Difference between revisions of "Sacred:Gladiator Combat Arts/Charts"
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(New page: __TOC__ ==Regeneration== {| width="625px" cellspacing="0" |-align="center" |class="cellborder" width="160px" style="background:#9F9277;" rowspan="2"| Image:check.png '''= Affects...) |
(→Damage) |
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|class="cellborderlc" align="left"|{{sglat}} | |class="cellborderlc" align="left"|{{sglat}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglbb}} | |class="cellborderlc" align="left"|{{sglbb}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglck}} | |class="cellborderlc" align="left"|{{sglck}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglfotg}} | |class="cellborderlc" align="left"|{{sglfotg}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglhh}} | |class="cellborderlc" align="left"|{{sglhh}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglmh}} | |class="cellborderlc" align="left"|{{sglmh}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|class="cellborderlc" align="left"|{{sglsj}} | |class="cellborderlc" align="left"|{{sglsj}} | ||
|style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]] | ||
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:poison.gif]] |
− | |class="cellborder" style="background:# | + | |class="cellborder" style="background:#DFC48B;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]] |
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | |style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]] | ||
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | |class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]] | ||
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|style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#BFB7A7;padding: 4px;"><center>Primary damage modifiers.</center></div> | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#BFB7A7;padding: 4px;"><center>Primary damage modifiers.</center></div> | ||
|- | |- | ||
− | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:# | + | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#DFC48B;padding: 2px;"><u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.</div> |
|- | |- | ||
|style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="border-style: solid;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:4px;"> <u>Not Recommended:</u> <br />Boxs with a solid border: Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div> | |style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="border-style: solid;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:4px;"> <u>Not Recommended:</u> <br />Boxs with a solid border: Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div> |
Revision as of 00:55, 9 May 2008
Contents
Regeneration
= Affects CA/Spell | Regeneration | Increases Level | |||
Attributes | Skills | Item Mods | |||
CA/Spell | Phys Regen |
Concen- tration |
RSM | + To All CA's | + To All Spells |
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Damage
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Item Dmg Mods
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