Difference between revisions of "User:Zinsho"

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Line 3: Line 3:
 
For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70.
 
For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70.
  
{|class="skills"
+
 
|-class="skillsth" align="center"
+
Desired Layout
 
!Weapon Lore
 
!Weapon Lore
 
!(Type)
 
!(Type)
!.
+
!Associated Weapons
 
!Stat
 
!Stat
 
!1st Ability
 
!1st Ability
!Level
+
!Level Unlocked
 
!2nd Ability
 
!2nd Ability
!Level
+
!Level Unlocked
 
!3rd Ability
 
!3rd Ability
!Level
+
!Level Unlocked
|-
+
|-align="center"
 
|class="skillslc"|Fist Weapon Lore
 
|class="skillslc"|Fist Weapon Lore
 
|CLF_FISTWEAPON
 
|CLF_FISTWEAPON
 
|
 
|
 
|STR
 
|STR
|wb_bhdl_criticalhit
+
|Increased Chance of Critical Hits
 
|1
 
|1
|wb_bhdl_lowcost
+
|Chance to halve regeneration time (?)
 
|25
 
|25
 
|wb_bhdm_surehit
 
|wb_bhdm_surehit
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Fist Weapon Lore
 
|class="skillslc"|Fist Weapon Lore
 
|CLF_FISTWEAPON_BLADE
 
|CLF_FISTWEAPON_BLADE
 
|
 
|
 
|STR
 
|STR
|wb_bhdl_criticalhit
+
|Increased Chance of Critical Hits
 
|1
 
|1
|wb_bhdl_bleeding
+
|Chance to Cause Open Wounds
 
|25
 
|25
|wb_bhdm_mortalstrike
+
|Chance to Cause "Mortal Strike"
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Fist Weapon Lore
 
|class="skillslc"|Fist Weapon Lore
 
|CLF_FISTWEAPON_SPIKE
 
|CLF_FISTWEAPON_SPIKE
 
|
 
|
 
|STR
 
|STR
|wb_bhdl_bypass_armor
+
|Chance to disregard armor
 
|1
 
|1
|wb_bhdl_bleeding
+
|Chance to Cause Open Wounds
 
|25
 
|25
 
|wb_bhdm_surehit
 
|wb_bhdm_surehit
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_2H_AXE
 
|CLF_2H_AXE
 
|
 
|
 
|STR
 
|STR
|wb_hftl_addAW
+
|+Combat Values: Attack
 
|1
 
|1
|wb_hftl_bleeding
+
|Chance to Cause Open Wounds
 
|25
 
|25
|wb_hftm_deepwound
+
|Chance to Cause Deep Wounds
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_2H_HAMMER
 
|CLF_2H_HAMMER
 
|
 
|
 
|STR
 
|STR
|wb_hftl_armorrip_phy
+
|Decrease enemy's Physical Resistance: -xx%
 
|1
 
|1
|wb_hftl_stunchance
+
|Chance to Stun
 
|25
 
|25
 
|wb_hftm_wounded_rage
 
|wb_hftm_wounded_rage
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_AXE
 
|CLF_AXE
 
|
 
|
 
|STR
 
|STR
|wb_hftl_addAW
+
|+Combat Values: Attack
 
|1
 
|1
|wb_hftl_bleeding
+
|Chance to Cause Open Wounds
 
|25
 
|25
|wb_hftm_deepwound
+
|Chance to Cause Deep Wounds
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_CLUB
 
|CLF_CLUB
 
|
 
|
 
|STR
 
|STR
|wb_hftl_attackspeed
+
|Increased Attack Speed
 
|1
 
|1
|wb_hftl_undead_damfir_rel
+
|Increased Damage against Undead (+Fire)
 
|25
 
|25
|wb_hftm_stunchance
+
|Chance to Stun
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_HAMMER
 
|CLF_HAMMER
 
|
 
|
 
|STR
 
|STR
|wb_hftl_armorrip_phy
+
|Decrease enemy's Physical Resistance: -xx%
 
|1
 
|1
|wb_hftl_stunchance
+
|Chance to Stun
 
|25
 
|25
|wb_hftm_slowdown
+
|Chance to slow enemy
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Hafted Lore
 
|class="skillslc"|Hafted Lore
 
|CLF_WHIP
 
|CLF_WHIP
 
|
 
|
 
|DEX
 
|DEX
|wb_hftl_bypass_armor
+
|Chance to disregard armor
 
|1
 
|1
|wb_hftl_bypass_armor
+
|wb_hftl_surehit
 
|1
 
|1
|wb_hftm_slowdown
+
|Chance to slow enemy
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_BATTERY_ENERGY
 
|CLF_BATTERY_ENERGY
 
|
 
|
 
|DEX
 
|DEX
|sb_arml_intensity
+
|+Spell Intensity %
 
|1
 
|1
|sb_arml_intensity
+
|+Spell Intensity %
 
|1
 
|1
|sb_arml_intensity
+
|+Spell Intensity %
 
|1
 
|1
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_BATTERY_TECHNICS
 
|CLF_BATTERY_TECHNICS
Line 132: Line 132:
 
|sb_addskill_TW_technology_focus
 
|sb_addskill_TW_technology_focus
 
|1
 
|1
|sb_addskill_TW_technology_focus
+
|Increased Defense
 
|1
 
|1
|sb_addskill_TW_technology_focus
+
|sb_addattr_vit
 
|1
 
|1
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_MAGESTAFF
 
|CLF_MAGESTAFF
Line 143: Line 143:
 
|sb_off_spell_intensity_forge
 
|sb_off_spell_intensity_forge
 
|1
 
|1
|sb_off_spell_intensity_forge
+
|sb_off_castspeed
 
|1
 
|1
 
|sb_def_reduce_debuffs
 
|sb_def_reduce_debuffs
 
|50
 
|50
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_MAGESTAFF_2H
 
|CLF_MAGESTAFF_2H
Line 154: Line 154:
 
|sb_off_lowcost
 
|sb_off_lowcost
 
|1
 
|1
|sb_off_lowcost
+
|sb_def_addVW
 
|1
 
|1
|sb_off_lowcost
+
|sb_def_relVW_forge
 
|1
 
|1
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_MAGESTAFF_2H_R
 
|CLF_MAGESTAFF_2H_R
Line 165: Line 165:
 
|sb_off_castspeed
 
|sb_off_castspeed
 
|1
 
|1
|sb_off_castspeed
+
|sb_neut_reg_aspect_any_forge
 
|1
 
|1
 
|uni_neut_reduce_buffcost
 
|uni_neut_reduce_buffcost
 
|13
 
|13
|-
+
|-align="center"
 
|class="skillslc"|No Skill Lore
 
|class="skillslc"|No Skill Lore
 
|CLF_MAGESTAFF_R
 
|CLF_MAGESTAFF_R
Line 176: Line 176:
 
|sb_addattr_sta
 
|sb_addattr_sta
 
|1
 
|1
|sb_addattr_sta
+
|sb_off_lowcost
 
|1
 
|1
|sb_addattr_sta
+
|sb_def_addVW
 
|1
 
|1
|-
+
|-align="center"
 
|class="skillslc"|Pole Arm Lore
 
|class="skillslc"|Pole Arm Lore
 
|CLF_HALBERD
 
|CLF_HALBERD
 
|
 
|
 
|STR
 
|STR
|wb_poll_addVW
+
|Increase Defence
 
|1
 
|1
|wb_poll_addVW
+
|Chance to Hit Additional Opponents
 
|1
 
|1
|wb_polm_criticalhit
+
|Increased Chance of Critical Hits
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Pole Arm Lore
 
|class="skillslc"|Pole Arm Lore
 
|CLF_JAVELIN
 
|CLF_JAVELIN
 
|
 
|
 
|STR
 
|STR
|wb_poll_addVW
+
|Increase Defence
 
|1
 
|1
|wb_poll_reduce_EVW
+
|Decrease enemy defense
 
|25
 
|25
 
|wb_polm_surehit
 
|wb_polm_surehit
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Pole Arm Lore
 
|class="skillslc"|Pole Arm Lore
 
|CLF_POLE
 
|CLF_POLE
 
|
 
|
 
|DEX
 
|DEX
|wb_poll_areasplash_chance
+
|Chance to Hit Additional Opponents
 
|1
 
|1
|wb_poll_reduce_EVW
+
|Decrease enemy defense
 
|25
 
|25
|wb_polm_reduce_EAW
+
|Decrease Enemy Attack
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_BLOWGUN
 
|CLF_BLOWGUN
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_amount_effectdam
+
|Chance of Secondary Effect
 
|1
 
|1
|wb_dstl_slowdown
+
|Chance to slow enemy
 
|25
 
|25
|wb_dstm_chance_effectdam
+
|Chance of Secondary Effect
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_ENERGY_PISTOL
 
|CLF_ENERGY_PISTOL
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_chance_piercing
+
|Chance to Pierce
 
|1
 
|1
|wb_dstl_slowdown
+
|Chance to slow enemy
 
|25
 
|25
|wb_dstm_reduce_Ereflect
+
|Enemy's Chance to Reflect Ranged: -xx%
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_ENERGY_WEAPON
 
|CLF_ENERGY_WEAPON
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_areasplash_chance
+
|Chance to Hit Additional Opponents
 
|1
 
|1
|wb_dstl_bypass_armor
+
|Chance to disregard armor
 
|25
 
|25
|wb_dstm_chance_effectdam
+
|Chance of Secondary Effect
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_HORSEBOW
 
|CLF_HORSEBOW
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_attackspeed_mounted
+
|Increased Attack Speed while Mounted
 
|1
 
|1
|wb_dstl_reduce_Ereflect
+
|Enemy's Chance to Reflect Ranged: -xx%
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_LONGBOW
 
|CLF_LONGBOW
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_addAW
+
|+Combat Values: Attack
 
|1
 
|1
|wb_dstl_bypass_armor
+
|Chance to disregard armor
 
|25
 
|25
|wb_dstm_chance_piercing
+
|Chance to Pierce
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_RECURVEBOW
 
|CLF_RECURVEBOW
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_chance_piercing
+
|Chance to Pierce
 
|1
 
|1
|wb_dstl_criticalhit
+
|Improved Chance for Critical Hit
 
|25
 
|25
|wb_dstm_slowdown
+
|Chance to slow enemy
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_SHORTBOW
 
|CLF_SHORTBOW
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_attackspeed
+
|Increased Attack Speed
 
|1
 
|1
|wb_dstl_reduce_Ereflect
+
|Enemy's Chance to Reflect Ranged: -xx%
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_THROW_DAGGER
 
|CLF_THROW_DAGGER
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_dstl_criticalhit
+
|Improved Chance for Critical Hit
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_THROW_DRINK
 
|CLF_THROW_DRINK
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_areasplash_chance
+
|Chance to Hit Additional Opponents
 
|1
 
|1
|wb_dstl_criticalhit
+
|Improved Chance for Critical Hit
 
|25
 
|25
|wb_dstm_chance_effectdam
+
|Chance of Secondary Effect
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_THROW_STAR
 
|CLF_THROW_STAR
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_dstl_reduce_Ereflect
+
|Enemy's Chance to Reflect Ranged: -xx%
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_THROW_STONE
 
|CLF_THROW_STONE
 
|
 
|
 
|DEX
 
|DEX
|wb_dstl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_dstl_criticalhit
+
|Improved Chance for Critical Hit
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Ranged Weapon Lore
 
|class="skillslc"|Ranged Weapon Lore
 
|CLF_THROW_STONE_BIG
 
|CLF_THROW_STONE_BIG
 
|
 
|
 
|STR
 
|STR
|wb_dstl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_dstl_reduce_Ereflect
+
|Enemy's Chance to Reflect Ranged: -xx%
 
|25
 
|25
|wb_dstm_lowcost
+
|Chance to halve regeneration time (?)
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_2H_SWORD
 
|CLF_2H_SWORD
 
|
 
|
 
|STR
 
|STR
|wb_swdl_mortalstrike
+
|Chance to Cause "Mortal Strike"
 
|1
 
|1
|wb_swdl_deepwound
+
|Chance to Cause Deep Wounds
 
|25
 
|25
|wb_swdm_armorrip_phy
+
|Decrease enemy's Physical Resistance: -xx%
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_BASTARDSWORD
 
|CLF_BASTARDSWORD
 
|
 
|
 
|STR
 
|STR
|wb_swdl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_swdl_deepwound
+
|Chance to Cause Deep Wounds
 
|25
 
|25
|wb_swdm_ripper
+
|Chance to Cause Deep Wounds
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_DAGGER
 
|CLF_DAGGER
 
|
 
|
 
|DEX
 
|DEX
|wb_swdl_bypass_armor
+
|Chance to Ignore Armour
 
|1
 
|1
|wb_swdl_lowcost
+
|Chance to halve regeneration time (?)
 
|25
 
|25
|wb_swdm_noevade
+
|Chance opponent cannot evade
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_SABER
 
|CLF_SABER
 
|
 
|
 
|STR
 
|STR
|wb_swdl_bleeding
+
|Chance to Cause Open Wounds
 
|1
 
|1
|wb_swdl_criticalhit
+
|Increased Chance of Critical Hits
 
|25
 
|25
 
|wb_swdm_wounded_rage
 
|wb_swdm_wounded_rage
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_SHORTSWORD
 
|CLF_SHORTSWORD
 
|
 
|
 
|DEX
 
|DEX
|wb_swdl_addAWVW
+
|+Combat Values: Both
 
|1
 
|1
|wb_swdl_attackspeed
+
|Increased Attack Speed
 
|25
 
|25
|wb_swdm_noevade
+
|Chance opponent cannot evade
 
|70
 
|70
|-
+
|-align="center"
 
|class="skillslc"|Sword Lore
 
|class="skillslc"|Sword Lore
 
|CLF_SWORD
 
|CLF_SWORD
 
|
 
|
 
|STR
 
|STR
|wb_swdl_addAWVW
+
|+Combat Values: Both
 
|1
 
|1
|wb_swdl_reduce_EVW
+
|Decrease enemy defense
 
|25
 
|25
|wb_swdm_criticalhit
+
|Improved Chance for Critical Hit
 
|70
 
|70
 
|}
 
|}

Revision as of 23:50, 23 January 2009

Temporarily the (Type) Column will remain, the . column being a placeholder for my spreadsheet for when I have the weapon names available. The ability names would have to be replaced as well.

For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70.


Desired Layout !Weapon Lore !(Type) !Associated Weapons !Stat !1st Ability !Level Unlocked !2nd Ability !Level Unlocked !3rd Ability !Level Unlocked |-align="center" |class="skillslc"|Fist Weapon Lore |CLF_FISTWEAPON | |STR |Increased Chance of Critical Hits |1 |Chance to halve regeneration time (?) |25 |wb_bhdm_surehit |70 |-align="center" |class="skillslc"|Fist Weapon Lore |CLF_FISTWEAPON_BLADE | |STR |Increased Chance of Critical Hits |1 |Chance to Cause Open Wounds |25 |Chance to Cause "Mortal Strike" |70 |-align="center" |class="skillslc"|Fist Weapon Lore |CLF_FISTWEAPON_SPIKE | |STR |Chance to disregard armor |1 |Chance to Cause Open Wounds |25 |wb_bhdm_surehit |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_2H_AXE | |STR |+Combat Values: Attack |1 |Chance to Cause Open Wounds |25 |Chance to Cause Deep Wounds |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_2H_HAMMER | |STR |Decrease enemy's Physical Resistance: -xx% |1 |Chance to Stun |25 |wb_hftm_wounded_rage |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_AXE | |STR |+Combat Values: Attack |1 |Chance to Cause Open Wounds |25 |Chance to Cause Deep Wounds |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_CLUB | |STR |Increased Attack Speed |1 |Increased Damage against Undead (+Fire) |25 |Chance to Stun |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_HAMMER | |STR |Decrease enemy's Physical Resistance: -xx% |1 |Chance to Stun |25 |Chance to slow enemy |70 |-align="center" |class="skillslc"|Hafted Lore |CLF_WHIP | |DEX |Chance to disregard armor |1 |wb_hftl_surehit |1 |Chance to slow enemy |70 |-align="center" |class="skillslc"|No Skill Lore |CLF_BATTERY_ENERGY | |DEX |+Spell Intensity % |1 |+Spell Intensity % |1 |+Spell Intensity % |1 |-align="center" |class="skillslc"|No Skill Lore |CLF_BATTERY_TECHNICS | |DEX |sb_addskill_TW_technology_focus |1 |Increased Defense |1 |sb_addattr_vit |1 |-align="center" |class="skillslc"|No Skill Lore |CLF_MAGESTAFF | |INT |sb_off_spell_intensity_forge |1 |sb_off_castspeed |1 |sb_def_reduce_debuffs |50 |-align="center" |class="skillslc"|No Skill Lore |CLF_MAGESTAFF_2H | |INT |sb_off_lowcost |1 |sb_def_addVW |1 |sb_def_relVW_forge |1 |-align="center" |class="skillslc"|No Skill Lore |CLF_MAGESTAFF_2H_R | |INT |sb_off_castspeed |1 |sb_neut_reg_aspect_any_forge |1 |uni_neut_reduce_buffcost |13 |-align="center" |class="skillslc"|No Skill Lore |CLF_MAGESTAFF_R | |INT |sb_addattr_sta |1 |sb_off_lowcost |1 |sb_def_addVW |1 |-align="center" |class="skillslc"|Pole Arm Lore |CLF_HALBERD | |STR |Increase Defence |1 |Chance to Hit Additional Opponents |1 |Increased Chance of Critical Hits |70 |-align="center" |class="skillslc"|Pole Arm Lore |CLF_JAVELIN | |STR |Increase Defence |1 |Decrease enemy defense |25 |wb_polm_surehit |70 |-align="center" |class="skillslc"|Pole Arm Lore |CLF_POLE | |DEX |Chance to Hit Additional Opponents |1 |Decrease enemy defense |25 |Decrease Enemy Attack |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_BLOWGUN | |DEX |Chance of Secondary Effect |1 |Chance to slow enemy |25 |Chance of Secondary Effect |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_ENERGY_PISTOL | |DEX |Chance to Pierce |1 |Chance to slow enemy |25 |Enemy's Chance to Reflect Ranged: -xx% |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_ENERGY_WEAPON | |DEX |Chance to Hit Additional Opponents |1 |Chance to disregard armor |25 |Chance of Secondary Effect |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_HORSEBOW | |DEX |Increased Attack Speed while Mounted |1 |Enemy's Chance to Reflect Ranged: -xx% |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_LONGBOW | |DEX |+Combat Values: Attack |1 |Chance to disregard armor |25 |Chance to Pierce |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_RECURVEBOW | |DEX |Chance to Pierce |1 |Improved Chance for Critical Hit |25 |Chance to slow enemy |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_SHORTBOW | |DEX |Increased Attack Speed |1 |Enemy's Chance to Reflect Ranged: -xx% |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_THROW_DAGGER | |DEX |Chance to Cause Open Wounds |1 |Improved Chance for Critical Hit |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_THROW_DRINK | |DEX |Chance to Hit Additional Opponents |1 |Improved Chance for Critical Hit |25 |Chance of Secondary Effect |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_THROW_STAR | |DEX |Chance to Cause Open Wounds |1 |Enemy's Chance to Reflect Ranged: -xx% |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_THROW_STONE | |DEX |Chance to Cause Open Wounds |1 |Improved Chance for Critical Hit |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Ranged Weapon Lore |CLF_THROW_STONE_BIG | |STR |Chance to Cause Open Wounds |1 |Enemy's Chance to Reflect Ranged: -xx% |25 |Chance to halve regeneration time (?) |70 |-align="center" |class="skillslc"|Sword Lore |CLF_2H_SWORD | |STR |Chance to Cause "Mortal Strike" |1 |Chance to Cause Deep Wounds |25 |Decrease enemy's Physical Resistance: -xx% |70 |-align="center" |class="skillslc"|Sword Lore |CLF_BASTARDSWORD | |STR |Chance to Cause Open Wounds |1 |Chance to Cause Deep Wounds |25 |Chance to Cause Deep Wounds |70 |-align="center" |class="skillslc"|Sword Lore |CLF_DAGGER | |DEX |Chance to Ignore Armour |1 |Chance to halve regeneration time (?) |25 |Chance opponent cannot evade |70 |-align="center" |class="skillslc"|Sword Lore |CLF_SABER | |STR |Chance to Cause Open Wounds |1 |Increased Chance of Critical Hits |25 |wb_swdm_wounded_rage |70 |-align="center" |class="skillslc"|Sword Lore |CLF_SHORTSWORD | |DEX |+Combat Values: Both |1 |Increased Attack Speed |25 |Chance opponent cannot evade |70 |-align="center" |class="skillslc"|Sword Lore |CLF_SWORD | |STR |+Combat Values: Both |1 |Decrease enemy defense |25 |Improved Chance for Critical Hit |70 |}


The template is at the following link, and the output is below

The Template

<Use this row for column Headings>
<Use this>
<column for>
<row Headings>
<Insert Relevant Data into these cells>
<Only replace pre-written cells that are>
<tagged with < > around the text>
<Other cells with text are necessary for>
<The conversion process>