Difference between revisions of "User:Moander"

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|-class="skillsth" align="center"
 
|-class="skillsth" align="center"
 
!Skill lore
 
!Skill lore
 +
!Stat
 
!Item names
 
!Item names
!Stat
 
 
!Ability
 
!Ability
 
|-valign="top"
 
|-valign="top"
 
|rowspan="12" class="skillslc"| Ranged weapons
 
|rowspan="12" class="skillslc"| Ranged weapons
 +
|rowspan="11"| Dexterity
 
|CLF_HORSEBOW
 
|CLF_HORSEBOW
|STAT_DEX
 
 
|Extra attack speed while mounted, <br />
 
|Extra attack speed while mounted, <br />
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|CLF_THROW_STONE_BIG
 
|STAT_STR
 
|Bleeding, <br />
 
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|-valign="top"
 
|CLF_RECURVEBOW
 
|CLF_RECURVEBOW
|STAT_DEX
 
 
|Pierces enemies, <br />
 
|Pierces enemies, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
Slows down enemy, <br />
 
Slows down enemy, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_ENERGY_PISTOL
+
|Energy Pistol,<br />
|STAT_DEX
+
Energy Smallarm,<br />
 +
Energy Shot
 
|Pierces enemies, <br />
 
|Pierces enemies, <br />
 
Slows down enemy, <br />
 
Slows down enemy, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_BLOWGUN
+
|Hollowshot,<br />
|STAT_DEX
+
Blowpipe,<br />
 +
Bamboo Pipe
 
|Chance for extra effect, <br />
 
|Chance for extra effect, <br />
 
Slows down enemy, <br />
 
Slows down enemy, <br />
 
Chance for extra effect, <br />
 
Chance for extra effect, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_ENERGY_WEAPON
+
|Energy Weapon,<br />
|STAT_DEX
+
Energiser,<br />
 +
Energistic Weapon
 
|Hits additional enemies, <br />
 
|Hits additional enemies, <br />
 
Ignore enemy armor, <br />
 
Ignore enemy armor, <br />
 
Chance for extra effect, <br />
 
Chance for extra effect, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_THROW_STAR
+
|Throwing Star,<br />
|STAT_DEX
+
Shuriken,<br />
 +
Bladed Star
 
|Bleeding, <br />
 
|Bleeding, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_THROW_STONE
+
|Rocks,<br />
|STAT_DEX
+
Pellets,<br />
 +
Shot
 
|Bleeding, <br />
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_SHORTBOW
+
|Short Bow,<br />
|STAT_DEX
+
Composite Short Bow,<br />
 +
Light Bow
 
|Faster attack speed, <br />
 
|Faster attack speed, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_THROW_DAGGER
+
|Throwing Dagger,<br />
|STAT_DEX
+
Throwing Knife,<br />
 +
Throwing Blade
 
|Bleeding, <br />
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_THROW_DRINK
+
|Throwing Potion,<br />
|STAT_DEX
+
Explosive Liquid,<br />
 +
Hazardous Phial
 
|Hits additional enemies, <br />
 
|Hits additional enemies, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
Chance for extra effect, <br />
 
Chance for extra effect, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_LONGBOW
+
|Longbow,<br />
|STAT_DEX
+
Composite Longbow,<br />
 +
Carved Longbow
 
|Increased attack, <br />
 
|Increased attack, <br />
 
Ignore enemy armor, <br />
 
Ignore enemy armor, <br />
 
Pierces enemies, <br />
 
Pierces enemies, <br />
 
|-valign="top"
 
|-valign="top"
|rowspan="5" class="skillslc"| SKILL_INVALID
+
|rowspan="1"| Strenght
|CLF_MAGESTAFF
+
|CLF_THROW_STONE_BIG
|STAT_INT
+
|Bleeding, <br />
 +
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION, <br />
 +
Decrease ability cost, <br />
 +
|-valign="top"
 +
|rowspan="5" class="skillslc"| None
 +
|rowspan="1"| Dexterity
 +
|CLF_BATTERY_TECHNICS
 +
|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />
 +
Increased defense, <br />
 +
Increases vitality, <br />
 +
|-valign="top"
 +
|rowspan="4"| Intelligence
 +
|Quarter Staff,<br />
 +
Mage Staff,<br />
 +
Magic Rod,<br />
 +
 
 
|Spell intensity, <br />
 
|Spell intensity, <br />
 
Faster cast speed, <br />
 
Faster cast speed, <br />
 
BONUS_REDUCE_DEBUFFS, <br />
 
BONUS_REDUCE_DEBUFFS, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_MAGESTAFF_2H
+
|Long Staff,<br />
|STAT_INT
+
Ritual Staff,<br />
 +
Ceremonial Staff
 
|Decrease ability cost, <br />
 
|Decrease ability cost, <br />
 
Increased defense, <br />
 
Increased defense, <br />
Line 93: Line 111:
 
|-valign="top"
 
|-valign="top"
 
|CLF_MAGESTAFF_R
 
|CLF_MAGESTAFF_R
|STAT_INT
 
 
|Increases stamina, <br />
 
|Increases stamina, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
Line 99: Line 116:
 
|-valign="top"
 
|-valign="top"
 
|CLF_MAGESTAFF_2H_R
 
|CLF_MAGESTAFF_2H_R
|STAT_INT
 
 
|Faster cast speed, <br />
 
|Faster cast speed, <br />
 
BONUS_REGEN_ASPECT (EA_MAX), <br />
 
BONUS_REGEN_ASPECT (EA_MAX), <br />
 
Reduce buff upkeep cost, <br />
 
Reduce buff upkeep cost, <br />
|-valign="top"
 
|CLF_BATTERY_TECHNICS
 
|STAT_DEX
 
|BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS), <br />
 
Increased defense, <br />
 
Increases vitality, <br />
 
 
|-valign="top"
 
|-valign="top"
 
|rowspan="6" class="skillslc"| Sword weapons
 
|rowspan="6" class="skillslc"| Sword weapons
|CLF_DAGGER
+
|rowspan="2"| Dexterity
|STAT_DEX
+
|Dagger,<br />
 +
Dirk,<br />
 +
Stiletto
 
|Ignore enemy armor, <br />
 
|Ignore enemy armor, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
 
BONUS_NOEVADE, <br />
 
BONUS_NOEVADE, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_BASTARDSWORD
+
|Short Sword,<br />
|STAT_STR
+
Quick Blade,<br />
 +
Eviscerator
 +
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
 +
Faster attack speed, <br />
 +
BONUS_NOEVADE, <br />
 +
|-valign="top"
 +
|rowspan="4"| Strenght
 +
|Bastard Sword,<br />
 +
Battle Sword,<br />
 +
Wicked Blade
 
|Bleeding, <br />
 
|Bleeding, <br />
 
Deep wound, <br />
 
Deep wound, <br />
 
Serious Open Wounds, <br />
 
Serious Open Wounds, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_2H_SWORD
+
|Great Sword,<br />
|STAT_STR
+
Flamberge,<br />
 +
War Blade
 
|BONUS_MORTALSTRIKE, <br />
 
|BONUS_MORTALSTRIKE, <br />
 
Deep wound, <br />
 
Deep wound, <br />
 
Decrease enemy phys armor, <br />
 
Decrease enemy phys armor, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_SABER
+
|Saber,<br />
|STAT_STR
+
Falchion,<br />
 +
Scimitar
 
|Bleeding, <br />
 
|Bleeding, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
BONUS_WOUNDEDRAGE, <br />
 
BONUS_WOUNDEDRAGE, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_SHORTSWORD
+
|Edged Blade,<br />
|STAT_DEX
+
Annealed Blade,<br />
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
+
Hardened Blade
Faster attack speed, <br />
 
BONUS_NOEVADE, <br />
 
|-valign="top"
 
|CLF_SWORD
 
|STAT_STR
 
 
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
 
|BONUS_COMBATVALUE (CBTVAL_MAX), <br />
 
Decrease enemy defense, <br />
 
Decrease enemy defense, <br />
Line 148: Line 166:
 
|-valign="top"
 
|-valign="top"
 
|rowspan="3" class="skillslc"| Pole arms
 
|rowspan="3" class="skillslc"| Pole arms
|CLF_HALBERD
+
|rowspan="1"| Dexterity
|STAT_STR
+
|Glaive,<br />
 +
Lance,<br />
 +
Pike
 +
|Hits additional enemies, <br />
 +
Decrease enemy defense, <br />
 +
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br />
 +
|-valign="top"
 +
|rowspan="2"| Strenght
 +
|Halberd,<br />
 +
Bardiche,<br />
 +
Gisarme
 
|Increased defense, <br />
 
|Increased defense, <br />
 
Hits additional enemies, <br />
 
Hits additional enemies, <br />
 
Chance for critical hit, <br />
 
Chance for critical hit, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_POLE
+
|Spear,<br />
|STAT_DEX
+
Javelin,<br />
|Hits additional enemies, <br />
+
Impaler
Decrease enemy defense, <br />
 
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE), <br />
 
|-valign="top"
 
|CLF_JAVELIN
 
|STAT_STR
 
 
|Increased defense, <br />
 
|Increased defense, <br />
 
Decrease enemy defense, <br />
 
Decrease enemy defense, <br />
Line 167: Line 190:
 
|-valign="top"
 
|-valign="top"
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
 
|rowspan="3" class="skillslc"| skill_fistweapon_lore
 +
|rowspan="3"| Strenght
 
|CLF_FISTWEAPON_SPIKE
 
|CLF_FISTWEAPON_SPIKE
|STAT_STR
 
 
|Ignore enemy armor, <br />
 
|Ignore enemy armor, <br />
 
Bleeding, <br />
 
Bleeding, <br />
 
BONUS_SUREHIT, <br />
 
BONUS_SUREHIT, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_FISTWEAPON
+
|Knuckles,<br />
|STAT_STR
+
Knuckle Duster,<br />
 +
Talons
 
|Chance for critical hit, <br />
 
|Chance for critical hit, <br />
 
Decrease ability cost, <br />
 
Decrease ability cost, <br />
Line 180: Line 204:
 
|-valign="top"
 
|-valign="top"
 
|CLF_FISTWEAPON_BLADE
 
|CLF_FISTWEAPON_BLADE
|STAT_STR
 
 
|Chance for critical hit, <br />
 
|Chance for critical hit, <br />
 
Bleeding, <br />
 
Bleeding, <br />
Line 186: Line 209:
 
|-valign="top"
 
|-valign="top"
 
|rowspan="1" class="skillslc"| Armour lore
 
|rowspan="1" class="skillslc"| Armour lore
 +
|rowspan="1"| Dexterity
 
|CLF_BATTERY_ENERGY
 
|CLF_BATTERY_ENERGY
|STAT_DEX
 
 
|Spell intensity, <br />
 
|Spell intensity, <br />
 
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />
 
BONUS_SKILL (SKILL_TW_ENERGY_FOCUS), <br />
Line 193: Line 216:
 
|-valign="top"
 
|-valign="top"
 
|rowspan="6" class="skillslc"| Hafted weapons
 
|rowspan="6" class="skillslc"| Hafted weapons
|CLF_CLUB
+
|rowspan="1"| Dexterity
|STAT_STR
+
|Whip,<br />
 +
Lash,<br />
 +
Crop
 +
|Ignore enemy armor, <br />
 +
BONUS_SUREHIT, <br />
 +
Slows down enemy, <br />
 +
|-valign="top"
 +
|rowspan="5"| Strenght
 +
|Club,<br />
 +
Bludgeon,<br />
 +
Cudgel
 
|Faster attack speed, <br />
 
|Faster attack speed, <br />
 
BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />
 
BONUS_WEAPONDAMAGE_REL (DMG_FIRE), <br />
 
Chance to stun, <br />
 
Chance to stun, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_AXE
+
|Axe,<br />
|STAT_STR
+
Hatchet,<br />
 +
Cleaver
 
|Increased attack, <br />
 
|Increased attack, <br />
 
Bleeding, <br />
 
Bleeding, <br />
 
Deep wound, <br />
 
Deep wound, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_2H_AXE
+
|Great Hammer,<br />
|STAT_STR
+
Maul,<br />
|Increased attack, <br />
+
War Hammer
Bleeding, <br />
+
|Decrease enemy phys armor, <br />
Deep wound, <br />
+
Chance to stun, <br />
 +
BONUS_WOUNDEDRAGE, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_HAMMER
+
|Hammer,<br />
|STAT_STR
+
Battle Hammer,<br />
 +
Demolisher
 
|Decrease enemy phys armor, <br />
 
|Decrease enemy phys armor, <br />
 
Chance to stun, <br />
 
Chance to stun, <br />
 
Slows down enemy, <br />
 
Slows down enemy, <br />
 
|-valign="top"
 
|-valign="top"
|CLF_WHIP
+
|Great Axe,<br />
|STAT_DEX
+
Battle Axe,<br />
|Ignore enemy armor, <br />
+
War Axe
BONUS_SUREHIT, <br />
+
|Increased attack, <br />
Slows down enemy, <br />
+
Bleeding, <br />
|-valign="top"
+
Deep wound, <br />
|CLF_2H_HAMMER
 
|STAT_STR
 
|Decrease enemy phys armor, <br />
 
Chance to stun, <br />
 
BONUS_WOUNDEDRAGE, <br />
 
 
|}
 
|}

Revision as of 22:05, 23 January 2009

Skill lore Stat Item names Ability
Ranged weapons Dexterity CLF_HORSEBOW Extra attack speed while mounted,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

CLF_RECURVEBOW Pierces enemies,

Chance for critical hit,
Slows down enemy,

Energy Pistol,

Energy Smallarm,
Energy Shot

Pierces enemies,

Slows down enemy,
BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,

Hollowshot,

Blowpipe,
Bamboo Pipe

Chance for extra effect,

Slows down enemy,
Chance for extra effect,

Energy Weapon,

Energiser,
Energistic Weapon

Hits additional enemies,

Ignore enemy armor,
Chance for extra effect,

Throwing Star,

Shuriken,
Bladed Star

Bleeding,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

Rocks,

Pellets,
Shot

Bleeding,

Chance for critical hit,
Decrease ability cost,

Short Bow,

Composite Short Bow,
Light Bow

Faster attack speed,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

Throwing Dagger,

Throwing Knife,
Throwing Blade

Bleeding,

Chance for critical hit,
Decrease ability cost,

Throwing Potion,

Explosive Liquid,
Hazardous Phial

Hits additional enemies,

Chance for critical hit,
Chance for extra effect,

Longbow,

Composite Longbow,
Carved Longbow

Increased attack,

Ignore enemy armor,
Pierces enemies,

Strenght CLF_THROW_STONE_BIG Bleeding,

BONUS_REDUCE_ENEMYS_MISSILEREFLECTION,
Decrease ability cost,

None Dexterity CLF_BATTERY_TECHNICS BONUS_SKILL (SKILL_TW_TECHNOLOGY_FOCUS),

Increased defense,
Increases vitality,

Intelligence Quarter Staff,

Mage Staff,
Magic Rod,

Spell intensity,

Faster cast speed,
BONUS_REDUCE_DEBUFFS,

Long Staff,

Ritual Staff,
Ceremonial Staff

Decrease ability cost,

Increased defense,
BONUS_COMBATVALUE_REL (CBTVAL_DEFENSE),

CLF_MAGESTAFF_R Increases stamina,

Decrease ability cost,
Increased defense,

CLF_MAGESTAFF_2H_R Faster cast speed,

BONUS_REGEN_ASPECT (EA_MAX),
Reduce buff upkeep cost,

Sword weapons Dexterity Dagger,

Dirk,
Stiletto

Ignore enemy armor,

Decrease ability cost,
BONUS_NOEVADE,

Short Sword,

Quick Blade,
Eviscerator

BONUS_COMBATVALUE (CBTVAL_MAX),

Faster attack speed,
BONUS_NOEVADE,

Strenght Bastard Sword,

Battle Sword,
Wicked Blade

Bleeding,

Deep wound,
Serious Open Wounds,

Great Sword,

Flamberge,
War Blade

BONUS_MORTALSTRIKE,

Deep wound,
Decrease enemy phys armor,

Saber,

Falchion,
Scimitar

Bleeding,

Chance for critical hit,
BONUS_WOUNDEDRAGE,

Edged Blade,

Annealed Blade,
Hardened Blade

BONUS_COMBATVALUE (CBTVAL_MAX),

Decrease enemy defense,
Chance for critical hit,

Pole arms Dexterity Glaive,

Lance,
Pike

Hits additional enemies,

Decrease enemy defense,
BONUS_DEBUFF_POTENTIAL (DEBUFF_ATTACKVALUE),

Strenght Halberd,

Bardiche,
Gisarme

Increased defense,

Hits additional enemies,
Chance for critical hit,

Spear,

Javelin,
Impaler

Increased defense,

Decrease enemy defense,
BONUS_SUREHIT,

skill_fistweapon_lore Strenght CLF_FISTWEAPON_SPIKE Ignore enemy armor,

Bleeding,
BONUS_SUREHIT,

Knuckles,

Knuckle Duster,
Talons

Chance for critical hit,

Decrease ability cost,
BONUS_SUREHIT,

CLF_FISTWEAPON_BLADE Chance for critical hit,

Bleeding,
BONUS_MORTALSTRIKE,

Armour lore Dexterity CLF_BATTERY_ENERGY Spell intensity,

BONUS_SKILL (SKILL_TW_ENERGY_FOCUS),
Increases intelligence,

Hafted weapons Dexterity Whip,

Lash,
Crop

Ignore enemy armor,

BONUS_SUREHIT,
Slows down enemy,

Strenght Club,

Bludgeon,
Cudgel

Faster attack speed,

BONUS_WEAPONDAMAGE_REL (DMG_FIRE),
Chance to stun,

Axe,

Hatchet,
Cleaver

Increased attack,

Bleeding,
Deep wound,

Great Hammer,

Maul,
War Hammer

Decrease enemy phys armor,

Chance to stun,
BONUS_WOUNDEDRAGE,

Hammer,

Battle Hammer,
Demolisher

Decrease enemy phys armor,

Chance to stun,
Slows down enemy,

Great Axe,

Battle Axe,
War Axe

Increased attack,

Bleeding,
Deep wound,