Difference between revisions of "User:Moander"
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|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
!Skill lore | !Skill lore | ||
+ | !Stat | ||
!Item names | !Item names | ||
− | |||
!Ability | !Ability | ||
|-valign="top" | |-valign="top" | ||
− | |rowspan=" | + | |rowspan="6" class="skillslc"| [[Sacred 2:Hafted Weapons|Hafted Weapons]] |
− | | | + | |rowspan="1"| Dexterity |
− | | | + | |Whip,<br />Lash,<br />Crop |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Ignore_Armor|Ignore enemy armor]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Surehit|BONUS_SUREHIT]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Chance_Slowdown|Slows down enemy]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="5"| Strenght |
− | | | + | |Club,<br />Bludgeon,<br />Cudgel |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Attack)|Faster attack speed]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Weapondamage_Rel_(Dmg_Fire,_Subfam_Life_Undead)|Increased Damage against Undead (+Fire)]]</span><span style="float:right">25 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Stun|Chance to Stun]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Axe,<br />Hatchet,<br />Cleaver |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Attack)|Increased attack]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">25 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Deepwound|Deep wound]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> |
− | | | ||
− | Chance | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Axe,<br />Battle Axe,<br />War Axe |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Attack)|Increased attack]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">25 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Deepwound|Deep wound]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Hammer,<br />Battle Hammer,<br />Demolisher |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Debuff_Armor_Potential_(Dmg_Phys)|Decrease enemy phys armor]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Stun|Chance to Stun]]</span><span style="float:right">25 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Chance_Slowdown|Slows down enemy]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> |
− | |Chance | ||
− | Slows down enemy | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Hammer,<br />Maul,<br />War Hammer |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Debuff_Armor_Potential_(Dmg_Phys)|Decrease enemy phys armor]]</span><span style="float:right">1 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Stun|Chance to Stun]]</span><span style="float:right">25 Hafted Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Woundedrage|BONUS_WOUNDEDRAGE]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br /> | |
− | |||
− | |||
− | Chance | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="4" class="skillslc"| [[Sacred 2:Magic Staffs|Magic Staffs]] |
− | | | + | |rowspan="4"| Intelligence |
− | | | + | |Quarter Staff,<br />Mage Staff,<br />Magic Rod,<br /> |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Spell_Intensity|Spell intensity]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Cast)|Faster cast speed]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Debuffs|BONUS_REDUCE_DEBUFFS]]</span><span style="float:right">50 None</span> <br /> | |
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Long Staff,<br />Ritual Staff,<br />Ceremonial Staff |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Defense)|Increased defense]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Combatvalue_Rel_(Cbtval_Defense)|BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE)]]</span><span style="float:right">1 None</span> <br /> | |
− | |||
− | |||
− | Decrease ability cost | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_MAGESTAFF_R |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Stats_(Stat_Sta)|Increases stamina]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Defense)|Increased defense]]</span><span style="float:right">1 None</span> <br /> |
− | | | ||
− | |||
− | Decrease ability cost | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_MAGESTAFF_2H_R |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Cast)|Faster cast speed]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Regen_Aspect_(Ea_Max)|BONUS_REGEN_ASPECT (EA_MAX)]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Buffupkeepcost|Reduce buff upkeep cost]]</span><span style="float:right">13 None</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="3" class="skillslc"| [[Sacred 2:Pole Arms|Pole Arms]] |
− | | | + | |rowspan="1"| Dexterity |
− | |Hits additional enemies | + | |Glaive,<br />Lance,<br />Pike |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Areasplash|Hits additional enemies]]</span><span style="float:right">1 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Debuff_Potential_(Debuff_Defensevalue)|Decrease enemy defense]]</span><span style="float:right">25 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Debuff_Potential_(Debuff_Attackvalue)|BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE)]]</span><span style="float:right">70 Pole arms mastery</span> <br /> | |
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="2"| Strenght |
− | | | + | |Halberd,<br />Bardiche,<br />Gisarme |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Defense)|Increased defense]]</span><span style="float:right">1 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Areasplash|Hits additional enemies]]</span><span style="float:right">1 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">70 Pole arms mastery</span> <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Spear,<br />Javelin,<br />Impaler |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Defense)|Increased defense]]</span><span style="float:right">1 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Debuff_Potential_(Debuff_Defensevalue)|Decrease enemy defense]]</span><span style="float:right">25 Pole Arms</span> <br /><span style="float:left">[[Sacred 2:Bonus_Surehit|BONUS_SUREHIT]]</span><span style="float:right">70 Pole arms mastery</span> <br /> |
− | |||
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="12" class="skillslc"| [[Sacred 2:Ranged Weapons|Ranged Weapons]] |
− | | | + | |rowspan="11"| Dexterity |
− | |Decrease ability cost | + | |CLF_HORSEBOW |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Attack_Mounted)|Extra attack speed while mounted]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Enemys_Missilereflection|BONUS_REDUCE_ENEMYS_MISSILEREFLECTION]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> | |
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_RECURVEBOW |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Piercing|Pierces enemies]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Chance_Slowdown|Slows down enemy]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Energy Pistol,<br />Energy Smallarm,<br />Energy Shot |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Piercing|Pierces enemies]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Chance_Slowdown|Slows down enemy]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Enemys_Missilereflection|BONUS_REDUCE_ENEMYS_MISSILEREFLECTION]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Hollowshot,<br />Blowpipe,<br />Bamboo Pipe |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Extraeffectchance|Chance for extra effect]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Chance_Slowdown|Slows down enemy]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Extraeffectchance|Chance for extra effect]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Energy Weapon,<br />Energiser,<br />Energistic Weapon |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Areasplash|Hits additional enemies]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Ignore_Armor|Ignore enemy armor]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Extraeffectchance|Chance for extra effect]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> | |
− | |||
− | |Ignore enemy armor | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Star,<br />Shuriken,<br />Bladed Star |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Enemys_Missilereflection|BONUS_REDUCE_ENEMYS_MISSILEREFLECTION]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> | |
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Rocks,<br />Pellets,<br />Shot |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | Decrease | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Short Bow,<br />Composite Short Bow,<br />Light Bow |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Attack)|Faster attack speed]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Enemys_Missilereflection|BONUS_REDUCE_ENEMYS_MISSILEREFLECTION]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Dagger,<br />Throwing Knife,<br />Throwing Blade |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Potion,<br />Explosive Liquid,<br />Hazardous Phial |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Areasplash|Hits additional enemies]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Extraeffectchance|Chance for extra effect]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> | |
− | |||
− | |||
− | Chance for critical hit | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Longbow,<br />Composite Longbow,<br />Carved Longbow |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Attack)|Increased attack]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Ignore_Armor|Ignore enemy armor]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Piercing|Pierces enemies]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> | |
− | |||
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="1"| Strenght |
− | | | + | |CLF_THROW_STONE_BIG |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Reduce_Enemys_Missilereflection|BONUS_REDUCE_ENEMYS_MISSILEREFLECTION]]</span><span style="float:right">25 Ranged Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">70 Ranged Weapons mastery</span> <br /> |
− | Decrease | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="6" class="skillslc"| [[Sacred 2:Sword Weapons|Sword Weapons]] |
− | | | + | |rowspan="2"| Dexterity |
− | | | + | |Dagger,<br />Dirk,<br />Stiletto |
− | Decrease | + | |<span style="float:left">[[Sacred 2:Bonus_Ignore_Armor|Ignore enemy armor]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Noevade|BONUS_NOEVADE]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> |
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Short Sword,<br />Quick Blade,<br />Eviscerator |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Max)|BONUS_COMBATVALUE (CBTVAL_MAX)]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Speed_(Speed_Attack)|Faster attack speed]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Noevade|BONUS_NOEVADE]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> |
− | |||
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="4"| Strenght |
− | | | + | |Bastard Sword,<br />Battle Sword,<br />Wicked Blade |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Deepwound|Deep wound]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Ripper|Serious Open Wounds]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Sword,<br />Flamberge,<br />War Blade |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Mortalstrike|BONUS_MORTALSTRIKE]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Deepwound|Deep wound]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Debuff_Armor_Potential_(Dmg_Phys)|Decrease enemy phys armor]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> | |
− | |||
− | |||
− | BONUS_MORTALSTRIKE | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Saber,<br />Falchion,<br />Scimitar |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Woundedrage|BONUS_WOUNDEDRAGE]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> | |
− | |||
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Edged Blade,<br />Annealed Blade,<br />Hardened Blade |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Max)|BONUS_COMBATVALUE (CBTVAL_MAX)]]</span><span style="float:right">1 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Debuff_Potential_(Debuff_Defensevalue)|Decrease enemy defense]]</span><span style="float:right">25 Sword Weapons</span> <br /><span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">70 Sword weapons mastery</span> <br /> | |
− | |||
− | |||
− | |||
− | Chance | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="5" class="skillslc"| Unknown |
− | | | + | |rowspan="2"| Dexterity |
− | |Increased | + | |CLF_BATTERY_TECHNICS |
− | + | |<span style="float:left">[[Sacred 2:Bonus_Skill_(Skill_Tw_Technology_Focus)|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS)]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Combatvalue_(Cbtval_Defense)|Increased defense]]</span><span style="float:right">1 Armour Lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Stats_(Stat_Vit)|Increases vitality]]</span><span style="float:right">1 None</span> <br /> | |
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_BATTERY_ENERGY |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Spell_Intensity|Spell intensity]]</span><span style="float:right">1 Armour Lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Skill_(Skill_Tw_Energy_Focus)|BONUS_SKILL (SKILL_TW_ENERGY_FOCUS)]]</span><span style="float:right">1 None</span> <br /><span style="float:left">[[Sacred 2:Bonus_Stats_(Stat_Int)|Increases intelligence]]</span><span style="float:right">1 None</span> <br /> |
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |rowspan="3"| Strenght |
− | | | + | |CLF_FISTWEAPON_SPIKE |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Ignore_Armor|Ignore enemy armor]]</span><span style="float:right">1 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">25 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Surehit|BONUS_SUREHIT]]</span><span style="float:right">70 skill_fistweapon_mastery</span> <br /> |
− | Chance to | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Knuckles,<br />Knuckle Duster,<br />Talons |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">1 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Lowcost|Decrease ability cost]]</span><span style="float:right">25 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Surehit|BONUS_SUREHIT]]</span><span style="float:right">70 skill_fistweapon_mastery</span> <br /> |
− | | | ||
− | BONUS_SUREHIT | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_FISTWEAPON_BLADE |
− | | | + | |<span style="float:left">[[Sacred 2:Bonus_Criticalhit|Chance for critical hit]]</span><span style="float:right">1 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Bleeding|Chance to Cause Open Wounds]]</span><span style="float:right">25 skill_fistweapon_lore</span> <br /><span style="float:left">[[Sacred 2:Bonus_Mortalstrike|BONUS_MORTALSTRIKE]]</span><span style="float:right">70 skill_fistweapon_mastery</span> <br /> |
− | | | ||
− | Chance to | ||
− | |||
|} | |} |
Latest revision as of 14:57, 24 January 2009
Skill lore | Stat | Item names | Ability |
---|---|---|---|
Hafted Weapons | Dexterity | Whip, Lash, Crop |
Ignore enemy armor1 Hafted Weapons BONUS_SUREHIT1 Hafted Weapons Slows down enemy70 Hafted Weapons mastery |
Strenght | Club, Bludgeon, Cudgel |
Faster attack speed1 Hafted Weapons Increased Damage against Undead (+Fire)25 Hafted Weapons Chance to Stun70 Hafted Weapons mastery | |
Axe, Hatchet, Cleaver |
Increased attack1 Hafted Weapons Chance to Cause Open Wounds25 Hafted Weapons Deep wound70 Hafted Weapons mastery | ||
Great Axe, Battle Axe, War Axe |
Increased attack1 Hafted Weapons Chance to Cause Open Wounds25 Hafted Weapons Deep wound70 Hafted Weapons mastery | ||
Hammer, Battle Hammer, Demolisher |
Decrease enemy phys armor1 Hafted Weapons Chance to Stun25 Hafted Weapons Slows down enemy70 Hafted Weapons mastery | ||
Great Hammer, Maul, War Hammer |
Decrease enemy phys armor1 Hafted Weapons Chance to Stun25 Hafted Weapons BONUS_WOUNDEDRAGE70 Hafted Weapons mastery | ||
Magic Staffs | Intelligence | Quarter Staff, Mage Staff, Magic Rod, |
Spell intensity1 None Faster cast speed1 None BONUS_REDUCE_DEBUFFS50 None |
Long Staff, Ritual Staff, Ceremonial Staff |
Decrease ability cost1 None Increased defense1 None BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE)1 None | ||
CLF_MAGESTAFF_R | Increases stamina1 None Decrease ability cost1 None Increased defense1 None | ||
CLF_MAGESTAFF_2H_R | Faster cast speed1 None BONUS_REGEN_ASPECT (EA_MAX)1 None Reduce buff upkeep cost13 None | ||
Pole Arms | Dexterity | Glaive, Lance, Pike |
Hits additional enemies1 Pole Arms Decrease enemy defense25 Pole Arms BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE)70 Pole arms mastery |
Strenght | Halberd, Bardiche, Gisarme |
Increased defense1 Pole Arms Hits additional enemies1 Pole Arms Chance for critical hit70 Pole arms mastery | |
Spear, Javelin, Impaler |
Increased defense1 Pole Arms Decrease enemy defense25 Pole Arms BONUS_SUREHIT70 Pole arms mastery | ||
Ranged Weapons | Dexterity | CLF_HORSEBOW | Extra attack speed while mounted1 Ranged Weapons BONUS_REDUCE_ENEMYS_MISSILEREFLECTION25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery |
CLF_RECURVEBOW | Pierces enemies1 Ranged Weapons Chance for critical hit25 Ranged Weapons Slows down enemy70 Ranged Weapons mastery | ||
Energy Pistol, Energy Smallarm, Energy Shot |
Pierces enemies1 Ranged Weapons Slows down enemy25 Ranged Weapons BONUS_REDUCE_ENEMYS_MISSILEREFLECTION70 Ranged Weapons mastery | ||
Hollowshot, Blowpipe, Bamboo Pipe |
Chance for extra effect1 Ranged Weapons Slows down enemy25 Ranged Weapons Chance for extra effect70 Ranged Weapons mastery | ||
Energy Weapon, Energiser, Energistic Weapon |
Hits additional enemies1 Ranged Weapons Ignore enemy armor25 Ranged Weapons Chance for extra effect70 Ranged Weapons mastery | ||
Throwing Star, Shuriken, Bladed Star |
Chance to Cause Open Wounds1 Ranged Weapons BONUS_REDUCE_ENEMYS_MISSILEREFLECTION25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery | ||
Rocks, Pellets, Shot |
Chance to Cause Open Wounds1 Ranged Weapons Chance for critical hit25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery | ||
Short Bow, Composite Short Bow, Light Bow |
Faster attack speed1 Ranged Weapons BONUS_REDUCE_ENEMYS_MISSILEREFLECTION25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery | ||
Throwing Dagger, Throwing Knife, Throwing Blade |
Chance to Cause Open Wounds1 Ranged Weapons Chance for critical hit25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery | ||
Throwing Potion, Explosive Liquid, Hazardous Phial |
Hits additional enemies1 Ranged Weapons Chance for critical hit25 Ranged Weapons Chance for extra effect70 Ranged Weapons mastery | ||
Longbow, Composite Longbow, Carved Longbow |
Increased attack1 Ranged Weapons Ignore enemy armor25 Ranged Weapons Pierces enemies70 Ranged Weapons mastery | ||
Strenght | CLF_THROW_STONE_BIG | Chance to Cause Open Wounds1 Ranged Weapons BONUS_REDUCE_ENEMYS_MISSILEREFLECTION25 Ranged Weapons Decrease ability cost70 Ranged Weapons mastery | |
Sword Weapons | Dexterity | Dagger, Dirk, Stiletto |
Ignore enemy armor1 Sword Weapons Decrease ability cost25 Sword Weapons BONUS_NOEVADE70 Sword weapons mastery |
Short Sword, Quick Blade, Eviscerator |
BONUS_COMBATVALUE (CBTVAL_MAX)1 Sword Weapons Faster attack speed25 Sword Weapons BONUS_NOEVADE70 Sword weapons mastery | ||
Strenght | Bastard Sword, Battle Sword, Wicked Blade |
Chance to Cause Open Wounds1 Sword Weapons Deep wound25 Sword Weapons Serious Open Wounds70 Sword weapons mastery | |
Great Sword, Flamberge, War Blade |
BONUS_MORTALSTRIKE1 Sword Weapons Deep wound25 Sword Weapons Decrease enemy phys armor70 Sword weapons mastery | ||
Saber, Falchion, Scimitar |
Chance to Cause Open Wounds1 Sword Weapons Chance for critical hit25 Sword Weapons BONUS_WOUNDEDRAGE70 Sword weapons mastery | ||
Edged Blade, Annealed Blade, Hardened Blade |
BONUS_COMBATVALUE (CBTVAL_MAX)1 Sword Weapons Decrease enemy defense25 Sword Weapons Chance for critical hit70 Sword weapons mastery | ||
Unknown | Dexterity | CLF_BATTERY_TECHNICS | BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS)1 None Increased defense1 Armour Lore Increases vitality1 None |
CLF_BATTERY_ENERGY | Spell intensity1 Armour Lore BONUS_SKILL (SKILL_TW_ENERGY_FOCUS)1 None Increases intelligence1 None | ||
Strenght | CLF_FISTWEAPON_SPIKE | Ignore enemy armor1 skill_fistweapon_lore Chance to Cause Open Wounds25 skill_fistweapon_lore BONUS_SUREHIT70 skill_fistweapon_mastery | |
Knuckles, Knuckle Duster, Talons |
Chance for critical hit1 skill_fistweapon_lore Decrease ability cost25 skill_fistweapon_lore BONUS_SUREHIT70 skill_fistweapon_mastery | ||
CLF_FISTWEAPON_BLADE | Chance for critical hit1 skill_fistweapon_lore Chance to Cause Open Wounds25 skill_fistweapon_lore BONUS_MORTALSTRIKE70 skill_fistweapon_mastery |