Difference between revisions of "User:Moander"
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|rowspan="11"| Dexterity | |rowspan="11"| Dexterity | ||
|CLF_HORSEBOW | |CLF_HORSEBOW | ||
− | |Extra attack speed while mounted, <br /> | + | |Extra attack speed while mounted, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br /> |
− | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
− | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Star,<br />Shuriken,<br />Bladed Star |
− | | | + | |Bleeding, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Longbow,<br />Composite Longbow,<br />Carved Longbow |
− | + | |Increased attack, <br />Ignore enemy armor, <br />Pierces enemies, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | |Hollowshot,<br /> | + | |Hollowshot,<br />Blowpipe,<br />Bamboo Pipe |
− | Blowpipe,<br /> | + | |Chance for extra effect, <br />Slows down enemy, <br />Chance for extra effect, <br /> |
− | Bamboo Pipe | ||
− | |Chance for extra effect, <br /> | ||
− | Slows down enemy, <br /> | ||
− | Chance for extra effect, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | |Energy | + | |Energy Pistol,<br />Energy Smallarm,<br />Energy Shot |
− | + | |Pierces enemies, <br />Slows down enemy, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | |Throwing | + | |Throwing Potion,<br />Explosive Liquid,<br />Hazardous Phial |
− | + | |Hits additional enemies, <br />Chance for critical hit, <br />Chance for extra effect, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | |Rocks,<br /> | + | |Rocks,<br />Pellets,<br />Shot |
− | Pellets,<br /> | + | |Bleeding, <br />Chance for critical hit, <br />Decrease ability cost, <br /> |
− | Shot | ||
− | |Bleeding, <br /> | ||
− | Chance for critical hit, <br /> | ||
− | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_RECURVEBOW |
− | + | |Pierces enemies, <br />Chance for critical hit, <br />Slows down enemy, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Short Bow,<br />Composite Short Bow,<br />Light Bow |
− | + | |Faster attack speed, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br /> | |
− | |||
− | | | ||
− | |||
− | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | |Throwing | + | |Throwing Dagger,<br />Throwing Knife,<br />Throwing Blade |
− | + | |Bleeding, <br />Chance for critical hit, <br />Decrease ability cost, <br /> | |
− | |||
− | | | ||
− | Chance for critical hit, <br /> | ||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Energy Weapon,<br />Energiser,<br />Energistic Weapon |
− | + | |Hits additional enemies, <br />Ignore enemy armor, <br />Chance for extra effect, <br /> | |
− | |||
− | | | ||
− | Ignore enemy armor, <br /> | ||
− | |||
|-valign="top" | |-valign="top" | ||
|rowspan="1"| Strenght | |rowspan="1"| Strenght | ||
|CLF_THROW_STONE_BIG | |CLF_THROW_STONE_BIG | ||
− | |Bleeding, <br /> | + | |Bleeding, <br />BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />Decrease ability cost, <br /> |
− | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
− | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="5" class="skillslc"| None | |rowspan="5" class="skillslc"| None | ||
|rowspan="1"| Dexterity | |rowspan="1"| Dexterity | ||
|CLF_BATTERY_TECHNICS | |CLF_BATTERY_TECHNICS | ||
− | |BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br /> | + | |BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />Increased defense, <br />Increases vitality, <br /> |
− | Increased defense, <br /> | ||
− | Increases vitality, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="4"| Intelligence | |rowspan="4"| Intelligence | ||
− | | | + | |CLF_MAGESTAFF_R |
− | + | |Increases stamina, <br />Decrease ability cost, <br />Increased defense, <br /> | |
− | |||
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | |Long Staff,<br /> | + | |Long Staff,<br />Ritual Staff,<br />Ceremonial Staff |
− | Ritual Staff,<br /> | + | |Decrease ability cost, <br />Increased defense, <br />BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), <br /> |
− | Ceremonial Staff | ||
− | |Decrease ability cost, <br /> | ||
− | Increased defense, <br /> | ||
− | BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Quarter Staff,<br />Mage Staff,<br />Magic Rod,<br /> |
− | | | + | |Spell intensity, <br />Faster cast speed, <br />BONUS_REDUCE_DEBUFFS, <br /> |
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
|CLF_MAGESTAFF_2H_R | |CLF_MAGESTAFF_2H_R | ||
− | |Faster cast speed, <br /> | + | |Faster cast speed, <br />BONUS_REGEN_ASPECT (EA_MAX), <br />Reduce buff upkeep cost, <br /> |
− | BONUS_REGEN_ASPECT (EA_MAX), <br /> | ||
− | Reduce buff upkeep cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="6" class="skillslc"| Sword weapons | |rowspan="6" class="skillslc"| Sword weapons | ||
|rowspan="2"| Dexterity | |rowspan="2"| Dexterity | ||
− | |Dagger,<br /> | + | |Dagger,<br />Dirk,<br />Stiletto |
− | Dirk,<br /> | + | |Ignore enemy armor, <br />Decrease ability cost, <br />BONUS_NOEVADE, <br /> |
− | Stiletto | ||
− | |Ignore enemy armor, <br /> | ||
− | Decrease ability cost, <br /> | ||
− | BONUS_NOEVADE, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | |Short Sword,<br /> | + | |Short Sword,<br />Quick Blade,<br />Eviscerator |
− | Quick Blade,<br /> | + | |BONUS_COMBATVALUE (CBTVAL_MAX), <br />Faster attack speed, <br />BONUS_NOEVADE, <br /> |
− | Eviscerator | ||
− | |BONUS_COMBATVALUE (CBTVAL_MAX), <br /> | ||
− | Faster attack speed, <br /> | ||
− | BONUS_NOEVADE, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="4"| Strenght | |rowspan="4"| Strenght | ||
− | | | + | |Saber,<br />Falchion,<br />Scimitar |
− | + | |Bleeding, <br />Chance for critical hit, <br />BONUS_WOUNDEDRAGE, <br /> | |
− | |||
− | |Bleeding, <br /> | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Edged Blade,<br />Annealed Blade,<br />Hardened Blade |
− | + | |BONUS_COMBATVALUE (CBTVAL_MAX), <br />Decrease enemy defense, <br />Chance for critical hit, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Sword,<br />Flamberge,<br />War Blade |
− | + | |BONUS_MORTALSTRIKE, <br />Deep wound, <br />Decrease enemy phys armor, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Bastard Sword,<br />Battle Sword,<br />Wicked Blade |
− | + | |Bleeding, <br />Deep wound, <br />Serious Open Wounds, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
|rowspan="3" class="skillslc"| Pole arms | |rowspan="3" class="skillslc"| Pole arms | ||
|rowspan="1"| Dexterity | |rowspan="1"| Dexterity | ||
− | |Glaive,<br /> | + | |Glaive,<br />Lance,<br />Pike |
− | Lance,<br /> | + | |Hits additional enemies, <br />Decrease enemy defense, <br />BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br /> |
− | Pike | ||
− | |Hits additional enemies, <br /> | ||
− | Decrease enemy defense, <br /> | ||
− | BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="2"| Strenght | |rowspan="2"| Strenght | ||
− | | | + | |Spear,<br />Javelin,<br />Impaler |
− | + | |Increased defense, <br />Decrease enemy defense, <br />BONUS_SUREHIT, <br /> | |
− | |||
− | |Increased defense, <br /> | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Halberd,<br />Bardiche,<br />Gisarme |
− | + | |Increased defense, <br />Hits additional enemies, <br />Chance for critical hit, <br /> | |
− | |||
− | |Increased defense, <br /> | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
|rowspan="3" class="skillslc"| skill_fistweapon_lore | |rowspan="3" class="skillslc"| skill_fistweapon_lore | ||
|rowspan="3"| Strenght | |rowspan="3"| Strenght | ||
− | | | + | |Knuckles,<br />Knuckle Duster,<br />Talons |
− | | | + | |Chance for critical hit, <br />Decrease ability cost, <br />BONUS_SUREHIT, <br /> |
− | |||
− | BONUS_SUREHIT, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_FISTWEAPON_BLADE |
− | + | |Chance for critical hit, <br />Bleeding, <br />BONUS_MORTALSTRIKE, <br /> | |
− | |||
− | |Chance for critical hit, <br /> | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |CLF_FISTWEAPON_SPIKE |
− | | | + | |Ignore enemy armor, <br />Bleeding, <br />BONUS_SUREHIT, <br /> |
− | Bleeding, <br /> | ||
− | |||
|-valign="top" | |-valign="top" | ||
|rowspan="1" class="skillslc"| Armour lore | |rowspan="1" class="skillslc"| Armour lore | ||
|rowspan="1"| Dexterity | |rowspan="1"| Dexterity | ||
|CLF_BATTERY_ENERGY | |CLF_BATTERY_ENERGY | ||
− | |Spell intensity, <br /> | + | |Spell intensity, <br />BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />Increases intelligence, <br /> |
− | BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br /> | ||
− | Increases intelligence, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="6" class="skillslc"| Hafted weapons | |rowspan="6" class="skillslc"| Hafted weapons | ||
|rowspan="1"| Dexterity | |rowspan="1"| Dexterity | ||
− | |Whip,<br /> | + | |Whip,<br />Lash,<br />Crop |
− | Lash,<br /> | + | |Ignore enemy armor, <br />BONUS_SUREHIT, <br />Slows down enemy, <br /> |
− | Crop | ||
− | |Ignore enemy armor, <br /> | ||
− | BONUS_SUREHIT, <br /> | ||
− | Slows down enemy, <br /> | ||
|-valign="top" | |-valign="top" | ||
|rowspan="5"| Strenght | |rowspan="5"| Strenght | ||
− | |Club,<br /> | + | |Club,<br />Bludgeon,<br />Cudgel |
− | Bludgeon,<br /> | + | |Faster attack speed, <br />BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />Chance to stun, <br /> |
− | Cudgel | ||
− | |Faster attack speed, <br /> | ||
− | BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br /> | ||
− | Chance to stun, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Hammer,<br />Maul,<br />War Hammer |
− | + | |Decrease enemy phys armor, <br />Chance to stun, <br />BONUS_WOUNDEDRAGE, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Axe,<br />Hatchet,<br />Cleaver |
− | + | |Increased attack, <br />Bleeding, <br />Deep wound, <br /> | |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Axe,<br />Battle Axe,<br />War Axe |
− | Battle | + | |Increased attack, <br />Bleeding, <br />Deep wound, <br /> |
− | |||
− | | | ||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
− | | | + | |Hammer,<br />Battle Hammer,<br />Demolisher |
− | Battle | + | |Decrease enemy phys armor, <br />Chance to stun, <br />Slows down enemy, <br /> |
− | |||
− | | | ||
− | |||
− | |||
|} | |} |
Revision as of 22:17, 23 January 2009
Skill lore | Stat | Item names | Ability |
---|---|---|---|
Ranged weapons | Dexterity | CLF_HORSEBOW | Extra attack speed while mounted, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, |
Throwing Star, Shuriken, Bladed Star |
Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | ||
Longbow, Composite Longbow, Carved Longbow |
Increased attack, Ignore enemy armor, Pierces enemies, | ||
Hollowshot, Blowpipe, Bamboo Pipe |
Chance for extra effect, Slows down enemy, Chance for extra effect, | ||
Energy Pistol, Energy Smallarm, Energy Shot |
Pierces enemies, Slows down enemy, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Throwing Potion, Explosive Liquid, Hazardous Phial |
Hits additional enemies, Chance for critical hit, Chance for extra effect, | ||
Rocks, Pellets, Shot |
Bleeding, Chance for critical hit, Decrease ability cost, | ||
CLF_RECURVEBOW | Pierces enemies, Chance for critical hit, Slows down enemy, | ||
Short Bow, Composite Short Bow, Light Bow |
Faster attack speed, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | ||
Throwing Dagger, Throwing Knife, Throwing Blade |
Bleeding, Chance for critical hit, Decrease ability cost, | ||
Energy Weapon, Energiser, Energistic Weapon |
Hits additional enemies, Ignore enemy armor, Chance for extra effect, | ||
Strenght | CLF_THROW_STONE_BIG | Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, Decrease ability cost, | |
None | Dexterity | CLF_BATTERY_TECHNICS | BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), Increased defense, Increases vitality, |
Intelligence | CLF_MAGESTAFF_R | Increases stamina, Decrease ability cost, Increased defense, | |
Long Staff, Ritual Staff, Ceremonial Staff |
Decrease ability cost, Increased defense, BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE), | ||
Quarter Staff, Mage Staff, Magic Rod, |
Spell intensity, Faster cast speed, BONUS_REDUCE_DEBUFFS, | ||
CLF_MAGESTAFF_2H_R | Faster cast speed, BONUS_REGEN_ASPECT (EA_MAX), Reduce buff upkeep cost, | ||
Sword weapons | Dexterity | Dagger, Dirk, Stiletto |
Ignore enemy armor, Decrease ability cost, BONUS_NOEVADE, |
Short Sword, Quick Blade, Eviscerator |
BONUS_COMBATVALUE (CBTVAL_MAX), Faster attack speed, BONUS_NOEVADE, | ||
Strenght | Saber, Falchion, Scimitar |
Bleeding, Chance for critical hit, BONUS_WOUNDEDRAGE, | |
Edged Blade, Annealed Blade, Hardened Blade |
BONUS_COMBATVALUE (CBTVAL_MAX), Decrease enemy defense, Chance for critical hit, | ||
Great Sword, Flamberge, War Blade |
BONUS_MORTALSTRIKE, Deep wound, Decrease enemy phys armor, | ||
Bastard Sword, Battle Sword, Wicked Blade |
Bleeding, Deep wound, Serious Open Wounds, | ||
Pole arms | Dexterity | Glaive, Lance, Pike |
Hits additional enemies, Decrease enemy defense, BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), |
Strenght | Spear, Javelin, Impaler |
Increased defense, Decrease enemy defense, BONUS_SUREHIT, | |
Halberd, Bardiche, Gisarme |
Increased defense, Hits additional enemies, Chance for critical hit, | ||
skill_fistweapon_lore | Strenght | Knuckles, Knuckle Duster, Talons |
Chance for critical hit, Decrease ability cost, BONUS_SUREHIT, |
CLF_FISTWEAPON_BLADE | Chance for critical hit, Bleeding, BONUS_MORTALSTRIKE, | ||
CLF_FISTWEAPON_SPIKE | Ignore enemy armor, Bleeding, BONUS_SUREHIT, | ||
Armour lore | Dexterity | CLF_BATTERY_ENERGY | Spell intensity, BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), Increases intelligence, |
Hafted weapons | Dexterity | Whip, Lash, Crop |
Ignore enemy armor, BONUS_SUREHIT, Slows down enemy, |
Strenght | Club, Bludgeon, Cudgel |
Faster attack speed, BONUS_WEAPONDAMAGE_REL (DMG_FIRE), Chance to stun, | |
Great Hammer, Maul, War Hammer |
Decrease enemy phys armor, Chance to stun, BONUS_WOUNDEDRAGE, | ||
Axe, Hatchet, Cleaver |
Increased attack, Bleeding, Deep wound, | ||
Great Axe, Battle Axe, War Axe |
Increased attack, Bleeding, Deep wound, | ||
Hammer, Battle Hammer, Demolisher |
Decrease enemy phys armor, Chance to stun, Slows down enemy, |