Difference between revisions of "Sacred 2:Unique Mounts"
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*In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there. This should not happen but if it does then you will have to take a different ship to the Mount Island. It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found. It is a bug and if it happens then the quest can not be completed. A restart will be required. | *In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there. This should not happen but if it does then you will have to take a different ship to the Mount Island. It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found. It is a bug and if it happens then the quest can not be completed. A restart will be required. | ||
− | * | + | *All classes can choose between four special [[Sacred 2:mounts|mounts]]. These mounts have different colors with different abilities that are conferred to the character depending on which colored mount is chosen. Mounts will level with the character, and have almost as much access to the map as a character does with the exception (so far) of caves. They can even enter into houses while being ridden. Three of any class's mounts will give a penalty of at least 30% to regen times. To balance that out, those three mounts offer a counter bonus of 33 % to one chosen aspect. |
− | + | As an example, if a Seraphim chose the Celestial Magic Sabertooth Tiger mount, she would have all of the regens on all of her aspects hit with a penalty that would increase the regen time with the exception of the one aspect that the mount offers a counter bonus upon. Choose wisely. | |
− | + | *Some mounts offer the player a higher travel speed, while all mounts supply the mounted hero with additional bonuses which are mostly defensive. Players can fight while mounted or not, and each method offers a different tactical approach. The choice of whether or not to ride will be made by players for many different reasons. One option for doing this is traveling by horse. | |
*All mounts offer more health points and defense bonuses. The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, instead the exceptions to this, regarding the fourth mount offered are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus. | *All mounts offer more health points and defense bonuses. The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, instead the exceptions to this, regarding the fourth mount offered are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus. |
Revision as of 01:01, 11 December 2008
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Quick Walkthrough
- Go to the town of Orcish Byway, North Western Artamark Human Region
- Find the Archaeologist's Sister and accept her quest called Unique Mounts
- Go to Urthak's Moxie west of Orcish Byway and find the Frustrated Archaeologist
- Accept the Frustrated Archaeologist's quest to find his lost Map to the Island of Mounts
- Find the lost map which is west and then north nearby Pointed Peak
- Pick up the lost map and return it to the Frustrated Archaeologist
- Go to the nearby captain at Urthak's Bay north of the Frustrated Archaeologist and take the ship to Mount Island
- On Mount Island speak to Hugard and accept his quest
- Travel west and go through the door to defeat 25 Test Series #149 Enemies
- Return to Hugard and accept his next quest
- Travel west and go through the door to defeat 12 Test Series #3581 Enemies
- Return to Hugard and accept his next quest
- Travel west and go through the door to defeat 8 Test Series #1802 Enemies
- Return to Hugard to complete the Unique Mount quest and receive your reward
Detailed Walkthrough
Finding the Archaeologist's Sister
Do kids make fun of your horse mount? Wanna have a cool beast to ride too? Look no further and follow these steps to uber Unique Mount coolness! The Unique Mount quest begins in a small town called Orcish Byway. There you will find a most majestic looking NPC called Archaeologist's Sister with a yellow glow around her. She's very special! ...Poor girl. The devs didn't have any time to give her a real name sadly. There are several ways to reach Orcish Byway but the absolute best way would be to take a portal to the Grunwald Portal. From the Grunwald Portal you head north along the dirt path until you reach a fork. At the fork follow the stone path west. At some point this stone path will turn northward and you should follow it all the way. It will take you directly to Orcish Byway. When you reach Orcish Byway turn southward and follow along the western buildings until you come to a girl with a golden glow.
That's your girl! The Archaeologist's Sister. She will set you on your journey to those much wanted Unique Mounts.
Her quest to you is to seek out her brother the Frustrated Archaeologist to learn more about a special breed of fighter mounts.
Speak to the Frustrated Archaeologist
Go to Urthak's Moxie just east of Orcish Byway and you will find him there, sitting in the grass against a wall of the second building.
Speak to him and accept his request.
Find his lost Map to the Island of Mounts
Meet Hugard on Mount Island
The first thing you'll want to do on Mount Island is to pay a visit to Hugard. Hugard is the gatekeeper to all those wonderful Unique Mounts. Hugard however has plans for you and will require you to prove your might in a, or battles, to the death with some very strange creatures.
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Complete all three of Hugard's requests and he will grant you your reward at last! Hugard is now open for business and will gladly sell his best Unique Mounts to such a worthy hero. Congratulations!
Logbook Entry
Notes
- In sacred 2 version v2.31.0 build 1453 there is a known bug that sometimes the captain of a ship at Urthak's Bay will not be there. This should not happen but if it does then you will have to take a different ship to the Mount Island. It also sometimes happens that Hugard, the quest giver on Mount Island, can not be found. It is a bug and if it happens then the quest can not be completed. A restart will be required.
- All classes can choose between four special mounts. These mounts have different colors with different abilities that are conferred to the character depending on which colored mount is chosen. Mounts will level with the character, and have almost as much access to the map as a character does with the exception (so far) of caves. They can even enter into houses while being ridden. Three of any class's mounts will give a penalty of at least 30% to regen times. To balance that out, those three mounts offer a counter bonus of 33 % to one chosen aspect.
As an example, if a Seraphim chose the Celestial Magic Sabertooth Tiger mount, she would have all of the regens on all of her aspects hit with a penalty that would increase the regen time with the exception of the one aspect that the mount offers a counter bonus upon. Choose wisely.
- Some mounts offer the player a higher travel speed, while all mounts supply the mounted hero with additional bonuses which are mostly defensive. Players can fight while mounted or not, and each method offers a different tactical approach. The choice of whether or not to ride will be made by players for many different reasons. One option for doing this is traveling by horse.
- All mounts offer more health points and defense bonuses. The fourth mount offered to all the classes does not reduce the characters regens or offer the counter bonus, instead the exceptions to this, regarding the fourth mount offered are the Seraphim's Sabertooth Tiger which offers an Evasion bonus, and the Temple Guardian's Mobiculum which offers a Shielding Regeneration bonus.