Difference between revisions of "Sacred 2:Life leeched per hit"

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*[[Sacred 2:Iridescent Wand|Iridescent Wand]]
 
*[[Sacred 2:Iridescent Wand|Iridescent Wand]]
*[[Sacred 2:Ysandrifa's Law|Ysandrifa's Law]]
 
*[[Sacred 2:Slicing Scythe|Slicing Scythe]]
 
 
*[[Sacred 2:Khandar's Slicer|Khandar's Slicer]]
 
*[[Sacred 2:Khandar's Slicer|Khandar's Slicer]]
 
*[[Sacred 2:Ker's Scepter|Ker's Scepter]]
 
*[[Sacred 2:Ker's Scepter|Ker's Scepter]]
 +
*[[Sacred 2:Slicing Scythe|Slicing Scythe]]
 +
*[[Sacred 2:Ysandrifa's Law|Ysandrifa's Law]]
  
 
This modifier is available on the following uniques as a gold modifier (that requires no skill):
 
This modifier is available on the following uniques as a gold modifier (that requires no skill):
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It is available on the following sets as the full [[Sacred 2:Set Items|set item]] bonus as a gold modifier:
 
It is available on the following sets as the full [[Sacred 2:Set Items|set item]] bonus as a gold modifier:
  
*[[Sacred 2:Daerwain's Revenge|Daerwain's Revenge]]
+
*[[Sacred 2:Adornments of the Ancestors|Adornments of the Ancestors]] ([[Sacred 2:High Elf|High Elf]])
*[[Sacred 2:Denderan's Tactical Genius|Denderan's Tactical Genius]]
+
*[[Sacred 2:Daerwain's Revenge|Daerwain's Revenge]] ([[Sacred 2:Dryad|Dryad]])
*[[Sacred 2:Adornments of the Ancestors|Adornments of the Ancestors]]
+
*[[Sacred 2:Denderan's Tactical Genius|Denderan's Tactical Genius]] ([[Sacred 2:Shadow Warrior|Shadow Warrior]])
  
 
This modifier is available on the following unlock items as a yellow modifier:
 
This modifier is available on the following unlock items as a yellow modifier:

Revision as of 07:02, 29 May 2010

When using this modifier, for each successful hit, a player will gain the "+X" amount of health from the enemy's hitpoints while inflicting the same amount of damage. The damage is unresisted and cannot be defended against by any opponent in the game. This modifier will have no effect if the character is already at full health and the effect stacks and can be socketed with with no diminishing returns. It can, as well, be more useful than Leech life from opponents +X% when fighting mobs, as this modifier will produce a flat amount of damage per hit. This modifier will only work with melee/ranged attacks and weapon-based Combat Arts. It will not work when using spells or secondary effects (Burn, Poison, etc.)


Availability of Life leeched per hit +X as Item Modifier

This modifier is available on the following unique weapons as a gold modifier (that requires no skill):

This modifier is available on the following uniques as a gold modifier (that requires no skill):

It is available on the following sets as the full set item bonus as a gold modifier:

This modifier is available on the following unlock items as a yellow modifier:

Availability of Life leeched per hit +X as Combat Art

This modifier is available on the following Combat Arts as a choice of modifier:

Dragon Mage

DMdb.gif Dragon Berserk - Dragon Magic - Native to this Combat Art, it's potency can also be increased with the Silver Modifier - Steal Life

High Elf

HEmc.gif Magic Coup - Delphic Arcania - Silver Modifier - Life Leech

Inquisitor

INrm.gif Ruthless Mutilation - Gruesome Inquisition - Silver Modifier - Dolor

INla.gif Inquisitor - Levin Array - Astute Supremacy - Gold Modifier - Steal Life

Shadow Warrior

SWdb.gif Demonic Blow - Death Warrior - Gold Modifier - Life leech

SWfr.gif Frenzied Rampage - Malevolent Champion - Gold Modifier - Vampire