Difference between revisions of "User:Munera"
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− | + | =Sacred 2:Healing= | |
− | + | Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist. | |
− | + | == Innate Healing Combat Arts == | |
− | == | + | {|width="100%" |
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Dryad|Dryad]]''' | ||
+ | *[[Sacred 2:Goldenglade Touch|Goldenglade Touch]] - [[Sacred 2:Nature Weaver|Nature Weaver]] | ||
− | + | *[[Sacred 2:Ancient Bark|Ancient Bark]] - [[Sacred 2:Nature Weaver|Nature Weaver]] (buff) | |
− | + | |'''[[Sacred 2:High Elf|High Elf]]''' | |
− | + | *[[Sacred 2:Grand Invigoration|Grand Invigoration]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (buff) | |
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− | | | + | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' |
+ | None | ||
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Seraphim|Seraphim]]''' | ||
+ | *[[Sacred 2:Hallowed Restoration|Hallowed Restoration]] - [[Sacred 2:Celestial Magic|Celestial Magic]] | ||
− | | | + | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' |
− | + | None | |
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+ | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | ||
+ | None | ||
+ | |-valign="top" | ||
+ | | | ||
+ | |'''[[Sacred 2:Dragon Mage|DragonMage]]''' | ||
+ | [[Sacred 2:Dragon Berserk|Dragon Berserk]] - [[Sacred 2:Dragon Magic|Dragon Magic]] | ||
|} | |} | ||
− | == | + | == Healing Combat Arts via Modifications == |
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− | {| | + | {|width="100%" |
− | | | + | |-valign="top" |
− | + | |'''[[Sacred 2:Dryad|Dryad]]''' | |
− | | | + | *[[Sacred 2:Forest Flight|Forest Flight]] - [[Sacred 2:Capricious Hunter|Capricious Hunter]] (mod 1A) |
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− | | | + | |'''[[Sacred 2:High Elf|High Elf]]''' |
+ | *[[Sacred 2:Shadow Step|Shadow Step]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (mod 3B) | ||
− | | | + | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' |
+ | *[[Sacred 2:Soul Reaver|Soul Reaver]] - [[Sacred 2:Nefarious Underworld|Nefarious Underworld]] (buff) (mod 2A) | ||
− | = | + | |-valign="top" |
+ | |'''[[Sacred 2:Seraphim|Seraphim]]''' | ||
+ | None | ||
− | + | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | |
+ | *[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]] - [[Sacred 2:Death Warrior|Death Warrior]] (mod 2A) | ||
− | + | *[[Sacred 2:Grim Resilience|Grim Resilience]] - [[Sacred 2:Death Warrior|Death Warrior]] (buff) (mod 1B) | |
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− | + | *[[Sacred 2:Augmenting Guidon|Augmenting Guidon]] - [[Sacred 2:Malevolent Champion|Malevolent Champion]] (mod 2A) | |
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− | + | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | |
+ | *[[Sacred 2:Combat Alert|Combat Alert]] - [[Sacred 2:Devout Guardian|Devout Guardian]] (mod 2B) | ||
− | + | *[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]* - [[Sacred 2:Devout Guardian|Devout Guardian]] (buff) (mod 2A) | |
− | + | *[[Sacred 2:Charged Grid|Charged Grid]] - [[Sacred 2:Source Warden|Source Warden]] | |
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− | | | + | |-valign="top" |
+ | | | ||
+ | |'''[[Sacred 2:Dragon Mage|DragonMage]]''' | ||
+ | *[[Sacred 2:Dragon Form|Dragon Form]] - [[Sacred 2:Dragon Magic|Dragon Magic]] (mod 2B) | ||
|} | |} | ||
− | ==Notes== | + | ===Notes=== |
− | * | + | * [[Sacred 2:Temple Guardian|Temple Guardian]]'s ''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]'' [[Sacred 2:Combat Arts|Combat Art]] may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but [[Sacred 2:Energy Shields#Shield Point Regeneration|shield point regeneration]]. |
Revision as of 19:14, 28 February 2010
Contents
Sacred 2:Healing
Healing Combat Arts are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist.
Innate Healing Combat Arts
Dryad
|
High Elf
|
Inquisitor
None |
Seraphim | Shadow Warrior
None |
Temple Guardian
None |
DragonMage |
Healing Combat Arts via Modifications
Dryad
|
High Elf
|
Inquisitor
|
Seraphim
None |
Shadow Warrior
|
Temple Guardian
|
DragonMage
|
Notes
- Temple Guardian's T-Energy Shroud Combat Art may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but shield point regeneration.