Difference between revisions of "Sacred 2:Hybrid Damage Based Combat Arts"

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<div style="font-size:120%">http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]'''</div>
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<div style="font-size:120%">[[Image:HE Asp 02 small.png]] '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]'''</div>
 
 
  
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEmc.gif [[Sacred 2:Magic Coup|Magic Coup]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEmc.gif [[Sacred 2:Magic Coup|Magic Coup]]
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<div style="font-size:120%">http://www.sacredwiki.org/images/Sacred_2/Aspects/Sera_Asp_03.png '''[[Sacred 2:Revered Technology|Revered Technology]]'''</div>
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<div style="font-size:120%">[[Image:Sera Asp 03 small.png]] '''[[Sacred 2:Revered Technology|Revered Technology]]'''</div>
 
 
  
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEaw.gif [[Sacred 2:Archangel's Wrath|Archangel's Wrath]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEaw.gif [[Sacred 2:Archangel's Wrath|Archangel's Wrath]]
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<div style="font-size:120%">http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png '''[[Sacred 2:Astral Lord|Astral Lord]]'''</div>
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<div style="font-size:120%">[[Image:SW Asp 03 small.png]] '''[[Sacred 2:Astral Lord|Astral Lord]]'''</div>
 
 
  
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsh.gif [[Sacred 2:Spectral Hand|Spectral Hand]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsh.gif [[Sacred 2:Spectral Hand|Spectral Hand]]

Revision as of 08:39, 29 March 2011

The following three Combat Arts:


HEmc.gif Magic Coup



SEaw.gif Archangel's Wrath



SWsh.gif Spectral Hand

combine a mix of game mechanics that distinguish them from Spell Damage Based Combat Arts and Weapon Damage Based Combat Arts.


Corresponding Skills

  • Attack speed is affected by the magical lore and casting speed.


Corresponding Attributes

The specific attribute which boosts the particular choice of weapon being used is applied as well:


Applying the Item Modifiers

  • Double hits, attack speed from weapon lore are not used. Since these Combat Arts do not use attack speed from weapon lores they have no negative penalties if a player uses too high a level weapon.
- x and x% attack value
- chance that enemy can't evade
- reducing enemy chance to evade
- ...etc
  • Higher weapon damage results in better damage, i.e. Archangel's Wrath would inflict more damage if cast while having a polearm equipped than if cast while holding a dagger.
  • While dual-wielding, only a weapon in right hand counts for the Combat Art damage (even though the values in the inventory window stated otherwise in the earlier versions of the game).


See Also