Difference between revisions of "Sacred 2:Deathly Spears"
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Batter ''' - Chance for knockback. (50% + 1% per CA level chance) | + | * '''Batter ''' - [[Sacred 2: Chance to knock back opponents|Chance for knockback]]. (50% + 1% per CA level chance) |
− | * '''Gore ''' - Increased damage when | + | * '''Gore ''' - [[Sacred 2: Damage of enraged players|Increased damage when Temple Guardian is wounded]]. (80% + 4% per Combat Art level, max at 25% life) |
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Singe ''' - Adds | + | * '''Singe ''' - Adds [[Sacred 2:Fire|Fire]] damage. (34.7% from base damage, [[Sacred 2: Damage Types|damage type]] fire) |
− | * '''Occult ''' - Adds | + | * '''Occult ''' - Adds [[Sacred 2:Magic|Magic]] damage. (34.7% from base damage, damage type magic) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Jab ''' - Adds an additional attacks(Jab will add 1 extra attack at | + | * '''Jab ''' - Adds an additional attacks (Jab will add 1 extra attack at Combat Art level 1-15 a player will receive 2 waves, at Combat Art level 16 Deadly Spears will have 3 waves, at Combat Art level 42 with Jab a player will receive 4 waves of spikes and continues to add extra attacks every 20 Combat Art levels after level 42.) |
− | * '''Wounding ''' - Chance of causing an open wound/bleeding damage over time. (35% + 0.2% per | + | * '''Wounding ''' - [[Sacred 2: Chance to inflict Open Wounds|Chance of causing an open wound]]/bleeding damage over time. (35% + 0.2% per Combat Art level chance) |
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Revision as of 17:06, 29 October 2011
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesDeathly Spears makes an excellent area of effect attack(aoe). It can be used in combos with Fiery Ember, Icy Evanescence and Charged Grid. The Jab mod will increase its effectiveness as an aoe attack as well as a single target boss attack. The extra waves of jab can continue to go off after you have cast deadly spears and you can use other CAs while it is in effect. Pros and ConsPros
Cons
Stats Chart
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