Difference between revisions of "User:Zinsho"
Line 3: | Line 3: | ||
For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70. | For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70. | ||
− | + | ||
− | + | Desired Layout | |
!Weapon Lore | !Weapon Lore | ||
!(Type) | !(Type) | ||
− | ! | + | !Associated Weapons |
!Stat | !Stat | ||
!1st Ability | !1st Ability | ||
− | !Level | + | !Level Unlocked |
!2nd Ability | !2nd Ability | ||
− | !Level | + | !Level Unlocked |
!3rd Ability | !3rd Ability | ||
− | !Level | + | !Level Unlocked |
− | |- | + | |-align="center" |
|class="skillslc"|Fist Weapon Lore | |class="skillslc"|Fist Weapon Lore | ||
|CLF_FISTWEAPON | |CLF_FISTWEAPON | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Increased Chance of Critical Hits |
|1 | |1 | ||
− | | | + | |Chance to halve regeneration time (?) |
|25 | |25 | ||
|wb_bhdm_surehit | |wb_bhdm_surehit | ||
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Fist Weapon Lore | |class="skillslc"|Fist Weapon Lore | ||
|CLF_FISTWEAPON_BLADE | |CLF_FISTWEAPON_BLADE | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Increased Chance of Critical Hits |
|1 | |1 | ||
− | | | + | |Chance to Cause Open Wounds |
|25 | |25 | ||
− | | | + | |Chance to Cause "Mortal Strike" |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Fist Weapon Lore | |class="skillslc"|Fist Weapon Lore | ||
|CLF_FISTWEAPON_SPIKE | |CLF_FISTWEAPON_SPIKE | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Chance to disregard armor |
|1 | |1 | ||
− | | | + | |Chance to Cause Open Wounds |
|25 | |25 | ||
|wb_bhdm_surehit | |wb_bhdm_surehit | ||
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_2H_AXE | |CLF_2H_AXE | ||
| | | | ||
|STR | |STR | ||
− | | | + | |+Combat Values: Attack |
|1 | |1 | ||
− | | | + | |Chance to Cause Open Wounds |
|25 | |25 | ||
− | | | + | |Chance to Cause Deep Wounds |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_2H_HAMMER | |CLF_2H_HAMMER | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Decrease enemy's Physical Resistance: -xx% |
|1 | |1 | ||
− | | | + | |Chance to Stun |
|25 | |25 | ||
|wb_hftm_wounded_rage | |wb_hftm_wounded_rage | ||
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_AXE | |CLF_AXE | ||
| | | | ||
|STR | |STR | ||
− | | | + | |+Combat Values: Attack |
|1 | |1 | ||
− | | | + | |Chance to Cause Open Wounds |
|25 | |25 | ||
− | | | + | |Chance to Cause Deep Wounds |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_CLUB | |CLF_CLUB | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Increased Attack Speed |
|1 | |1 | ||
− | | | + | |Increased Damage against Undead (+Fire) |
|25 | |25 | ||
− | | | + | |Chance to Stun |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_HAMMER | |CLF_HAMMER | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Decrease enemy's Physical Resistance: -xx% |
|1 | |1 | ||
− | | | + | |Chance to Stun |
|25 | |25 | ||
− | | | + | |Chance to slow enemy |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Hafted Lore | |class="skillslc"|Hafted Lore | ||
|CLF_WHIP | |CLF_WHIP | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to disregard armor |
|1 | |1 | ||
− | | | + | |wb_hftl_surehit |
|1 | |1 | ||
− | | | + | |Chance to slow enemy |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_BATTERY_ENERGY | |CLF_BATTERY_ENERGY | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |+Spell Intensity % |
|1 | |1 | ||
− | | | + | |+Spell Intensity % |
|1 | |1 | ||
− | | | + | |+Spell Intensity % |
|1 | |1 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_BATTERY_TECHNICS | |CLF_BATTERY_TECHNICS | ||
Line 132: | Line 132: | ||
|sb_addskill_TW_technology_focus | |sb_addskill_TW_technology_focus | ||
|1 | |1 | ||
− | | | + | |Increased Defense |
|1 | |1 | ||
− | | | + | |sb_addattr_vit |
|1 | |1 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_MAGESTAFF | |CLF_MAGESTAFF | ||
Line 143: | Line 143: | ||
|sb_off_spell_intensity_forge | |sb_off_spell_intensity_forge | ||
|1 | |1 | ||
− | | | + | |sb_off_castspeed |
|1 | |1 | ||
|sb_def_reduce_debuffs | |sb_def_reduce_debuffs | ||
|50 | |50 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_MAGESTAFF_2H | |CLF_MAGESTAFF_2H | ||
Line 154: | Line 154: | ||
|sb_off_lowcost | |sb_off_lowcost | ||
|1 | |1 | ||
− | | | + | |sb_def_addVW |
|1 | |1 | ||
− | | | + | |sb_def_relVW_forge |
|1 | |1 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_MAGESTAFF_2H_R | |CLF_MAGESTAFF_2H_R | ||
Line 165: | Line 165: | ||
|sb_off_castspeed | |sb_off_castspeed | ||
|1 | |1 | ||
− | | | + | |sb_neut_reg_aspect_any_forge |
|1 | |1 | ||
|uni_neut_reduce_buffcost | |uni_neut_reduce_buffcost | ||
|13 | |13 | ||
− | |- | + | |-align="center" |
|class="skillslc"|No Skill Lore | |class="skillslc"|No Skill Lore | ||
|CLF_MAGESTAFF_R | |CLF_MAGESTAFF_R | ||
Line 176: | Line 176: | ||
|sb_addattr_sta | |sb_addattr_sta | ||
|1 | |1 | ||
− | | | + | |sb_off_lowcost |
|1 | |1 | ||
− | | | + | |sb_def_addVW |
|1 | |1 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Pole Arm Lore | |class="skillslc"|Pole Arm Lore | ||
|CLF_HALBERD | |CLF_HALBERD | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Increase Defence |
|1 | |1 | ||
− | | | + | |Chance to Hit Additional Opponents |
|1 | |1 | ||
− | | | + | |Increased Chance of Critical Hits |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Pole Arm Lore | |class="skillslc"|Pole Arm Lore | ||
|CLF_JAVELIN | |CLF_JAVELIN | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Increase Defence |
|1 | |1 | ||
− | | | + | |Decrease enemy defense |
|25 | |25 | ||
|wb_polm_surehit | |wb_polm_surehit | ||
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Pole Arm Lore | |class="skillslc"|Pole Arm Lore | ||
|CLF_POLE | |CLF_POLE | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Hit Additional Opponents |
|1 | |1 | ||
− | | | + | |Decrease enemy defense |
|25 | |25 | ||
− | | | + | |Decrease Enemy Attack |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_BLOWGUN | |CLF_BLOWGUN | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance of Secondary Effect |
|1 | |1 | ||
− | | | + | |Chance to slow enemy |
|25 | |25 | ||
− | | | + | |Chance of Secondary Effect |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_ENERGY_PISTOL | |CLF_ENERGY_PISTOL | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Pierce |
|1 | |1 | ||
− | | | + | |Chance to slow enemy |
|25 | |25 | ||
− | | | + | |Enemy's Chance to Reflect Ranged: -xx% |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_ENERGY_WEAPON | |CLF_ENERGY_WEAPON | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Hit Additional Opponents |
|1 | |1 | ||
− | | | + | |Chance to disregard armor |
|25 | |25 | ||
− | | | + | |Chance of Secondary Effect |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_HORSEBOW | |CLF_HORSEBOW | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Increased Attack Speed while Mounted |
|1 | |1 | ||
− | | | + | |Enemy's Chance to Reflect Ranged: -xx% |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_LONGBOW | |CLF_LONGBOW | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |+Combat Values: Attack |
|1 | |1 | ||
− | | | + | |Chance to disregard armor |
|25 | |25 | ||
− | | | + | |Chance to Pierce |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_RECURVEBOW | |CLF_RECURVEBOW | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Pierce |
|1 | |1 | ||
− | | | + | |Improved Chance for Critical Hit |
|25 | |25 | ||
− | | | + | |Chance to slow enemy |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_SHORTBOW | |CLF_SHORTBOW | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Increased Attack Speed |
|1 | |1 | ||
− | | | + | |Enemy's Chance to Reflect Ranged: -xx% |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_THROW_DAGGER | |CLF_THROW_DAGGER | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Improved Chance for Critical Hit |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_THROW_DRINK | |CLF_THROW_DRINK | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Hit Additional Opponents |
|1 | |1 | ||
− | | | + | |Improved Chance for Critical Hit |
|25 | |25 | ||
− | | | + | |Chance of Secondary Effect |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_THROW_STAR | |CLF_THROW_STAR | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Enemy's Chance to Reflect Ranged: -xx% |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_THROW_STONE | |CLF_THROW_STONE | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Improved Chance for Critical Hit |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Ranged Weapon Lore | |class="skillslc"|Ranged Weapon Lore | ||
|CLF_THROW_STONE_BIG | |CLF_THROW_STONE_BIG | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Enemy's Chance to Reflect Ranged: -xx% |
|25 | |25 | ||
− | | | + | |Chance to halve regeneration time (?) |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_2H_SWORD | |CLF_2H_SWORD | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Chance to Cause "Mortal Strike" |
|1 | |1 | ||
− | | | + | |Chance to Cause Deep Wounds |
|25 | |25 | ||
− | | | + | |Decrease enemy's Physical Resistance: -xx% |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_BASTARDSWORD | |CLF_BASTARDSWORD | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Chance to Cause Deep Wounds |
|25 | |25 | ||
− | | | + | |Chance to Cause Deep Wounds |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_DAGGER | |CLF_DAGGER | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |Chance to Ignore Armour |
|1 | |1 | ||
− | | | + | |Chance to halve regeneration time (?) |
|25 | |25 | ||
− | | | + | |Chance opponent cannot evade |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_SABER | |CLF_SABER | ||
| | | | ||
|STR | |STR | ||
− | | | + | |Chance to Cause Open Wounds |
|1 | |1 | ||
− | | | + | |Increased Chance of Critical Hits |
|25 | |25 | ||
|wb_swdm_wounded_rage | |wb_swdm_wounded_rage | ||
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_SHORTSWORD | |CLF_SHORTSWORD | ||
| | | | ||
|DEX | |DEX | ||
− | | | + | |+Combat Values: Both |
|1 | |1 | ||
− | | | + | |Increased Attack Speed |
|25 | |25 | ||
− | | | + | |Chance opponent cannot evade |
|70 | |70 | ||
− | |- | + | |-align="center" |
|class="skillslc"|Sword Lore | |class="skillslc"|Sword Lore | ||
|CLF_SWORD | |CLF_SWORD | ||
| | | | ||
|STR | |STR | ||
− | | | + | |+Combat Values: Both |
|1 | |1 | ||
− | | | + | |Decrease enemy defense |
|25 | |25 | ||
− | | | + | |Improved Chance for Critical Hit |
|70 | |70 | ||
|} | |} |
Revision as of 23:50, 23 January 2009
Temporarily the (Type) Column will remain, the . column being a placeholder for my spreadsheet for when I have the weapon names available. The ability names would have to be replaced as well.
For the moment I am leaving the levels for each ability since there are a few cases where it is not 25 and 70.
Desired Layout
!Weapon Lore
!(Type)
!Associated Weapons
!Stat
!1st Ability
!Level Unlocked
!2nd Ability
!Level Unlocked
!3rd Ability
!Level Unlocked
|-align="center"
|class="skillslc"|Fist Weapon Lore
|CLF_FISTWEAPON
|
|STR
|Increased Chance of Critical Hits
|1
|Chance to halve regeneration time (?)
|25
|wb_bhdm_surehit
|70
|-align="center"
|class="skillslc"|Fist Weapon Lore
|CLF_FISTWEAPON_BLADE
|
|STR
|Increased Chance of Critical Hits
|1
|Chance to Cause Open Wounds
|25
|Chance to Cause "Mortal Strike"
|70
|-align="center"
|class="skillslc"|Fist Weapon Lore
|CLF_FISTWEAPON_SPIKE
|
|STR
|Chance to disregard armor
|1
|Chance to Cause Open Wounds
|25
|wb_bhdm_surehit
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_2H_AXE
|
|STR
|+Combat Values: Attack
|1
|Chance to Cause Open Wounds
|25
|Chance to Cause Deep Wounds
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_2H_HAMMER
|
|STR
|Decrease enemy's Physical Resistance: -xx%
|1
|Chance to Stun
|25
|wb_hftm_wounded_rage
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_AXE
|
|STR
|+Combat Values: Attack
|1
|Chance to Cause Open Wounds
|25
|Chance to Cause Deep Wounds
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_CLUB
|
|STR
|Increased Attack Speed
|1
|Increased Damage against Undead (+Fire)
|25
|Chance to Stun
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_HAMMER
|
|STR
|Decrease enemy's Physical Resistance: -xx%
|1
|Chance to Stun
|25
|Chance to slow enemy
|70
|-align="center"
|class="skillslc"|Hafted Lore
|CLF_WHIP
|
|DEX
|Chance to disregard armor
|1
|wb_hftl_surehit
|1
|Chance to slow enemy
|70
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_BATTERY_ENERGY
|
|DEX
|+Spell Intensity %
|1
|+Spell Intensity %
|1
|+Spell Intensity %
|1
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_BATTERY_TECHNICS
|
|DEX
|sb_addskill_TW_technology_focus
|1
|Increased Defense
|1
|sb_addattr_vit
|1
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_MAGESTAFF
|
|INT
|sb_off_spell_intensity_forge
|1
|sb_off_castspeed
|1
|sb_def_reduce_debuffs
|50
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_MAGESTAFF_2H
|
|INT
|sb_off_lowcost
|1
|sb_def_addVW
|1
|sb_def_relVW_forge
|1
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_MAGESTAFF_2H_R
|
|INT
|sb_off_castspeed
|1
|sb_neut_reg_aspect_any_forge
|1
|uni_neut_reduce_buffcost
|13
|-align="center"
|class="skillslc"|No Skill Lore
|CLF_MAGESTAFF_R
|
|INT
|sb_addattr_sta
|1
|sb_off_lowcost
|1
|sb_def_addVW
|1
|-align="center"
|class="skillslc"|Pole Arm Lore
|CLF_HALBERD
|
|STR
|Increase Defence
|1
|Chance to Hit Additional Opponents
|1
|Increased Chance of Critical Hits
|70
|-align="center"
|class="skillslc"|Pole Arm Lore
|CLF_JAVELIN
|
|STR
|Increase Defence
|1
|Decrease enemy defense
|25
|wb_polm_surehit
|70
|-align="center"
|class="skillslc"|Pole Arm Lore
|CLF_POLE
|
|DEX
|Chance to Hit Additional Opponents
|1
|Decrease enemy defense
|25
|Decrease Enemy Attack
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_BLOWGUN
|
|DEX
|Chance of Secondary Effect
|1
|Chance to slow enemy
|25
|Chance of Secondary Effect
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_ENERGY_PISTOL
|
|DEX
|Chance to Pierce
|1
|Chance to slow enemy
|25
|Enemy's Chance to Reflect Ranged: -xx%
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_ENERGY_WEAPON
|
|DEX
|Chance to Hit Additional Opponents
|1
|Chance to disregard armor
|25
|Chance of Secondary Effect
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_HORSEBOW
|
|DEX
|Increased Attack Speed while Mounted
|1
|Enemy's Chance to Reflect Ranged: -xx%
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_LONGBOW
|
|DEX
|+Combat Values: Attack
|1
|Chance to disregard armor
|25
|Chance to Pierce
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_RECURVEBOW
|
|DEX
|Chance to Pierce
|1
|Improved Chance for Critical Hit
|25
|Chance to slow enemy
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_SHORTBOW
|
|DEX
|Increased Attack Speed
|1
|Enemy's Chance to Reflect Ranged: -xx%
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_THROW_DAGGER
|
|DEX
|Chance to Cause Open Wounds
|1
|Improved Chance for Critical Hit
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_THROW_DRINK
|
|DEX
|Chance to Hit Additional Opponents
|1
|Improved Chance for Critical Hit
|25
|Chance of Secondary Effect
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_THROW_STAR
|
|DEX
|Chance to Cause Open Wounds
|1
|Enemy's Chance to Reflect Ranged: -xx%
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_THROW_STONE
|
|DEX
|Chance to Cause Open Wounds
|1
|Improved Chance for Critical Hit
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Ranged Weapon Lore
|CLF_THROW_STONE_BIG
|
|STR
|Chance to Cause Open Wounds
|1
|Enemy's Chance to Reflect Ranged: -xx%
|25
|Chance to halve regeneration time (?)
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_2H_SWORD
|
|STR
|Chance to Cause "Mortal Strike"
|1
|Chance to Cause Deep Wounds
|25
|Decrease enemy's Physical Resistance: -xx%
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_BASTARDSWORD
|
|STR
|Chance to Cause Open Wounds
|1
|Chance to Cause Deep Wounds
|25
|Chance to Cause Deep Wounds
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_DAGGER
|
|DEX
|Chance to Ignore Armour
|1
|Chance to halve regeneration time (?)
|25
|Chance opponent cannot evade
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_SABER
|
|STR
|Chance to Cause Open Wounds
|1
|Increased Chance of Critical Hits
|25
|wb_swdm_wounded_rage
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_SHORTSWORD
|
|DEX
|+Combat Values: Both
|1
|Increased Attack Speed
|25
|Chance opponent cannot evade
|70
|-align="center"
|class="skillslc"|Sword Lore
|CLF_SWORD
|
|STR
|+Combat Values: Both
|1
|Decrease enemy defense
|25
|Improved Chance for Critical Hit
|70
|}
The template is at the following link, and the output is below
<Use this row for column Headings> | ||||
---|---|---|---|---|
<Use this> | ||||
<column for> | ||||
<row Headings> | ||||
<Insert Relevant Data into these cells> | ||||
<Only replace pre-written cells that are> | ||||
<tagged with < > around the text> | ||||
<Other cells with text are necessary for> | ||||
<The conversion process> | ||||