Difference between revisions of "Sacred 2:Paralyzing Dread"

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*[[Sacred 2:Skills|Skills]]
 
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==Gallery==
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]

Revision as of 06:32, 26 July 2011

14.gif Slows down all attacks by opponents in the vicinity of the Inquisitor.


Aspect

INQ_Asp_03.png - Nefarious Underworld

Innate Abilities (Lvl 1)

  • Cooldown: 60.0s
  • Duration: 20.0s
  • Opponent's Attack Speed: -33.7%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Panic - Reduces the opponent's attack value. (50 + 1 per CA level decrease)
  • Despair - Reduces the opponents' resistance values. (50 + 1 per CA level decrease)

MODicons_10.gif Silver
  • Decrepit - Reduces attack speed even more. (19.8% + 0.2% per CA level decrease / 50% increase from base value)
  • Demoralize - Adds a chance to instill fear into opponents and make them run away for a brief period. (20% chance)

MODicons_08.gif Gold
  • Extension - Increases the range of effect. (50% increase)
  • Confidence - Increases attack value. (15 + 5 per CA level increase)

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

Note: this skill has a bug in the console version where it will cause any bonus that negatively effects the enemy on the player's armor such as "-opponents defense%", to be applied to the player when paralyzing dread is cast.


Pros and Cons

Pros

  • NOT a stationary effect, works in-motion
  • ...

Cons

  • ...
  • ...

Stats Chart

Level Regeneration Time Cooldown Duration Opponent's Attack Speed
1 1.5s 60.0s 20.0s -33.7%
2 2.0s 60.0s 20.1s -34.2%
Paralyzing Dread without Modifications


See Also

Gallery