Difference between revisions of "Sacred 2:Dislodged Spirit"
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Gelidity''' - Increases the ice damage. ( | + | * '''Gelidity''' - Increases the ice damage. (37.5% increase) |
− | * '''Spite''' - Increases the duration of the soul being held. ( | + | * '''Spite''' - Increases the duration of the soul being held. (50% increase) |
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. ( | + | * '''Deprivation''' - Further decreases opponent's attributes while the soul is being held. (64% increased base value) |
− | * '''Torture''' - Adds damage over time. (42% | + | * '''Torture''' - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% stolen) | + | * '''Stimulate''' - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level stolen) |
− | * '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 | + | * '''Wildfire''' - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers) (damage type?)) |
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Revision as of 09:17, 31 December 2008
Aspect- Nefarious Underworld Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies...
Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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