Difference between revisions of "Sacred 2:Clustering Maelstrom"

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(added/corrected modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Gravitation''' - Adds a damage bonus to Clustering Maelstrom. (10% increase)
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* '''Gravitation''' - Adds a damage bonus to Clustering Maelstrom. (42.9% increase)
* '''Chaos''' - Opponents tumbling into other opponents will inflict more damage. (19.8% increase)
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* '''Chaos''' - Opponents tumbling into other opponents will inflict more damage. (49.5% + 0.5% per CA level increase)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Vortex''' - Increases the range of Clustering Maelstrom. (3.9% increase)
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* '''Vortex''' - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
* '''Gash''' - Adds bleeding damage (damage over time). (28% increase)
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* '''Gash''' - Adds bleeding damage (damage over time). (42 + 21 per CA level physical damage over time (+damage modifiers))
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Vortex''' - Increases the range of Clustering Maelstrom. (19.9% chance)
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* '''Vortex''' - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
* '''Stupefy''' - Adds a chance to stun opponents briefly. (9.9% chance)
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* '''Stupefy''' - Adds a chance to stun opponents briefly. (14.9% + 0.1% per CA level chance)
 
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Revision as of 08:58, 31 December 2008

07.gif Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain damage from the collision.

Aspect

INQ_Asp_02.png - Astute Supremacy

Modifications

MODicons_12.gif Bronze
  • Gravitation - Adds a damage bonus to Clustering Maelstrom. (42.9% increase)
  • Chaos - Opponents tumbling into other opponents will inflict more damage. (49.5% + 0.5% per CA level increase)

MODicons_10.gif Silver
  • Vortex - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
  • Gash - Adds bleeding damage (damage over time). (42 + 21 per CA level physical damage over time (+damage modifiers))

MODicons_08.gif Gold
  • Vortex - Increases the range of Clustering Maelstrom. (18.75% increased area of effect from base value)
  • Stupefy - Adds a chance to stun opponents briefly. (14.9% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE