Difference between revisions of "Sacred 2:Chance to inflict Deadly Wounds"
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− | == Chance to | + | == Chance to inflict == |
− | Chance to | + | Chance to inflict Deadly Wounds scales with difficulty levels (except when it's not a full-set-bonus gold mod). A bonus on an item found in Bronze difficulty will improve when you move to next difficulties. |
− | Chance for unlockable Deadly Wounds will increase as you put more points in the [[Sacred 2:Sword Weapons|Sword Weapons]] skill (or even with skill bonuses). Unlockable Deadly Wounds have the following chances to | + | Chance for unlockable Deadly Wounds will increase as you put more points in the [[Sacred 2:Sword Weapons|Sword Weapons]] skill (or even with skill bonuses). Unlockable Deadly Wounds have the following chances to inflict for each difficulty: |
{|class="skills" width="40%" cellspacing="0" | {|class="skills" width="40%" cellspacing="0" |
Revision as of 01:23, 7 February 2009
Deadly Wounds
It is unknown what Deadly Wounds can do.
See also Open Wounds, Serious Open Wounds, Deep Wounds.
Effect
Deadly Wounds effect lasts for 10 seconds.
Animation
Deadly Wounds has the curse animation:
Availability
Deadly Wounds can appear as a blue mod on two-handed swords. This bonus always requires Sword Weapons skill to be unlocked.
It also appears as a gold mod (that requires no skill) on the following unique, epic and set items:
- Deylen's Power (full set bonus).
Chance to inflict
Chance to inflict Deadly Wounds scales with difficulty levels (except when it's not a full-set-bonus gold mod). A bonus on an item found in Bronze difficulty will improve when you move to next difficulties.
Chance for unlockable Deadly Wounds will increase as you put more points in the Sword Weapons skill (or even with skill bonuses). Unlockable Deadly Wounds have the following chances to inflict for each difficulty:
Difficulty | 1 skill point | 75 points | 250+ points |
Bronze: | 3 % | 5 % | 10 % |
Silver: | 3,5 % | 6 % | 12 % |
Gold: | 4 % | 6,9 % | 14 % |
Platinum: | 4,5 % | 8,1 % | 17 % |
Niobium: | 5 % | 9,3 % | 20 % |
Note that you need skill level 250 to reach the maximum value, regardless of difficulty.