Difference between revisions of "Sacred 2:Dislodged Spirit"

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|A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.  
 
|A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.  
 
|}
 
|}
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{|width="100%"
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|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Underworld|Nefarious Underworld]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png - '''[[Sacred 2:Nefarious Underworld|Nefarious Underworld]]'''
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|width="75%" valign="top"|
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==Innate Abilities (Lvl 1)==
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* Damage (100% Ice): 24-24
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* Duration: 6.0s
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* Opponent's Attribute Values: -19.8%
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|}
  
 
== Modifications ==
 
== Modifications ==
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== Stats Chart ==
 
== Stats Chart ==
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{|class="skills"
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|-class="skillsth" align="center"
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!Level
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!Regeneration Time
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!Damage
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!Duration
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!Opponent's Attribute Values
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|-align="center"
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|class="skillslc"|1
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| 9.8s
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| 24-24
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| 6.0s
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| -19.8%
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|-align="center"
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|class="skillslc"|2
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| 13.1s
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| 33-33
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| 6.0s
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| -20.6%
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|}
  
 
|valign="top"|
 
|valign="top"|

Revision as of 22:36, 2 June 2009

12.gif A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.

Aspect

INQ_Asp_03.png - Nefarious Underworld

Innate Abilities (Lvl 1)

  • Damage (100% Ice): 24-24
  • Duration: 6.0s
  • Opponent's Attribute Values: -19.8%

Modifications

MODicons_12.gif Bronze
  • Gelidity - Increases the ice damage. (37.5% increase)
  • Spite - Increases the duration of the soul being held. (50% increase)

MODicons_10.gif Silver
  • Deprivation - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
  • Torture - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)

MODicons_08.gif Gold
  • Stimulate - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level stolen)
  • Wildfire - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers) (damage type?))

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

Level Regeneration Time Damage Duration Opponent's Attribute Values
1 9.8s 24-24 6.0s -19.8%
2 13.1s 33-33 6.0s -20.6%


PICTURE HERE