Difference between revisions of "User:Moander"

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|rowspan="11"| Dexterity
 
|rowspan="11"| Dexterity
 
|CLF_HORSEBOW
 
|CLF_HORSEBOW
|Extra attack speed while mounted, <br />
+
|Extra attack speed while mounted, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br />
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
|CLF_RECURVEBOW
+
|Throwing Star,<br />Shuriken,<br />Bladed Star
|Pierces enemies, <br />
+
|Bleeding, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br />
Chance for critical hit, <br />
 
Slows down enemy, <br />
 
 
|-valign="top"
 
|-valign="top"
|Energy Pistol,<br />
+
|Longbow,<br />Composite Longbow,<br />Carved Longbow
Energy Smallarm,<br />
+
|Increased attack, <br />Ignore enemy armor, <br />Pierces enemies, <br />
Energy Shot
 
|Pierces enemies, <br />
 
Slows down enemy, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
 
|-valign="top"
 
|-valign="top"
|Hollowshot,<br />
+
|Hollowshot,<br />Blowpipe,<br />Bamboo Pipe
Blowpipe,<br />
+
|Chance for extra effect, <br />Slows down enemy, <br />Chance for extra effect, <br />
Bamboo Pipe
 
|Chance for extra effect, <br />
 
Slows down enemy, <br />
 
Chance for extra effect, <br />
 
 
|-valign="top"
 
|-valign="top"
|Energy Weapon,<br />
+
|Energy Pistol,<br />Energy Smallarm,<br />Energy Shot
Energiser,<br />
+
|Pierces enemies, <br />Slows down enemy, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
Energistic Weapon
 
|Hits additional enemies, <br />
 
Ignore enemy armor, <br />
 
Chance for extra effect, <br />
 
 
|-valign="top"
 
|-valign="top"
|Throwing Star,<br />
+
|Throwing Potion,<br />Explosive Liquid,<br />Hazardous Phial
Shuriken,<br />
+
|Hits additional enemies, <br />Chance for critical hit, <br />Chance for extra effect, <br />
Bladed Star
 
|Bleeding, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
|Rocks,<br />
+
|Rocks,<br />Pellets,<br />Shot
Pellets,<br />
+
|Bleeding, <br />Chance for critical hit, <br />Decrease ability cost, <br />
Shot
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
|Short Bow,<br />
+
|CLF_RECURVEBOW
Composite Short Bow,<br />
+
|Pierces enemies, <br />Chance for critical hit, <br />Slows down enemy, <br />
Light Bow
 
|Faster attack speed, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
|Throwing Dagger,<br />
+
|Short Bow,<br />Composite Short Bow,<br />Light Bow
Throwing Knife,<br />
+
|Faster attack speed, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br />
Throwing Blade
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
|Throwing Potion,<br />
+
|Throwing Dagger,<br />Throwing Knife,<br />Throwing Blade
Explosive Liquid,<br />
+
|Bleeding, <br />Chance for critical hit, <br />Decrease ability cost, <br />
Hazardous Phial
 
|Hits additional enemies, <br />
 
Chance for critical hit, <br />
 
Chance for extra effect, <br />
 
 
|-valign="top"
 
|-valign="top"
|Longbow,<br />
+
|Energy Weapon,<br />Energiser,<br />Energistic Weapon
Composite Longbow,<br />
+
|Hits additional enemies, <br />Ignore enemy armor, <br />Chance for extra effect, <br />
Carved Longbow
 
|Increased attack, <br />
 
Ignore enemy armor, <br />
 
Pierces enemies, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="1"| Strenght
 
|rowspan="1"| Strenght
 
|CLF_THROW_STONE_BIG
 
|CLF_THROW_STONE_BIG
|Bleeding, <br />
+
|Bleeding, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br />
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="5" class="skillslc"| None
 
|rowspan="5" class="skillslc"| None
 
|rowspan="1"| Dexterity
 
|rowspan="1"| Dexterity
 
|CLF_BATTERY_TECHNICS
 
|CLF_BATTERY_TECHNICS
|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />
+
|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />Increased defense, <br />Increases vitality, <br />
Increased defense, <br />
 
Increases vitality, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="4"| Intelligence
 
|rowspan="4"| Intelligence
|Quarter Staff,<br />
+
|CLF_MAGESTAFF_R
Mage Staff,<br />
+
|Increases stamina, <br />Decrease ability cost, <br />Increased defense, <br />
Magic Rod,<br />
 
 
 
|Spell intensity, <br />
 
Faster cast speed, <br />
 
BONUS_REDUCE_DEBUFFS, <br />
 
 
|-valign="top"
 
|-valign="top"
|Long Staff,<br />
+
|Long Staff,<br />Ritual Staff,<br />Ceremonial Staff
Ritual Staff,<br />
+
|Decrease ability cost, <br />Increased defense, <br />BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), <br />
Ceremonial Staff
 
|Decrease ability cost, <br />
 
Increased defense, <br />
 
BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), <br />
 
 
|-valign="top"
 
|-valign="top"
|CLF_MAGESTAFF_R
+
|Quarter Staff,<br />Mage Staff,<br />Magic Rod,<br />
|Increases stamina, <br />
+
|Spell intensity, <br />Faster cast speed, <br />BONUS_REDUCE_DEBUFFS, <br />
Decrease ability cost, <br />
 
Increased defense, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|CLF_MAGESTAFF_2H_R
 
|CLF_MAGESTAFF_2H_R
|Faster cast speed, <br />
+
|Faster cast speed, <br />BONUS_REGEN_ASPECT (EA_MAX), <br />Reduce buff upkeep cost, <br />
BONUS_REGEN_ASPECT (EA_MAX), <br />
 
Reduce buff upkeep cost, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="6" class="skillslc"| Sword weapons
 
|rowspan="6" class="skillslc"| Sword weapons
 
|rowspan="2"| Dexterity
 
|rowspan="2"| Dexterity
|Dagger,<br />
+
|Dagger,<br />Dirk,<br />Stiletto
Dirk,<br />
+
|Ignore enemy armor, <br />Decrease ability cost, <br />BONUS_NOEVADE, <br />
Stiletto
 
|Ignore enemy armor, <br />
 
Decrease ability cost, <br />
 
BONUS_NOEVADE, <br />
 
 
|-valign="top"
 
|-valign="top"
|Short Sword,<br />
+
|Short Sword,<br />Quick Blade,<br />Eviscerator
Quick Blade,<br />
+
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />Faster attack speed, <br />BONUS_NOEVADE, <br />
Eviscerator
 
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
 
Faster attack speed, <br />
 
BONUS_NOEVADE, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="4"| Strenght
 
|rowspan="4"| Strenght
|Bastard Sword,<br />
+
|Saber,<br />Falchion,<br />Scimitar
Battle Sword,<br />
+
|Bleeding, <br />Chance for critical hit, <br />BONUS_WOUNDEDRAGE, <br />
Wicked Blade
 
|Bleeding, <br />
 
Deep wound, <br />
 
Serious Open Wounds, <br />
 
 
|-valign="top"
 
|-valign="top"
|Great Sword,<br />
+
|Edged Blade,<br />Annealed Blade,<br />Hardened Blade
Flamberge,<br />
+
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />Decrease enemy defense, <br />Chance for critical hit, <br />
War Blade
 
|BONUS_MORTALSTRIKE, <br />
 
Deep wound, <br />
 
Decrease enemy phys armor, <br />
 
 
|-valign="top"
 
|-valign="top"
|Saber,<br />
+
|Great Sword,<br />Flamberge,<br />War Blade
Falchion,<br />
+
|BONUS_MORTALSTRIKE, <br />Deep wound, <br />Decrease enemy phys armor, <br />
Scimitar
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
BONUS_WOUNDEDRAGE, <br />
 
 
|-valign="top"
 
|-valign="top"
|Edged Blade,<br />
+
|Bastard Sword,<br />Battle Sword,<br />Wicked Blade
Annealed Blade,<br />
+
|Bleeding, <br />Deep wound, <br />Serious Open Wounds, <br />
Hardened Blade
 
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
 
Decrease enemy defense, <br />
 
Chance for critical hit, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="3" class="skillslc"| Pole arms
 
|rowspan="3" class="skillslc"| Pole arms
 
|rowspan="1"| Dexterity
 
|rowspan="1"| Dexterity
|Glaive,<br />
+
|Glaive,<br />Lance,<br />Pike
Lance,<br />
+
|Hits additional enemies, <br />Decrease enemy defense, <br />BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br />
Pike
 
|Hits additional enemies, <br />
 
Decrease enemy defense, <br />
 
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="2"| Strenght
 
|rowspan="2"| Strenght
|Halberd,<br />
+
|Spear,<br />Javelin,<br />Impaler
Bardiche,<br />
+
|Increased defense, <br />Decrease enemy defense, <br />BONUS_SUREHIT, <br />
Gisarme
 
|Increased defense, <br />
 
Hits additional enemies, <br />
 
Chance for critical hit, <br />
 
 
|-valign="top"
 
|-valign="top"
|Spear,<br />
+
|Halberd,<br />Bardiche,<br />Gisarme
Javelin,<br />
+
|Increased defense, <br />Hits additional enemies, <br />Chance for critical hit, <br />
Impaler
 
|Increased defense, <br />
 
Decrease enemy defense, <br />
 
BONUS_SUREHIT, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
 
|rowspan="3"| Strenght
 
|rowspan="3"| Strenght
|CLF_FISTWEAPON_SPIKE
+
|Knuckles,<br />Knuckle Duster,<br />Talons
|Ignore enemy armor, <br />
+
|Chance for critical hit, <br />Decrease ability cost, <br />BONUS_SUREHIT, <br />
Bleeding, <br />
 
BONUS_SUREHIT, <br />
 
 
|-valign="top"
 
|-valign="top"
|Knuckles,<br />
+
|CLF_FISTWEAPON_BLADE
Knuckle Duster,<br />
+
|Chance for critical hit, <br />Bleeding, <br />BONUS_MORTALSTRIKE, <br />
Talons
 
|Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
BONUS_SUREHIT, <br />
 
 
|-valign="top"
 
|-valign="top"
|CLF_FISTWEAPON_BLADE
+
|CLF_FISTWEAPON_SPIKE
|Chance for critical hit, <br />
+
|Ignore enemy armor, <br />Bleeding, <br />BONUS_SUREHIT, <br />
Bleeding, <br />
 
BONUS_MORTALSTRIKE, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="1" class="skillslc"| Armour lore
 
|rowspan="1" class="skillslc"| Armour lore
 
|rowspan="1"| Dexterity
 
|rowspan="1"| Dexterity
 
|CLF_BATTERY_ENERGY
 
|CLF_BATTERY_ENERGY
|Spell intensity, <br />
+
|Spell intensity, <br />BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />Increases intelligence, <br />
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />
 
Increases intelligence, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="6" class="skillslc"| Hafted weapons
 
|rowspan="6" class="skillslc"| Hafted weapons
 
|rowspan="1"| Dexterity
 
|rowspan="1"| Dexterity
|Whip,<br />
+
|Whip,<br />Lash,<br />Crop
Lash,<br />
+
|Ignore enemy armor, <br />BONUS_SUREHIT, <br />Slows down enemy, <br />
Crop
 
|Ignore enemy armor, <br />
 
BONUS_SUREHIT, <br />
 
Slows down enemy, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="5"| Strenght
 
|rowspan="5"| Strenght
|Club,<br />
+
|Club,<br />Bludgeon,<br />Cudgel
Bludgeon,<br />
+
|Faster attack speed, <br />BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />Chance to stun, <br />
Cudgel
 
|Faster attack speed, <br />
 
BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />
 
Chance to stun, <br />
 
 
|-valign="top"
 
|-valign="top"
|Axe,<br />
+
|Great Hammer,<br />Maul,<br />War Hammer
Hatchet,<br />
+
|Decrease enemy phys armor, <br />Chance to stun, <br />BONUS_WOUNDEDRAGE, <br />
Cleaver
 
|Increased attack, <br />
 
Bleeding, <br />
 
Deep wound, <br />
 
 
|-valign="top"
 
|-valign="top"
|Great Hammer,<br />
+
|Axe,<br />Hatchet,<br />Cleaver
Maul,<br />
+
|Increased attack, <br />Bleeding, <br />Deep wound, <br />
War Hammer
 
|Decrease enemy phys armor, <br />
 
Chance to stun, <br />
 
BONUS_WOUNDEDRAGE, <br />
 
 
|-valign="top"
 
|-valign="top"
|Hammer,<br />
+
|Great Axe,<br />Battle Axe,<br />War Axe
Battle Hammer,<br />
+
|Increased attack, <br />Bleeding, <br />Deep wound, <br />
Demolisher
 
|Decrease enemy phys armor, <br />
 
Chance to stun, <br />
 
Slows down enemy, <br />
 
 
|-valign="top"
 
|-valign="top"
|Great Axe,<br />
+
|Hammer,<br />Battle Hammer,<br />Demolisher
Battle Axe,<br />
+
|Decrease enemy phys armor, <br />Chance to stun, <br />Slows down enemy, <br />
War Axe
 
|Increased attack, <br />
 
Bleeding, <br />
 
Deep wound, <br />
 
 
|}
 
|}

Revision as of 22:17, 23 January 2009

Skill lore Stat Item names Ability
Ranged weapons Dexterity CLF_HORSEBOW Extra attack speed while mounted,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,
Throwing Star,
Shuriken,
Bladed Star
Bleeding,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,
Longbow,
Composite Longbow,
Carved Longbow
Increased attack,
Ignore enemy armor,
Pierces enemies,
Hollowshot,
Blowpipe,
Bamboo Pipe
Chance for extra effect,
Slows down enemy,
Chance for extra effect,
Energy Pistol,
Energy Smallarm,
Energy Shot
Pierces enemies,
Slows down enemy,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Throwing Potion,
Explosive Liquid,
Hazardous Phial
Hits additional enemies,
Chance for critical hit,
Chance for extra effect,
Rocks,
Pellets,
Shot
Bleeding,
Chance for critical hit,
Decrease ability cost,
CLF_RECURVEBOW Pierces enemies,
Chance for critical hit,
Slows down enemy,
Short Bow,
Composite Short Bow,
Light Bow
Faster attack speed,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,
Throwing Dagger,
Throwing Knife,
Throwing Blade
Bleeding,
Chance for critical hit,
Decrease ability cost,
Energy Weapon,
Energiser,
Energistic Weapon
Hits additional enemies,
Ignore enemy armor,
Chance for extra effect,
Strenght CLF_THROW_STONE_BIG Bleeding,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,
None Dexterity CLF_BATTERY_TECHNICS BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS),
Increased defense,
Increases vitality,
Intelligence CLF_MAGESTAFF_R Increases stamina,
Decrease ability cost,
Increased defense,
Long Staff,
Ritual Staff,
Ceremonial Staff
Decrease ability cost,
Increased defense,
BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE),
Quarter Staff,
Mage Staff,
Magic Rod,
Spell intensity,
Faster cast speed,
BONUS_REDUCE_DEBUFFS,
CLF_MAGESTAFF_2H_R Faster cast speed,
BONUS_REGEN_ASPECT (EA_MAX),
Reduce buff upkeep cost,
Sword weapons Dexterity Dagger,
Dirk,
Stiletto
Ignore enemy armor,
Decrease ability cost,
BONUS_NOEVADE,
Short Sword,
Quick Blade,
Eviscerator
BONUS_COMBATVALUE (CBTVAL_MAX),
Faster attack speed,
BONUS_NOEVADE,
Strenght Saber,
Falchion,
Scimitar
Bleeding,
Chance for critical hit,
BONUS_WOUNDEDRAGE,
Edged Blade,
Annealed Blade,
Hardened Blade
BONUS_COMBATVALUE (CBTVAL_MAX),
Decrease enemy defense,
Chance for critical hit,
Great Sword,
Flamberge,
War Blade
BONUS_MORTALSTRIKE,
Deep wound,
Decrease enemy phys armor,
Bastard Sword,
Battle Sword,
Wicked Blade
Bleeding,
Deep wound,
Serious Open Wounds,
Pole arms Dexterity Glaive,
Lance,
Pike
Hits additional enemies,
Decrease enemy defense,
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE),
Strenght Spear,
Javelin,
Impaler
Increased defense,
Decrease enemy defense,
BONUS_SUREHIT,
Halberd,
Bardiche,
Gisarme
Increased defense,
Hits additional enemies,
Chance for critical hit,
skill_fistweapon_lore Strenght Knuckles,
Knuckle Duster,
Talons
Chance for critical hit,
Decrease ability cost,
BONUS_SUREHIT,
CLF_FISTWEAPON_BLADE Chance for critical hit,
Bleeding,
BONUS_MORTALSTRIKE,
CLF_FISTWEAPON_SPIKE Ignore enemy armor,
Bleeding,
BONUS_SUREHIT,
Armour lore Dexterity CLF_BATTERY_ENERGY Spell intensity,
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS),
Increases intelligence,
Hafted weapons Dexterity Whip,
Lash,
Crop
Ignore enemy armor,
BONUS_SUREHIT,
Slows down enemy,
Strenght Club,
Bludgeon,
Cudgel
Faster attack speed,
BONUS_WEAPONDAMAGE_REL (DMG_FIRE),
Chance to stun,
Great Hammer,
Maul,
War Hammer
Decrease enemy phys armor,
Chance to stun,
BONUS_WOUNDEDRAGE,
Axe,
Hatchet,
Cleaver
Increased attack,
Bleeding,
Deep wound,
Great Axe,
Battle Axe,
War Axe
Increased attack,
Bleeding,
Deep wound,
Hammer,
Battle Hammer,
Demolisher
Decrease enemy phys armor,
Chance to stun,
Slows down enemy,