Difference between revisions of "Sacred 2:Chance for Burn"

From SacredWiki
Jump to navigation Jump to search
Line 2: Line 2:
  
 
Chance for Burn is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]].  It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/fire.jpg [[Sacred 2:Fire|Fire]]</onlyinclude> damage, either by  
 
Chance for Burn is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]].  It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbicons/fire.jpg [[Sacred 2:Fire|Fire]]</onlyinclude> damage, either by  
*a [[Sacred 2:Combat Arts|Combat Art]] that does fire damage,  
+
*A [[Sacred 2:Combat Arts|Combat Art]] that does fire damage,  
*a [[Sacred 2:Weapons |weapon]] with native fire damage on it  
+
*A [[Sacred 2:Weapons |weapon]] with native fire damage on it  
*having a [[Sacred 2:Chunk of Lava|Chunk of Lava]] forged within a weapon which will convert a portion of that weapon's [[Sacred 2:Physical |physical]] damage into fire damage.   
+
*Having a [[Sacred 2:Chunk of Lava|Chunk of Lava]] forged within a weapon which will convert a portion of that weapon's [[Sacred 2:Physical |physical]] damage into fire damage.   
  
 
The chance to inflict Burn upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry.  The effect of Burn is a [[Sacred 2:Damage over Time|Damage over Time]].
 
The chance to inflict Burn upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry.  The effect of Burn is a [[Sacred 2:Damage over Time|Damage over Time]].

Revision as of 18:03, 29 November 2010

Chance for Burn is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing fire.jpg Fire damage, either by

  • A Combat Art that does fire damage,
  • A weapon with native fire damage on it
  • Having a Chunk of Lava forged within a weapon which will convert a portion of that weapon's physical damage into fire damage.

The chance to inflict Burn upon an enemy will increase the higher the relative % fire damage, or with this secondary effect forged into armor via jewelry. The effect of Burn is a Damage over Time.