Difference between revisions of "User:Munera"
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|'''[[Sacred 2:Dryad|Dryad]]''' | |'''[[Sacred 2:Dryad|Dryad]]''' | ||
− | *[[Sacred 2:Forest Flight|Forest Flight]] - [[Sacred 2:Capricious Hunter|Capricious Hunter]] (mod | + | *[[Sacred 2:Forest Flight|Forest Flight]] - [[Sacred 2:Capricious Hunter|Capricious Hunter]] (mod 1a) |
|'''[[Sacred 2:High Elf|High Elf]]''' | |'''[[Sacred 2:High Elf|High Elf]]''' | ||
− | *[[Sacred 2:Shadow Step|Shadow Step]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (mod | + | *[[Sacred 2:Shadow Step|Shadow Step]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (mod 3b) |
|'''[[Sacred 2:Inquisitor|Inquisitor]]''' | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' | ||
− | *[[Sacred 2:Soul Reaver|Soul Reaver]] - [[Sacred 2:Nefarious Underworld|Nefarious Underworld]] (buff) (mod | + | *[[Sacred 2:Soul Reaver|Soul Reaver]] - [[Sacred 2:Nefarious Underworld|Nefarious Underworld]] (buff) (mod 2a) |
|-valign="top" | |-valign="top" | ||
Line 50: | Line 50: | ||
|'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | ||
− | *[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]] - [[Sacred 2:Death Warrior|Death Warrior]] (mod | + | *[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]] - [[Sacred 2:Death Warrior|Death Warrior]] (mod 2a) |
− | *[[Sacred 2:Grim Resilience|Grim Resilience]] - [[Sacred 2:Death Warrior|Death Warrior]] (buff) (mod | + | *[[Sacred 2:Grim Resilience|Grim Resilience]] - [[Sacred 2:Death Warrior|Death Warrior]] (buff) (mod 1b) |
− | *[[Sacred 2:Augmenting Guidon|Augmenting Guidon]] - [[Sacred 2:Malevolent Champion|Malevolent Champion]] (mod | + | *[[Sacred 2:Augmenting Guidon|Augmenting Guidon]] - [[Sacred 2:Malevolent Champion|Malevolent Champion]] (mod 2a) |
|'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | ||
− | *[[Sacred 2:Combat Alert|Combat Alert]] - [[Sacred 2:Devout Guardian|Devout Guardian]] (mod | + | *[[Sacred 2:Combat Alert|Combat Alert]] - [[Sacred 2:Devout Guardian|Devout Guardian]] (mod 2b) |
− | *[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]* - [[Sacred 2:Devout Guardian|Devout Guardian]] (buff) (mod | + | *[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]* - [[Sacred 2:Devout Guardian|Devout Guardian]] (buff) (mod 2a) |
− | *[[Sacred 2:Charged Grid|Charged Grid]] - [[Sacred 2:Source Warden|Source Warden]] | + | *[[Sacred 2:Charged Grid|Charged Grid]] - [[Sacred 2:Source Warden|Source Warden]] (mod 2a) |
|-valign="top" | |-valign="top" | ||
| | | | ||
|'''[[Sacred 2:Dragon Mage|DragonMage]]''' | |'''[[Sacred 2:Dragon Mage|DragonMage]]''' | ||
− | *[[Sacred 2:Dragon Form|Dragon Form]] - [[Sacred 2:Dragon Magic|Dragon Magic]] (mod | + | *[[Sacred 2:Dragon Form|Dragon Form]] - [[Sacred 2:Dragon Magic|Dragon Magic]] (mod 2b) |
|} | |} |
Revision as of 14:53, 2 March 2010
Contents
Sacred 2:Healing
Healing Combat Arts are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist.
Innate Healing Combat Arts
Dryad
|
High Elf
|
Inquisitor
None |
Seraphim | Shadow Warrior
None |
Temple Guardian
None |
DragonMage |
Healing Combat Arts via Modifications
Dryad
|
High Elf
|
Inquisitor
|
Seraphim
None |
Shadow Warrior
|
Temple Guardian
|
DragonMage
|
Notes
- Temple Guardian's T-Energy Shroud Combat Art may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but shield point regeneration.