Difference between revisions of "User:Moander"
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|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
!Skill lore | !Skill lore | ||
+ | !Stat | ||
!Item names | !Item names | ||
− | |||
!Ability | !Ability | ||
|-valign="top" | |-valign="top" | ||
|rowspan="12" class="skillslc"| Ranged weapons | |rowspan="12" class="skillslc"| Ranged weapons | ||
+ | |rowspan="11"| Dexterity | ||
|CLF_HORSEBOW | |CLF_HORSEBOW | ||
− | |||
|Extra attack speed while mounted, <br /> | |Extra attack speed while mounted, <br /> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
|CLF_RECURVEBOW | |CLF_RECURVEBOW | ||
− | |||
|Pierces enemies, <br /> | |Pierces enemies, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
Slows down enemy, <br /> | Slows down enemy, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Energy Pistol,<br /> |
− | + | Energy Smallarm,<br /> | |
+ | Energy Shot | ||
|Pierces enemies, <br /> | |Pierces enemies, <br /> | ||
Slows down enemy, <br /> | Slows down enemy, <br /> | ||
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Hollowshot,<br /> |
− | + | Blowpipe,<br /> | |
+ | Bamboo Pipe | ||
|Chance for extra effect, <br /> | |Chance for extra effect, <br /> | ||
Slows down enemy, <br /> | Slows down enemy, <br /> | ||
Chance for extra effect, <br /> | Chance for extra effect, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Energy Weapon,<br /> |
− | + | Energiser,<br /> | |
+ | Energistic Weapon | ||
|Hits additional enemies, <br /> | |Hits additional enemies, <br /> | ||
Ignore enemy armor, <br /> | Ignore enemy armor, <br /> | ||
Chance for extra effect, <br /> | Chance for extra effect, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Star,<br /> |
− | + | Shuriken,<br /> | |
+ | Bladed Star | ||
|Bleeding, <br /> | |Bleeding, <br /> | ||
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Rocks,<br /> |
− | + | Pellets,<br /> | |
+ | Shot | ||
|Bleeding, <br /> | |Bleeding, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Short Bow,<br /> |
− | + | Composite Short Bow,<br /> | |
+ | Light Bow | ||
|Faster attack speed, <br /> | |Faster attack speed, <br /> | ||
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Dagger,<br /> |
− | + | Throwing Knife,<br /> | |
+ | Throwing Blade | ||
|Bleeding, <br /> | |Bleeding, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Throwing Potion,<br /> |
− | + | Explosive Liquid,<br /> | |
+ | Hazardous Phial | ||
|Hits additional enemies, <br /> | |Hits additional enemies, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
Chance for extra effect, <br /> | Chance for extra effect, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Longbow,<br /> |
− | + | Composite Longbow,<br /> | |
+ | Carved Longbow | ||
|Increased attack, <br /> | |Increased attack, <br /> | ||
Ignore enemy armor, <br /> | Ignore enemy armor, <br /> | ||
Pierces enemies, <br /> | Pierces enemies, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | |rowspan="5" class="skillslc"| | + | |rowspan="1"| Strenght |
− | | | + | |CLF_THROW_STONE_BIG |
− | | | + | |Bleeding, <br /> |
+ | BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br /> | ||
+ | Decrease ability cost, <br /> | ||
+ | |-valign="top" | ||
+ | |rowspan="5" class="skillslc"| None | ||
+ | |rowspan="1"| Dexterity | ||
+ | |CLF_BATTERY_TECHNICS | ||
+ | |BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br /> | ||
+ | Increased defense, <br /> | ||
+ | Increases vitality, <br /> | ||
+ | |-valign="top" | ||
+ | |rowspan="4"| Intelligence | ||
+ | |Quarter Staff,<br /> | ||
+ | Mage Staff,<br /> | ||
+ | Magic Rod,<br /> | ||
+ | |||
|Spell intensity, <br /> | |Spell intensity, <br /> | ||
Faster cast speed, <br /> | Faster cast speed, <br /> | ||
BONUS_REDUCE_DEBUFFS, <br /> | BONUS_REDUCE_DEBUFFS, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Long Staff,<br /> |
− | + | Ritual Staff,<br /> | |
+ | Ceremonial Staff | ||
|Decrease ability cost, <br /> | |Decrease ability cost, <br /> | ||
Increased defense, <br /> | Increased defense, <br /> | ||
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|-valign="top" | |-valign="top" | ||
|CLF_MAGESTAFF_R | |CLF_MAGESTAFF_R | ||
− | |||
|Increases stamina, <br /> | |Increases stamina, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
Line 99: | Line 116: | ||
|-valign="top" | |-valign="top" | ||
|CLF_MAGESTAFF_2H_R | |CLF_MAGESTAFF_2H_R | ||
− | |||
|Faster cast speed, <br /> | |Faster cast speed, <br /> | ||
BONUS_REGEN_ASPECT (EA_MAX), <br /> | BONUS_REGEN_ASPECT (EA_MAX), <br /> | ||
Reduce buff upkeep cost, <br /> | Reduce buff upkeep cost, <br /> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|-valign="top" | |-valign="top" | ||
|rowspan="6" class="skillslc"| Sword weapons | |rowspan="6" class="skillslc"| Sword weapons | ||
− | | | + | |rowspan="2"| Dexterity |
− | | | + | |Dagger,<br /> |
+ | Dirk,<br /> | ||
+ | Stiletto | ||
|Ignore enemy armor, <br /> | |Ignore enemy armor, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
BONUS_NOEVADE, <br /> | BONUS_NOEVADE, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Short Sword,<br /> |
− | | | + | Quick Blade,<br /> |
+ | Eviscerator | ||
+ | |BONUS_COMBATVALUE (CBTVAL_MAX), <br /> | ||
+ | Faster attack speed, <br /> | ||
+ | BONUS_NOEVADE, <br /> | ||
+ | |-valign="top" | ||
+ | |rowspan="4"| Strenght | ||
+ | |Bastard Sword,<br /> | ||
+ | Battle Sword,<br /> | ||
+ | Wicked Blade | ||
|Bleeding, <br /> | |Bleeding, <br /> | ||
Deep wound, <br /> | Deep wound, <br /> | ||
Serious Open Wounds, <br /> | Serious Open Wounds, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Sword,<br /> |
− | + | Flamberge,<br /> | |
+ | War Blade | ||
|BONUS_MORTALSTRIKE, <br /> | |BONUS_MORTALSTRIKE, <br /> | ||
Deep wound, <br /> | Deep wound, <br /> | ||
Decrease enemy phys armor, <br /> | Decrease enemy phys armor, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Saber,<br /> |
− | + | Falchion,<br /> | |
+ | Scimitar | ||
|Bleeding, <br /> | |Bleeding, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
BONUS_WOUNDEDRAGE, <br /> | BONUS_WOUNDEDRAGE, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Edged Blade,<br /> |
− | + | Annealed Blade,<br /> | |
− | + | Hardened Blade | |
− | |||
− | |||
− | |||
− | |||
− | |||
|BONUS_COMBATVALUE (CBTVAL_MAX), <br /> | |BONUS_COMBATVALUE (CBTVAL_MAX), <br /> | ||
Decrease enemy defense, <br /> | Decrease enemy defense, <br /> | ||
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|-valign="top" | |-valign="top" | ||
|rowspan="3" class="skillslc"| Pole arms | |rowspan="3" class="skillslc"| Pole arms | ||
− | | | + | |rowspan="1"| Dexterity |
− | | | + | |Glaive,<br /> |
+ | Lance,<br /> | ||
+ | Pike | ||
+ | |Hits additional enemies, <br /> | ||
+ | Decrease enemy defense, <br /> | ||
+ | BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br /> | ||
+ | |-valign="top" | ||
+ | |rowspan="2"| Strenght | ||
+ | |Halberd,<br /> | ||
+ | Bardiche,<br /> | ||
+ | Gisarme | ||
|Increased defense, <br /> | |Increased defense, <br /> | ||
Hits additional enemies, <br /> | Hits additional enemies, <br /> | ||
Chance for critical hit, <br /> | Chance for critical hit, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Spear,<br /> |
− | + | Javelin,<br /> | |
− | + | Impaler | |
− | |||
− | |||
− | |||
− | |||
− | |||
|Increased defense, <br /> | |Increased defense, <br /> | ||
Decrease enemy defense, <br /> | Decrease enemy defense, <br /> | ||
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|-valign="top" | |-valign="top" | ||
|rowspan="3" class="skillslc"| skill_fistweapon_lore | |rowspan="3" class="skillslc"| skill_fistweapon_lore | ||
+ | |rowspan="3"| Strenght | ||
|CLF_FISTWEAPON_SPIKE | |CLF_FISTWEAPON_SPIKE | ||
− | |||
|Ignore enemy armor, <br /> | |Ignore enemy armor, <br /> | ||
Bleeding, <br /> | Bleeding, <br /> | ||
BONUS_SUREHIT, <br /> | BONUS_SUREHIT, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Knuckles,<br /> |
− | + | Knuckle Duster,<br /> | |
+ | Talons | ||
|Chance for critical hit, <br /> | |Chance for critical hit, <br /> | ||
Decrease ability cost, <br /> | Decrease ability cost, <br /> | ||
Line 180: | Line 204: | ||
|-valign="top" | |-valign="top" | ||
|CLF_FISTWEAPON_BLADE | |CLF_FISTWEAPON_BLADE | ||
− | |||
|Chance for critical hit, <br /> | |Chance for critical hit, <br /> | ||
Bleeding, <br /> | Bleeding, <br /> | ||
Line 186: | Line 209: | ||
|-valign="top" | |-valign="top" | ||
|rowspan="1" class="skillslc"| Armour lore | |rowspan="1" class="skillslc"| Armour lore | ||
+ | |rowspan="1"| Dexterity | ||
|CLF_BATTERY_ENERGY | |CLF_BATTERY_ENERGY | ||
− | |||
|Spell intensity, <br /> | |Spell intensity, <br /> | ||
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br /> | BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br /> | ||
Line 193: | Line 216: | ||
|-valign="top" | |-valign="top" | ||
|rowspan="6" class="skillslc"| Hafted weapons | |rowspan="6" class="skillslc"| Hafted weapons | ||
− | | | + | |rowspan="1"| Dexterity |
− | | | + | |Whip,<br /> |
+ | Lash,<br /> | ||
+ | Crop | ||
+ | |Ignore enemy armor, <br /> | ||
+ | BONUS_SUREHIT, <br /> | ||
+ | Slows down enemy, <br /> | ||
+ | |-valign="top" | ||
+ | |rowspan="5"| Strenght | ||
+ | |Club,<br /> | ||
+ | Bludgeon,<br /> | ||
+ | Cudgel | ||
|Faster attack speed, <br /> | |Faster attack speed, <br /> | ||
BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br /> | BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br /> | ||
Chance to stun, <br /> | Chance to stun, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Axe,<br /> |
− | + | Hatchet,<br /> | |
+ | Cleaver | ||
|Increased attack, <br /> | |Increased attack, <br /> | ||
Bleeding, <br /> | Bleeding, <br /> | ||
Deep wound, <br /> | Deep wound, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Hammer,<br /> |
− | + | Maul,<br /> | |
− | | | + | War Hammer |
− | + | |Decrease enemy phys armor, <br /> | |
− | + | Chance to stun, <br /> | |
+ | BONUS_WOUNDEDRAGE, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Hammer,<br /> |
− | + | Battle Hammer,<br /> | |
+ | Demolisher | ||
|Decrease enemy phys armor, <br /> | |Decrease enemy phys armor, <br /> | ||
Chance to stun, <br /> | Chance to stun, <br /> | ||
Slows down enemy, <br /> | Slows down enemy, <br /> | ||
|-valign="top" | |-valign="top" | ||
− | | | + | |Great Axe,<br /> |
− | + | Battle Axe,<br /> | |
− | + | War Axe | |
− | + | |Increased attack, <br /> | |
− | + | Bleeding, <br /> | |
− | + | Deep wound, <br /> | |
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} |
Revision as of 22:05, 23 January 2009
Skill lore | Stat | Item names | Ability |
---|---|---|---|
Ranged weapons | Dexterity | CLF_HORSEBOW | Extra attack speed while mounted, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, |
CLF_RECURVEBOW | Pierces enemies, Chance for critical hit, | ||
Energy Pistol, Energy Smallarm, |
Pierces enemies, Slows down enemy, | ||
Hollowshot, Blowpipe, |
Chance for extra effect, Slows down enemy, | ||
Energy Weapon, Energiser, |
Hits additional enemies, Ignore enemy armor, | ||
Throwing Star, Shuriken, |
Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Rocks, Pellets, |
Bleeding, Chance for critical hit, | ||
Short Bow, Composite Short Bow, |
Faster attack speed, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | ||
Throwing Dagger, Throwing Knife, |
Bleeding, Chance for critical hit, | ||
Throwing Potion, Explosive Liquid, |
Hits additional enemies, Chance for critical hit, | ||
Longbow, Composite Longbow, |
Increased attack, Ignore enemy armor, | ||
Strenght | CLF_THROW_STONE_BIG | Bleeding, BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, | |
None | Dexterity | CLF_BATTERY_TECHNICS | BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), Increased defense, |
Intelligence | Quarter Staff, Mage Staff, |
Spell intensity, Faster cast speed, | |
Long Staff, Ritual Staff, |
Decrease ability cost, Increased defense, | ||
CLF_MAGESTAFF_R | Increases stamina, Decrease ability cost, | ||
CLF_MAGESTAFF_2H_R | Faster cast speed, BONUS_REGEN_ASPECT (EA_MAX), | ||
Sword weapons | Dexterity | Dagger, Dirk, |
Ignore enemy armor, Decrease ability cost, |
Short Sword, Quick Blade, |
BONUS_COMBATVALUE (CBTVAL_MAX), Faster attack speed, | ||
Strenght | Bastard Sword, Battle Sword, |
Bleeding, Deep wound, | |
Great Sword, Flamberge, |
BONUS_MORTALSTRIKE, Deep wound, | ||
Saber, Falchion, |
Bleeding, Chance for critical hit, | ||
Edged Blade, Annealed Blade, |
BONUS_COMBATVALUE (CBTVAL_MAX), Decrease enemy defense, | ||
Pole arms | Dexterity | Glaive, Lance, |
Hits additional enemies, Decrease enemy defense, |
Strenght | Halberd, Bardiche, |
Increased defense, Hits additional enemies, | |
Spear, Javelin, |
Increased defense, Decrease enemy defense, | ||
skill_fistweapon_lore | Strenght | CLF_FISTWEAPON_SPIKE | Ignore enemy armor, Bleeding, |
Knuckles, Knuckle Duster, |
Chance for critical hit, Decrease ability cost, | ||
CLF_FISTWEAPON_BLADE | Chance for critical hit, Bleeding, | ||
Armour lore | Dexterity | CLF_BATTERY_ENERGY | Spell intensity, BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), |
Hafted weapons | Dexterity | Whip, Lash, |
Ignore enemy armor, BONUS_SUREHIT, |
Strenght | Club, Bludgeon, |
Faster attack speed, BONUS_WEAPONDAMAGE_REL (DMG_FIRE), | |
Axe, Hatchet, |
Increased attack, Bleeding, | ||
Great Hammer, Maul, |
Decrease enemy phys armor, Chance to stun, | ||
Hammer, Battle Hammer, |
Decrease enemy phys armor, Chance to stun, | ||
Great Axe, Battle Axe, |
Increased attack, Bleeding, |