Difference between revisions of "User:Schot/GL CA Chart"

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{|
 
{|
 
|
 
|
{| width="620px" cellspacing="0"
+
{| width="620px" cellspacing="0" style="border: 4px #996600 groove;"
 
|-align="center"  
 
|-align="center"  
 
|class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
 
|class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
 
|class="cellborderth" colspan="5"| [[Sacred:Attributes|Attributes]]
 
|class="cellborderth" colspan="5"| [[Sacred:Attributes|Attributes]]
|class="cellborderth" colspan="2"| [[Sacred:Skills|Skills]]
+
|class="cellborderth" colspan="1"| [[Sacred:Skills|Skills]]
 
|-align="center"  
 
|-align="center"  
 
|class="cellborderth" width="6%"| [[Sacred:Strength|Str]]  
 
|class="cellborderth" width="6%"| [[Sacred:Strength|Str]]  
Line 119: Line 119:
 
|class="cellborderth"| [[Sacred:Mental Regeration|Ment]]
 
|class="cellborderth"| [[Sacred:Mental Regeration|Ment]]
 
|class="cellborderth"| [[Sacred:Weapon Lore|Weapon<br />Lore]]
 
|class="cellborderth"| [[Sacred:Weapon Lore|Weapon<br />Lore]]
|class="cellborderth"| [[Sacred:Magic Lore|Magic<br />Lore]]
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglat}}
 
|class="cellborderlc" align="left"|{{sglat}}
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|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglaw}}
 
|class="cellborderlc" align="left"|{{sglaw}}
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:physical.gif]]
 
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
+
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|-align="center"
 
|-align="center"
Line 146: Line 143:
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglck}}
 
|class="cellborderlc" align="left"|{{sglck}}
Line 155: Line 151:
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglds}}
 
|class="cellborderlc" align="left"|{{sglds}}
 +
|class="cellNA"| .
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
|class="cellNA"| .
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|-align="center"
 
|-align="center"
Line 173: Line 167:
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglhh}}
 
|class="cellborderlc" align="left"|{{sglhh}}
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|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglhc}}
 
|class="cellborderlc" align="left"|{{sglhc}}
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|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
|style="border-style: dashed;border-color:black;border-width: 2px;background-color:#d4c5a4;"| [[Image:magic.gif]]
 
 
|class="cellNA"| .
 
|class="cellNA"| .
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
+
|class="cellNA"| .
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sglmh}}
 
|class="cellborderlc" align="left"|{{sglmh}}
|class="cellNA"| .
 
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborderlc" align="left"|{{sglsj}}
 
|class="cellborderlc" align="left"|{{sglsj}}
 
|class="cellNA"| .
 
|class="cellNA"| .
|class="cellborder" style="background:#9F9277;"| [[Image:check.png]]
 
|class="cellborder" style="background:#9F9277;"| [[Image:check.png]]
 
 
|class="cellNA"| .
 
|class="cellNA"| .
|class="cellborder" style="background:#9F9277;"| [[Image:check.png]]
 
|class="cellborder" style="background:#9F9277;"| [[Image:check.png]]
 
 
|class="cellNA"| .
 
|class="cellNA"| .
 +
|class="cellNA"| .
 +
|class="cellNA"| .
 +
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|{{sgltb}}
 
|class="cellborderlc" align="left"|{{sgltb}}
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:physical.gif]][[Image:fire.gif]]
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
+
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|style="border-style: solid;border-color:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
 
|class="cellborder" style="background:#BFB7A7;"| [[Image:check.png]]
|class="cellNA"| .
 
|-
 
|style="border-bottom:0;border-right:0;"|
 
 
|}
 
|}
 
|VALIGN="top" width="250px" cellspacing="0"|
 
|VALIGN="top" width="250px" cellspacing="0"|
{|class="cellborder" border="2"
+
{|class="cellborder" style="border: 4px #996600 groove;"
| http://www.sacredwiki.org/images/4/4f/NA1.png .......not applicable or No effect
+
|
 +
{|style="border: 4px #996600 outset;"
 +
|style="border-bottom: 3px #996600 ridge;padding:4px;"| http://www.sacredwiki.org/images/4/4f/NA1.png .......not applicable or No effect
 
|-
 
|-
| [[Image:check.png]]..........Affects CA/Spell
+
|style="border-bottom: 3px #996600 ridge;padding:4px;"| [[Image:check.png]]..........Affects CA/Spell
 
|-
 
|-
| Text.....Conditional information
+
|style="border-bottom: 3px #996600 ridge;padding:4px;"| Text.....Conditional information
 
|-
 
|-
|style="background:#BFB7A7;"| Primary damage modifiers.
+
|style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#BFB7A7;padding: 4px;">Primary damage modifiers.</div>
 
|-
 
|-
|style="background:#d4c5a4;"| <u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.<br />
+
|style="border-bottom: 3px #996600 ridge;padding: 2px 2px 4px 2px;"|<div style="background:#d4c5a4;padding: 2px;"><u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.</div>
<div style="border-style: solid;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:5px;"> <u>Not Recommended:</u> <br />Boxs with a solid border:  Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div>
 
 
|-
 
|-
|style="background:#d4c5a4;"|  
+
|style="border-bottom: 3px #996600 ridge;"|<div style="border-style: solid;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:4px;"> <u>Not Recommended:</u> <br />Boxs with a solid border:  Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div>
<div style="border-style: dashed;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:5px;"> <u>###  Mental Regeneration</u> <br />Boxs with a dashed border will only increase dmg if points are assigned to it. Any '''equipment with + Mental Regeneration will have NO effect on damage!!'''</div>
 
 
|-
 
|-
|style="background:#BEBF47;"| Damages Undead only.
+
|style="border-bottom: 3px #996600 ridge;"|
 +
<div style="border-style: dashed;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:4px;"> <u>###  Mental Regeneration</u> <br />Boxs with a dashed border will only increase dmg if points are assigned to it. Any '''equipment with + Mental Regeneration will have NO effect on damage!!'''</div>
 +
|-
 +
|style="background:#BEBF47;padding: 4px;"| Damages Undead only.
 +
|}
 
|}
 
|}
 
* [[Image:physical.gif]] = Physical Damge
 
* [[Image:physical.gif]] = Physical Damge

Revision as of 05:58, 17 April 2008


Regeneration

Check.png = Affects CA/Spell Regeneration Increases Level
Attributes Skills Item Mods
CA/Spell Phys
Regen
Concen-
tration
RSM + To All CA's + To All
Spells
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .
Check.png Check.png Check.png Check.png .

Damage

CA/Spell Attributes Skills
Str Endur Char Dex Ment Weapon
Lore
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
. . . . . .
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
. Check.png . . . .
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
. . . . . .
. . . . . .
. . . . . Check.png
Base
Physical.gifFire.gif
Check.png Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png
NA1.png .......not applicable or No effect
Check.png..........Affects CA/Spell
Text.....Conditional information
Primary damage modifiers.
Damage depends:
On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.
Not Recommended:
Boxs with a solid border: Investing points in skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.
### Mental Regeneration
Boxs with a dashed border will only increase dmg if points are assigned to it. Any equipment with + Mental Regeneration will have NO effect on damage!!
Damages Undead only.
  • Physical.gif = Physical Damge
  • Fire.gif = Fire Damge
  • Magic.gif = Magic Damge
  • Poison.gif = Poison Damge

Item Dmg Mods

CA/Spell Dmg Type 1 Dmg Type 2 Dmg Type 3 Dmg Type 4 Dmg Type 5 Dmg Type 6 Dmg Type 7
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
. . . . . . .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
. . Magic.gif . . Check.png Magic.gif
. . . . . . .
. Check.png Check.png . Check.png Check.png .
Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif . .
Definition of damage types
'A' = Elemental Damage
(Fire, Physical, Poison or Magic)
'B' = Attributes
(Str, End, Char, Dex, Phys Regen or Ment Regen)
'C' = Monster Type
(Goblins, Dragons, Hirelings etc)
xx = variable number
Item Modifiers
Dmg Type 1
= Weap Dmg A +xx% (B)
Dmg Type 2
= vs. C Weap Dmg A + xx% (B)
Dmg Type 3
= A Dmg + xx%
Dmg type 4
= Dwarf Forging ( Increase all dmg types )
Dmg type 5
= Blacksmith ( Increase all dmg types )
Dmg type 6
= Blacksmith ( Increase all Spell dmg )
Dmg type 7
= A Spell Dmg +xx%
Damages Undead only.
  • Physical.gif = Physical Damge
  • Fire.gif = Fire Damge
  • Magic.gif = Magic Damge
  • Poison.gif = Poison Damge