mod seems to be broken

Stats Chart

Level Regeneration Time Damage Duration Opponent's Attribute Values
1 9.8s 24-24 6.0s -19.8%
2 13.1s 33-33 6.0s -20.6%
Dislodged Spirit without Modifications


See Also

Gallery