Difference between revisions of "Sacred 2:Garganthropod"
Jump to navigation
Jump to search
Line 15: | Line 15: | ||
− | + | ='''Combat Arts''' = | |
+ | |||
+ | == Reflection Shield == | ||
+ | This buff of the {{PAGENAME}}'s will reflect combat arts from players and thus cause damage to the player. Regular melee attacks are not reflected. | ||
− | |||
{| | {| | ||
|{{s2frame|[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/garganthropodbuff.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_garganthropodbuff.jpg]}} | |{{s2frame|[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/garganthropodbuff.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_garganthropodbuff.jpg]}} | ||
− | |||
|} | |} | ||
− | === Summon Minions== | + | <pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) |
+ | |||
+ | tokens = { | ||
+ | entry0 = {"et_duration_sec", 1000, 5, 0, 8 }, | ||
+ | entry1 = {"et_chance_reflect_spell", 500, 30, 0, 41 }, | ||
+ | entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 }, | ||
+ | </pre> | ||
+ | == Summon Minions== | ||
+ | The {{PAGENAME}} summons two Mutated Scorpions to help fight. These scorpions do magic damage which can complicate a player's ability to manage armor resistances. | ||
{| | {| | ||
− | |{{s2frame|http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/mutatedscorpstats.gif | + | |{{s2frame|http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/mutatedscorpstats.gif|left}} |
− | | | ||
|} | |} | ||
− | |||
− | |||
− | === Dirt Cloud | + | <pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) |
+ | |||
+ | tokens = { | ||
+ | entry0 = {"et_summon_soldier", 3800, 280, 0, 8 }, | ||
+ | entry1 = {"et_summon_mylevel", 4, 1, 0, 4 }, | ||
+ | </pre> | ||
+ | == Sting == | ||
+ | Garganganthropod uses it's tail to sting the player from underground and causes a poison '''[[Sacred 2:DOT|DOT]]''' to the player. | ||
+ | |||
+ | <pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) | ||
+ | |||
+ | tokens = { | ||
+ | entry0 = {"et_dotdamage_poison", 1120, 560, 0, 42 }, | ||
+ | entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 }, | ||
+ | </pre> | ||
+ | == Tail Shock == | ||
+ | A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict '''[[Sacred 2:Poison|Poison]]'''. | ||
+ | |||
+ | <pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) | ||
+ | tokens = { | ||
+ | entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 }, | ||
+ | entry1 = {"et_AW_rel", 400, 100, 0, 5 }, | ||
+ | entry2 = {"et_baseAW", 100, 75, 0, 5 }, | ||
+ | entry3 = {"et_chance_poisoning", 200, 3, 0, 5 }, | ||
+ | </pre> | ||
+ | == Dirt Cloud == | ||
Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby. | Causes physical damage, can inflict '''[[Sacred 2:Weaken|weaken]]''' and reduce run speed to any player nearby. | ||
Line 38: | Line 69: | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | <pre>Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) | ||
+ | |||
+ | tokens = { | ||
+ | entry0 = {"et_maxangle_cone", 90, 0, 0, 8 }, | ||
+ | entry1 = {"et_duration_sec", 1000, 0, 0, 8 }, | ||
+ | entry2 = {"et_debuff_stats", 1000, 100, 0, 42 }, | ||
+ | entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 }, | ||
+ | entry4 = {"et_range_area", 1000, 0, 0, 4 }, | ||
+ | entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 }, | ||
+ | </pre> | ||
[[Category:Sacred 2 Enemies in Ancaria|G]] | [[Category:Sacred 2 Enemies in Ancaria|G]] | ||
[[Category:Sacred 2 Bosses|G]] | [[Category:Sacred 2 Bosses|G]] |
Revision as of 18:40, 23 January 2010
|
|
Damage Done: Weak against: |
Contents
Combat Arts
Reflection Shield
This buff of the Garganthropod's will reflect combat arts from players and thus cause damage to the player. Regular melee attacks are not reflected.
|
Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) tokens = { entry0 = {"et_duration_sec", 1000, 5, 0, 8 }, entry1 = {"et_chance_reflect_spell", 500, 30, 0, 41 }, entry2 = {"et_chance_reflect_missile", 500, 30, 0, 41 },
Summon Minions
The Garganthropod summons two Mutated Scorpions to help fight. These scorpions do magic damage which can complicate a player's ability to manage armor resistances.
|
Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) tokens = { entry0 = {"et_summon_soldier", 3800, 280, 0, 8 }, entry1 = {"et_summon_mylevel", 4, 1, 0, 4 },
Sting
Garganganthropod uses it's tail to sting the player from underground and causes a poison DOT to the player.
Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) tokens = { entry0 = {"et_dotdamage_poison", 1120, 560, 0, 42 }, entry1 = {"et_spelldamage_physical", 700, 350, 0, 133 },
Tail Shock
A "Hard Hit" type of melee attack that has significantly higher damage than a regular melee attack and can inflict Poison.
Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) tokens = { entry0 = {"et_mult_weapondamage", 1500, 5, 0, 9 }, entry1 = {"et_AW_rel", 400, 100, 0, 5 }, entry2 = {"et_baseAW", 100, 75, 0, 5 }, entry3 = {"et_chance_poisoning", 200, 3, 0, 5 },
Dirt Cloud
Causes physical damage, can inflict weaken and reduce run speed to any player nearby.
|
Values copied from source; Spell.txt (C:\Program Files (x86)\Deep Silver\Sacred 2 - Fallen Angel\scripts\shared) tokens = { entry0 = {"et_maxangle_cone", 90, 0, 0, 8 }, entry1 = {"et_duration_sec", 1000, 0, 0, 8 }, entry2 = {"et_debuff_stats", 1000, 100, 0, 42 }, entry3 = {"et_debuff_movespeed", 500, 5, 0, 42 }, entry4 = {"et_range_area", 1000, 0, 0, 4 }, entry5 = {"et_spelldamage_physical", 420, 210, 0, 133 },