Difference between revisions of "Sacred 2:Baneful Smite"

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(added/corrected modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Laggard''' - Slows the target down. (30%)
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* '''Laggard''' - Slows the target down. (30% + 0.2% per CA level reduced movement speed)
* '''Disarm''' - Opponent temporarily loses his weapon. (50%)
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* '''Disarm''' - Opponent temporarily loses his weapon. (50% chance)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Potential''' - Increase the chance that the damage will have a lasting effect on the target. (29.7%)
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* '''Potential''' - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance)
* '''Confuse''' - Reduces the target's attack value.
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* '''Confuse''' - Reduces the target's attack value. (150 + 2 per CA level reduced)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Electrocute''' - The magic damage will definitely induce it's secondary effect.
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* '''Electrocute''' - The magic damage will definitely induce it's secondary effect. (49 + 24.5 per CA level magic damage over time (+damage modifiers) / same amout as direct magic damage)
* '''[[Sacred 2:Chain|Chain]]''' - Chance for chain lightning. (80%)
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* '''[[Sacred 2:Chain|Chain]]''' - Chance for chain lightning. (80% + 0.1% per CA level chance)
 
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Revision as of 17:53, 30 December 2008

Sera_6.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.


Aspect

Sera_AspS_02.png - Celestial Magic

Modifications

MODicons_12.gif Bronze
  • Laggard - Slows the target down. (30% + 0.2% per CA level reduced movement speed)
  • Disarm - Opponent temporarily loses his weapon. (50% chance)

MODicons_10.gif Silver
  • Potential - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance)
  • Confuse - Reduces the target's attack value. (150 + 2 per CA level reduced)

MODicons_08.gif Gold
  • Electrocute - The magic damage will definitely induce it's secondary effect. (49 + 24.5 per CA level magic damage over time (+damage modifiers) / same amout as direct magic damage)
  • Chain - Chance for chain lightning. (80% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


banefulsmite-1.jpg

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