Difference between revisions of "Sacred 2:Combat Discipline"
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===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''=== | ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''=== | ||
Increases damage and improves regeneration of Combat Arts that are in a Combo. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills. | Increases damage and improves regeneration of Combat Arts that are in a Combo. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills. | ||
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* Regeneration Time -10% | * Regeneration Time -10% | ||
* Damage +XX (refer to table below) | * Damage +XX (refer to table below) | ||
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+ | '''[[/Full Chart|Check out the Full Chart]]''' | ||
+ | {|width="80%" cellspacing="0" border="1" style="border-collapse:collapse;" | ||
+ | |-class="cellborderth" align="center" | ||
+ | |width="105px" align="left"| Skill level | ||
+ | |1||10||20||30||40||50||60||70||style="color:#ffffff;"|75||80||90||100||110||120||130||140||150||160||170||180||190||200 | ||
+ | |-class="cellborder" align="center" | ||
+ | |class="cellborderlc" align="left"|Damage bonus: | ||
+ | |74||313||537||726||889||1030||1153||1261||style="color:#ffffff;"|'''1356'''||1464||1658||1829||1981||2116||2238||2348||2447||2538||2621||2698||2768||2833 | ||
+ | |} | ||
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* The increase in damage per skill level decreases until level 75 is reached, ''after which the increase in damage jumps up and increases by a significant amount per level of this skill.'' | * The increase in damage per skill level decreases until level 75 is reached, ''after which the increase in damage jumps up and increases by a significant amount per level of this skill.'' | ||
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====Properties==== | ====Properties==== | ||
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* Regeneration time bonus is fixed at -20% above level 75 Combat Discipline | * Regeneration time bonus is fixed at -20% above level 75 Combat Discipline | ||
− | * The damage bonus is increased in steps as shown in the | + | * The damage bonus is increased in steps as shown in the '''[[/Full Chart|Combat Discipline Full Chart]]''' |
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− | [[/Full Chart|Full Chart]] | ||
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Revision as of 19:31, 15 November 2008
Combat Discipline
Increases damage and improves regeneration of Combat Arts that are in a Combo. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills.
- Regeneration Time -10%
- Damage +XX (refer to table below)
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 |
Damage bonus: | 74 | 313 | 537 | 726 | 889 | 1030 | 1153 | 1261 | 1356 | 1464 | 1658 | 1829 | 1981 | 2116 | 2238 | 2348 | 2447 | 2538 | 2621 | 2698 | 2768 | 2833 |
Mastery
- At Level 75 Combat Discpline will allow up to four Combat Arts in a Combo.
- Regeneration Time -20%
- The increase in damage per skill level decreases until level 75 is reached, after which the increase in damage jumps up and increases by a significant amount per level of this skill.
Properties
- Regeneration time bonus stacks with Concentration skill bonus.
- Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
- Combat Discipline gives a global damage boost for all Arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).
Breakpoints
- Regeneration time bonus is fixed at -10% below level 75 Combat Discipline
- Regeneration time bonus is fixed at -20% above level 75 Combat Discipline
- The damage bonus is increased in steps as shown in the Combat Discipline Full Chart