Difference between revisions of "Sacred 2:Frenzied Rampage"

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* '''Double Attack''' - Chance to strike twice with one hit. (20% chance)
 
* '''Double Attack''' - Chance to strike twice with one hit. (20% chance)
* '''Wounding''' - Chance that a succesful hit will leave the opponent with a open wound (damage over time). (9.8% + 0.2% per CA level chance)
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* '''Wounding''' - Chance that a successful hit will leave the opponent with a open wound (damage over time). (9.8% + 0.2% per CA level chance)
 
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==Skills==
 
==Skills==
 
The following skills will affect this combat art:
 
The following skills will affect this combat art:
* ...
+
* Tactics Lore
* ...
+
* Malevolent Champion Focus
* ...
+
* Damage Lore
* ...
+
* Concentration
 
* ...
 
* ...
  
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== Usage Strategies ==
 
== Usage Strategies ==
...
+
* Works extremely well when dual wielding
 
+
* Using 'Regen per Hit' mod, and 'Chance to Double Hit' from CA enhancements will allow you to increase CA level much higher without suffering from a high regen time.
 +
*
  
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
*...
+
*Target range is further out than similar melee CA's like Demonic Blow and Scything Sweep
 
*...
 
*...
 
Cons
 
Cons
*...
+
* Slow execution speed while mounted
 
*...
 
*...
  

Revision as of 00:39, 12 May 2009

06.gif This attack consists of a quick succession of strikes directed at one or more targets. Further developments of this combat art include an increased number of strikes or better aim of the hits.

Aspect

SW_Asp_02.png - Malevolent Champion

Modifications

MODicons_12.gif Bronze
  • Double Attack - Chance to strike twice with one hit. (20% chance)
  • Wounding - Chance that a successful hit will leave the opponent with a open wound (damage over time). (9.8% + 0.2% per CA level chance)

MODicons_10.gif Silver
  • Double Strike - Increases the chance of double attack. (20% chance)
  • Intent - Chance to land critical hits. (9.9% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Envenom - Adds poison damage to Frenzied Rampage. (2.8% + 1.4% per CA level)
  • Vampire - Chance for the Shadow Warrior to leech from the target and add them to his own hitpoints. (2% + 1% per CA level)

Skills

The following skills will affect this combat art:

  • Tactics Lore
  • Malevolent Champion Focus
  • Damage Lore
  • Concentration
  • ...


Usage Strategies

  • Works extremely well when dual wielding
  • Using 'Regen per Hit' mod, and 'Chance to Double Hit' from CA enhancements will allow you to increase CA level much higher without suffering from a high regen time.


Pros and Cons

Pros

  • Target range is further out than similar melee CA's like Demonic Blow and Scything Sweep
  • ...

Cons

  • Slow execution speed while mounted
  • ...


Stats Chart


PICTURE HERE