Difference between revisions of "Sacred 2:Jolting Touch"
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Gogoblender (talk | contribs) (→Usage Strategies: Re wrote from first person to Third person formal) |
Gogoblender (talk | contribs) (→Skills) |
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==Skills== | ==Skills== | ||
The following skills will affect this combat art: | The following skills will affect this combat art: | ||
− | * [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] (damage, chance for critical hit, execution speed, life leach from mod) | + | * [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] (damage, [[Sacred 2: Chance for critical hits|chance for critical hit]], [[Sacred 2: Casting Speed|execution speed]], life leach from mod) |
* [[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]] | * [[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]] | ||
* [[Sacred 2:Concentration|Concentration]] | * [[Sacred 2:Concentration|Concentration]] |
Revision as of 19:29, 29 October 2011
AspectModifications
SkillsThe following skills will affect this combat art:
Usage StrategiesNote: The silver Self repair mod on consoles will heal the enemy instead of a player due to a bug. The shelter mod provides scaling damage mitigation as Combat Art level increases and allows 100% mitigation at approximately Combat Art level 150(?) Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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