Difference between revisions of "Sacred 2:Unique Mounts"

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*In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there.  This should not happen but if it does then you will have to take a different ship to the Mount Island.  It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found.  It is a bug and if it happens then the quest can not be completed.  A restart will be required.
 
*In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there.  This should not happen but if it does then you will have to take a different ship to the Mount Island.  It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found.  It is a bug and if it happens then the quest can not be completed.  A restart will be required.
  
*Some mounts offer the player a higher travel speed, while all mounts supply the mounted hero with additional bonuses which are mostly defensive. Players can fight while mounted or not, and each method offers a different tactical approach. The choice of whether or not to ride will be made by players for many different reasons. One option for doing this is traveling by horse.
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*All classes can choose between four special [[Sacred 2:mounts|mounts]]. These mounts have different colors with different abilities that are conferred to the character depending on which colored mount is chosen. Mounts will level with the character, and have almost as much access to the map as a character does with the exception (so far) of caves. They can even enter into houses while being ridden. Three of any class's mounts will give a penalty of at least 30% to regen times. To balance that out, those three mounts offer a counter bonus of 33 % to one chosen aspect.
  
*All classes can choose between four special mounts. These mounts have different colors with different abilities that are conferred to the character depending on which colored mount is chosen. Mounts will level with the character, and have almost as much access to the map as a character does with the exception (so far) of caves. They can even enter into houses while being ridden. Three of any class's mounts will give a penalty of at least 30% to regen times. To balance that out, those three mounts offer a counter bonus of 33 % to one chosen aspect.
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As an example, if a Seraphim chose the Celestial Magic Sabertooth Tiger mount, she would have all of the regens on all of her aspects hit with a penalty that would increase the regen time with the exception of the one aspect that the mount offers a counter bonus upon. Choose wisely.
  
As an example, if a Seraphim chose the Celestial Magic Sabertooth Tiger mount, she would have all of the regens on all of her aspects hit with a penalty that would increase the regen time with the exception of the one aspect that the mount offers a counter bonus upon. Choose wisely.
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*Some mounts offer the player a higher travel speed, while all mounts supply the mounted hero with additional bonuses which are mostly defensive. Players can fight while mounted or not, and each method offers a different tactical approach. The choice of whether or not to ride will be made by players for many different reasons. One option for doing this is traveling by horse.
  
 
*All mounts offer more health points and defense bonuses. The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, instead the exceptions to this, regarding the fourth mount offered are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus.  
 
*All mounts offer more health points and defense bonuses. The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, instead the exceptions to this, regarding the fourth mount offered are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus.  

Revision as of 01:01, 11 December 2008