Difference between revisions of "Sacred:Relmin's Protection"

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<table
 
<table
  style="text-align: left; width: 457px; height: 144px;"
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  style="text-align: left; width: 480px; height: 144px;"
 
  border="1" cellpadding="2" cellspacing="2">
 
  border="1" cellpadding="2" cellspacing="2">
 
     <tr>
 
     <tr>
 
       <td style="text-align: center;"></td>
 
       <td style="text-align: center;"></td>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Bronze</td>
+
  style="text-align: center; width: 50px; font-weight: bold;">Bronze</td>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Silver</td>
+
  style="text-align: center; width: 50px; font-weight: bold;">Silver</td>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Gold</td>
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  style="text-align: center; width: 50px; font-weight: bold;">Gold</td>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Platinum</td>
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  style="text-align: center; width: 50px; font-weight: bold;">Platinum</td>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Niobium</td>
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  style="text-align: center; width: 50px; font-weight: bold;">Niobium</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
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       <td style="text-align: center;">+8</td>
 
       <td style="text-align: center;">+8</td>
 
       <td style="text-align: center;">+10</td>
 
       <td style="text-align: center;">+10</td>
       <td style="text-align: center;">...</td>
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       <td style="text-align: center;">+11</td>
 
     </tr>
 
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     <tr>
 
     <tr>
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       <td style="text-align: center;">+16</td>
 
       <td style="text-align: center;">+16</td>
 
       <td style="text-align: center;">+20</td>
 
       <td style="text-align: center;">+20</td>
       <td style="text-align: center;">...</td>
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       <td style="text-align: center;">+23</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
 
       <td
 
       <td
  style="text-align: center; font-weight: bold;">Armor</td>
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  style="text-align: center; font-weight: bold;">Armor*</td>
       <td style="text-align: center;">+18</td>
+
       <td style="text-align: center;">+</td>
       <td style="text-align: center;">+18</td>
+
       <td style="text-align: center;">+</td>
       <td style="text-align: center;">+18</td>
+
       <td style="text-align: center;">+</td>
       <td style="text-align: center;">+33</td>
+
       <td style="text-align: center;">+</td>
       <td style="text-align: center;"></td>
+
       <td style="text-align: center;">+</td>
 
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     </tr>
 
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     </tr>
 
     </tr>
 
  </table>
 
  </table>
 +
The Armor bonus is a unique set bonus in that it does not depend on difficulty level but rather on char's level, eg<br>
 +
lvl  30 - armor +7<br>
 +
lvl 100 - armor +25<br>
 +
lvl 216 - armor +54
  
 
== Partial bonuses of the set ==
 
== Partial bonuses of the set ==

Revision as of 15:15, 25 December 2007


Technical Data

Class: Battle Mage

Set name: Relmin's Protection

Set item names:

Number of pieces: 5

Available sockets: 11

Occupied equipment slots: Helmet, Belt, Greaves, Armor, Bracers

Major resistances: Physical resistance

Minor resistances: -

Bonus to Combat Arts

Cataract of agility

Petrification

Phase Shift

Spiritual Healing

Bonus to skills

armor (as set bonus skill)

trading

sword lore

agility

weapon lore

constitution

Bonus to attributes

Strenght

Physical regeneration

Endurance

Item modifiers

Chance for open wounds

Find additional potions

Chance to land a critical hit

Resist stun

Percent to all resistances

For attack and defence

Enemies die on sight

Chance to trap flying opponents

Increase all damage types

Shock opponent

About the set

Relmin's Protection is a unique set in a way that it gives Armor skill which Battle Mage doesn't get otherwise. This set bonus skill works like normal Armor skill, but you cannot add more points to it using + armor items or with + all skill items. Armor skill is based on difficulty level. This set is great for melee or hybrid battle mages because of this skill bonus. It gives huge boost to melee damage with great boost to defence and defensive spells like stoneskin and spiritual healing.

The set bonuses by difficulty level

Bronze Silver Gold Platinum Niobium
Weapon Lore +5 +6 +8 +10 +11
Strength +10 +13 +16 +20 +23
Armor* + + + + +
Teleport Opponents Yes Yes Yes Yes Yes

The Armor bonus is a unique set bonus in that it does not depend on difficulty level but rather on char's level, eg
lvl 30 - armor +7
lvl 100 - armor +25
lvl 216 - armor +54

Partial bonuses of the set

1 2 3 4 5
Weapon Lore X X X X
Strength X X X
Armor X X
Teleport Opponents X


Special bonus

Armor skill, which battle mage cannot get otherwise. Teleport opponent, allows you to teleport foes and npc's whis Phase Shift spell.

Recommended pieces

[center]relmin.jpg[/center]

itemtlc.gif
itemtrc.gif
relminhelm.gif
itemblc.gif
itembrc.gif


itemtlc.gif
itemtrc.gif
relminarmor.gif
itemblc.gif
itembrc.gif


itemtlc.gif
itemtrc.gif
relminbracers.gif
itemblc.gif
itembrc.gif


itemtlc.gif
itemtrc.gif
relminbelt.gif
itemblc.gif
itembrc.gif


itemtlc.gif
itemtrc.gif
relmingreaves.gif
itemblc.gif
itembrc.gif